Eric Wrobel
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Eric Wrobel Email & Phone Number

Design Director - Company of Heroes 3 at Relic Entertainment
Location: Vancouver, British Columbia, Canada 11 work roles 1 school
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Current company
Role
Design Director - Company of Heroes 3
Location
Vancouver, British Columbia, Canada
Company size

Who is Eric Wrobel? Overview

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Quick answer

Eric Wrobel is listed as Design Director - Company of Heroes 3 at Relic Entertainment, a company with 288 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Eric Wrobel.

Eric Wrobel previously worked as Principal Designer at Relic Entertainment and Lead Designer Balance and Gameplay - Age of Empires 4 at Relic Entertainment. Eric Wrobel holds Bachelor Of Technology - Btech, Information Technology, Concentration In Multimedia And Web Design from George Mason University.

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Email format at Relic Entertainment

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Relic Entertainment

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Profile bio

About Eric Wrobel

My mission is to engage people intellectually and emotionally to enrich their lives. My conduit is video games. The teams I work on are strengthened by my love of learning and passion for excellence every single day.

Current workplace

Eric Wrobel's current company

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Relic Entertainment
Relic Entertainment
Design Director - Company of Heroes 3
vancouver, british columbia, canada
Website
Employees
288
AeroLeads page
11 roles

Eric Wrobel work experience

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Design Director - Company Of Heroes 3

Current

Vancouver, British Columbia, Canada

Inspired and lead a troubled team to success. Aligned all departments behind a common goal - Gameplay first.Created an innovate single player grand strategy experience.

Aug 2023 - Present

Principal Designer

Vancouver, British Columbia, Canada

Leading a team that's creating innovative gameplay for an unannounced project. My vision is to modernize the RTS genera and create accessible gameplay instead of frenetic.

Nov 2023 - Jan 2024

Lead Designer Balance And Gameplay - Age Of Empires 4

Vancouver, British Columbia, Canada

Determine high level direction for gameplay, pre and post launch.Balance AAA RTS for tournament play with 16 asymmetric civilizations.Work with a diverse cast to produce multiplayer expansions and updates on a live game.Empathetically manage a large team of designers and playtesters.

Oct 2020 - Aug 2023

Senior Systems Designer - Age Of Empires 4

Vancouver, British Columbia, Canada

Redesign and implement major systems to get game launch ready. Examples include: Landmark system, unit navigation, RPS counter system, visual effects language, gameplay feedback, abilities, and selection audio.

Oct 2019 - Oct 2020

Lead Combat Designer - Elder Scrolls Online

Hunt Valley, MD

Directed a team of programmers, designers, and artists to create new items, abilities, and classes. Iterated on and maintained balance for core combat mechanics.Overhauled itemization system to be more rewarding and easier to understand.Created a scaling persistent world so that players of any level can experience all game content.

Jan 2015 - Jan 2019

Combat Designer - Elder Scrolls Online

Hunt Valley, MD

Solo designed and fully implemented 3 of 4 launch classes. Maintained bug fixing and balance of all abilities in game.

Jan 2013 - Jan 2015

Associate Designer - Elder Scrolls Online

Hunt Valley, MD

Mastered ability scripting with a custom engine including game logic and visual effects. Prototyped classes for final version of game.

Apr 2010 - Jan 2013

Quality Assurance - Warhammer Online: Age Of Reckoning

Mythic Entertainment (An Ea Company)

Fairfax, VA

General game tester, then promoted to embedded itemization testing. Reviewed entire itemization system rebuild and wrote 100s of bugs.

Jun 2008 - Sep 2008

Associate Designer - Command And Conquer 3: Kane'S Wrath

Hunt Valley, MD

Fixed high priority bugs and iterated on game balance.Designed and implemented multiplayer maps.

Nov 2007 - Dec 2007

Quality Assurance

Hunt Valley, MD

Find bugs and provided feedback on a mix of different types of games: Lord of the Rings: Battle For Middle Earth 2, Mosby, Pulse, and more things you've never heard of.

Apr 2006 - Oct 2006

Quality Assurance - Rise Of Nations: Rise Of Legends

Timonium, MD

Learned how to test video games and write bugs. Highest volume of anyone in the department.

Jan 2005 - Jan 2006
Team & coworkers

Colleagues at Relic Entertainment

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1 education record

Eric Wrobel education

FAQ

Frequently asked questions about Eric Wrobel

Quick answers generated from the profile data available on this page.

What company does Eric Wrobel work for?

Eric Wrobel works for Relic Entertainment.

What is Eric Wrobel's role at Relic Entertainment?

Eric Wrobel is listed as Design Director - Company of Heroes 3 at Relic Entertainment.

Where is Eric Wrobel based?

Eric Wrobel is based in Vancouver, British Columbia, Canada while working with Relic Entertainment.

What companies has Eric Wrobel worked for?

Eric Wrobel has worked for Relic Entertainment, Zenimax Online Studios, Mythic Entertainment (An Ea Company), Breakaway Games, and Big Huge Games.

Who are Eric Wrobel's colleagues at Relic Entertainment?

Eric Wrobel's colleagues at Relic Entertainment include Nicholas 🐸 Woll, Jaro Jelovac, Cole Piche, Devon Huang, and Wendy Mah.

How can I contact Eric Wrobel?

You can use AeroLeads to view verified contact signals for Eric Wrobel at Relic Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Eric Wrobel attend?

Eric Wrobel holds Bachelor Of Technology - Btech, Information Technology, Concentration In Multimedia And Web Design from George Mason University.

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