Evgheni Mihailenco Email & Phone Number
Who is Evgheni Mihailenco? Overview
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Evgheni Mihailenco is listed as Unity at TrackMan, a with 333 employees, based in Copenhagen, Capital Region of Denmark, Denmark. AeroLeads shows a matched LinkedIn profile for Evgheni Mihailenco.
Evgheni Mihailenco previously worked as Senior Unity Developer at Trackman and Director of Unity Development at Bully! Entertainment. Evgheni Mihailenco holds Licentiate Degree, Computer Science from Universitatea Tehnică A Moldovei.
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About Evgheni Mihailenco
Experienced Unity developer, team lead and vim ninjaHere are some things I am passionate about:- GameDev and all the fun and challenges it brings: CG, DoD and performance, math, engines and architecture;- Automation and optimization, building pipelines and tools;- Reverse engineering and hacking (as in exploring how things work, not breaking things);- Open source, the Unix way, MTB and playing piano.
Evgheni Mihailenco's current company
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Evgheni Mihailenco work experience
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Director Of Unity Development
Lead Unity Developer
- Establishing best practices for Unity department workflow (wiki knowledge base, templates, git flow)- High level architecture of applications and systems (introduced new async-driven architectures)- Researching new technologies/tools, Unity&C# features (volumetric capture formats, AR engines, VR hardware, point cloud rendering in Hololens)- Troubleshooting (often by reverse-engineering) issues with engine and third-party libs - Providing new project development assessments and ballpark estimates- Participation in the development of the organizational structure of projects to put team talents to optimal use- Helping to define HR needs and set out resource planning and projections
Senior Unity Developer
- Projects technical management, dev tasks breakdown- Implementing complex features (usually involving algorithms/math/CG)- Code reviews and project quality technical control- Handoff pipelines establishment (naming conventions/formats/folder structure)- Training junior devs (pair programming, tutoring videos, case studies)- Developer candidates interviews and skill checklists preparation- Setting up and promoting automation and tooling (introduced CI & build system/IM integrations/git hooks)- Technical documentation for projects (commonly UML-like structural/behavioral diagrams)
Unity Developer
- Cross platform AR/VR games and experiences development (logic/UI/animation/editor tools)- Graphics programming using custom shaders, command buffers and runtime mesh generation.- Mobile performance profiling and optimization- Handling legacy projects updates and revival and support strategies- Initiating the BullyFramework shared library development- Unity native plugins development (iOS and Android)
Unity Developer
Responsibilities- Developing cross platform mobile games (Android/iOS/Windows Phone)- Graphics programming (CG shaders, fullscreen effects, mesh generation alorithms) - Assets integration and preparation (Photoshop) - UI setup with UGUI, simple tween based animations- Automation and tooling (level editor assisting tools, CI and tests)Tools- Unity 3d 4.6+- Visual Studio + Resharper + VSVim- Third party sdks: GameAnalytics, BulkyPix- Python (numpy, matplotlib, pyqt)
3D Artist
- 3D modelling, mostly technical and architecture (3ds Max, Rhinoceros)- Architectural visualization (VRay, FinalRender)- Seasoned artist at TurboSquid https://www.turbosquid.com/Search/Artists/randomize
C++ Game Developer
Responsibilities- Developing cross platform (iOS/Android) mobile games- Profiling and mobile optimization- Graphics programming (GLSL shaders, custom engine extensions)- Modelling and rendering 3D elements for 2.5D graphics sprites, integration- Automation (assets pipeline wit bash/MaxScript/python, build system)- SFX preparation and music production (composed simple title theme for demo reel) Tools- cocos2dx C++ game engine- git / make+cmake / vim / gdb- 3ds Max and VRay renderer for 3D, Cubase for music- third-party sdks and integrations (flurry, facebook, twitter, mopub etc)
Colleagues at TrackMan
Other employees you can reach at trackman.com. View company contacts for 333 employees →
Ian Mankoff
Colleague at TrackmanLos Angeles, California, United States
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YH
Young Hoon Kim
Colleague at TrackmanSeoul, South Korea, Korea, Republic Of
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JG
Jordan Garbutt
Colleague at TrackmanLeeds, England, United Kingdom
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SS
Scott Sinclair
Colleague at TrackmanToronto, Ontario, Canada
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TS
Tom Spedding
Colleague at TrackmanGreater Philadelphia, United States
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BL
Bettina Laage Iversen
Colleague at TrackmanHillerød, Capital Region Of Denmark, Denmark
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RG
Rasmus Gjengedal
Colleague at TrackmanCopenhagen, Capital Region Of Denmark, Denmark
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JC
Janus Clemmensen
Colleague at TrackmanGladsaxe, Capital Region Of Denmark, Denmark
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KM
Kasper Mackeprang
Colleague at TrackmanCopenhagen, Capital Region Of Denmark, Denmark
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WL
Walter Lokule Lemi
Colleague at TrackmanScottsdale, Arizona, United States
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Evgheni Mihailenco education
Frequently asked questions about Evgheni Mihailenco
Quick answers generated from the profile data available on this page.
What company does Evgheni Mihailenco work for?
Evgheni Mihailenco works for TrackMan.
What is Evgheni Mihailenco's role at TrackMan?
Evgheni Mihailenco is listed as Unity at TrackMan.
Where is Evgheni Mihailenco based?
Evgheni Mihailenco is based in Copenhagen, Capital Region of Denmark, Denmark while working with TrackMan.
What companies has Evgheni Mihailenco worked for?
Evgheni Mihailenco has worked for Trackman, Bully! Entertainment, Endless Cat, and Self-Employed.
Who are Evgheni Mihailenco's colleagues at TrackMan?
Evgheni Mihailenco's colleagues at TrackMan include Ian Mankoff, Young Hoon Kim, Jordan Garbutt, Scott Sinclair, and Tom Spedding.
How can I contact Evgheni Mihailenco?
You can use AeroLeads to view verified contact signals for Evgheni Mihailenco at TrackMan, including work email, phone, and LinkedIn data when available.
What schools did Evgheni Mihailenco attend?
Evgheni Mihailenco holds Licentiate Degree, Computer Science from Universitatea Tehnică A Moldovei.
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