Junior Game Artist
Current- Model and texture multiple stylized characters with props from concepts for real-time production.- Create and interpret concept designs with consideration of technical constraints such as topology, poly count, and memory limitations.- Conceptualize characters, props, and environment assets for an isometric turn-based strategy game targeting mobile, desktop, and Switch platforms.- Collaborate with other artists in meetings to improve concept designs, assets, and pipelines.- Assist other artists and team members in basic rigging, animation, VFX, marketing assets and asset implementation in Unity.- Utilize TortoiseHG as the main version control software for multiple titles in production.