Design Director - Company Of Heroes 3
CurrentInspired and lead a troubled team to success. Aligned all departments behind a common goal - Gameplay first.Created an innovate single player grand strategy experience.
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Eric Wrobel is listed as Design Director - Company of Heroes 3 at Relic Entertainment, a company with 288 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Eric Wrobel.
Eric Wrobel previously worked as Principal Designer at Relic Entertainment and Lead Designer Balance and Gameplay - Age of Empires 4 at Relic Entertainment. Eric Wrobel holds Bachelor Of Technology - Btech, Information Technology, Concentration In Multimedia And Web Design from George Mason University.
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My mission is to engage people intellectually and emotionally to enrich their lives. My conduit is video games. The teams I work on are strengthened by my love of learning and passion for excellence every single day.
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Vancouver, British Columbia, Canada
Inspired and lead a troubled team to success. Aligned all departments behind a common goal - Gameplay first.Created an innovate single player grand strategy experience.
Vancouver, British Columbia, Canada
Leading a team that's creating innovative gameplay for an unannounced project. My vision is to modernize the RTS genera and create accessible gameplay instead of frenetic.
Vancouver, British Columbia, Canada
Determine high level direction for gameplay, pre and post launch.Balance AAA RTS for tournament play with 16 asymmetric civilizations.Work with a diverse cast to produce multiplayer expansions and updates on a live game.Empathetically manage a large team of designers and playtesters.
Vancouver, British Columbia, Canada
Redesign and implement major systems to get game launch ready. Examples include: Landmark system, unit navigation, RPS counter system, visual effects language, gameplay feedback, abilities, and selection audio.
Hunt Valley, MD
Directed a team of programmers, designers, and artists to create new items, abilities, and classes. Iterated on and maintained balance for core combat mechanics.Overhauled itemization system to be more rewarding and easier to understand.Created a scaling persistent world so that players of any level can experience all game content.
Hunt Valley, MD
Solo designed and fully implemented 3 of 4 launch classes. Maintained bug fixing and balance of all abilities in game.
Hunt Valley, MD
Mastered ability scripting with a custom engine including game logic and visual effects. Prototyped classes for final version of game.
Fairfax, VA
General game tester, then promoted to embedded itemization testing. Reviewed entire itemization system rebuild and wrote 100s of bugs.
Hunt Valley, MD
Fixed high priority bugs and iterated on game balance.Designed and implemented multiplayer maps.
Hunt Valley, MD
Find bugs and provided feedback on a mix of different types of games: Lord of the Rings: Battle For Middle Earth 2, Mosby, Pulse, and more things you've never heard of.
Timonium, MD
Learned how to test video games and write bugs. Highest volume of anyone in the department.
Other employees you can reach at relic.com. View company contacts for 288 employees →
Nicholas 🐸 Woll
Colleague at Relic Entertainment
Vancouver, British Columbia, Canada, Canada
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JJ
Jaro Jelovac
Colleague at Relic Entertainment
Greater Vancouver Metropolitan Area, Canada
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CP
Cole Piche
Colleague at Relic Entertainment
Canada, Canada
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DH
Devon Huang
Colleague at Relic Entertainment
Vancouver, British Columbia, Canada, Canada
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WM
Wendy Mah
Colleague at Relic Entertainment
Vancouver, British Columbia, Canada, Canada
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TL
Trevor Lim
Colleague at Relic Entertainment
Greater Vancouver Metropolitan Area, Canada
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SK
Shara K.
Colleague at Relic Entertainment
Vancouver, British Columbia, Canada, Canada
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IT
Ian Thomson
Colleague at Relic Entertainment
Vancouver, British Columbia, Canada, Canada
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PG
Plyted Gaming
Colleague at Relic Entertainment
Toronto, Ontario, Canada, Canada
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KO
Kiwon Oh
Colleague at Relic Entertainment
Vancouver, British Columbia, Canada, Canada
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Quick answers generated from the profile data available on this page.
Eric Wrobel works for Relic Entertainment.
Eric Wrobel is listed as Design Director - Company of Heroes 3 at Relic Entertainment.
Eric Wrobel is based in Vancouver, British Columbia, Canada while working with Relic Entertainment.
Eric Wrobel has worked for Relic Entertainment, Zenimax Online Studios, Mythic Entertainment (An Ea Company), Breakaway Games, and Big Huge Games.
Eric Wrobel's colleagues at Relic Entertainment include Nicholas 🐸 Woll, Jaro Jelovac, Cole Piche, Devon Huang, and Wendy Mah.
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Eric Wrobel holds Bachelor Of Technology - Btech, Information Technology, Concentration In Multimedia And Web Design from George Mason University.
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