Senior Game Designer
CurrentDarkest Dungeon 2▹Overhauled and maintained data for over 300 items during Early Access▹Designed, implemented, tested, and tuned over 100 new items from Early Access to Post-1.0▹Designed, implemented, tested, and tuned data for several enemies and bosses▹Design ownership over late game systems features and achievements▹Reworked and polished design for most hero backstory encounters▹Collaborated with our Make-A-Wish partner to design and implement new game content▹Refactored and maintained various data sets including loot tables, items, quests, and enemy encounters