Eric Hewitt

Eric Hewitt Email and Phone Number

Gameplay Editor at Final Strike Games working on Unannounced @ Final Strike Games
bellevue, washington, united states
Eric Hewitt's Location
Los Angeles Metropolitan Area, United States
Eric Hewitt's Contact Details

Eric Hewitt personal email

About Eric Hewitt

Making games during the day so that I can go home and play them at night.

Eric Hewitt's Current Company Details
Final Strike Games

Final Strike Games

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Gameplay Editor at Final Strike Games working on Unannounced
bellevue, washington, united states
Employees:
53
Eric Hewitt Work Experience Details
  • Final Strike Games
    Gameplay Editor
    Final Strike Games Sep 2022 - Present
    United States
    Auditing gameplay while speaking to stakeholder feedback and direction to design and tune cohesive systems all throughout the game.
  • Electronic Arts (Ea)
    Lead Competitive Development Manager
    Electronic Arts (Ea) Jul 2021 - Oct 2022
    Los Angeles County, California, United States
    Driving competitive features from ideation to completion for Apex Legends, while partnering with internal and external teams to meet stakeholder expectations:• Private Match• Observer Mode• Real-time API• Twitch Command Center / ALGS Multiview• API-powered Broadcast Overlay• API-powered Live Event Stage Lighting
  • Electronic Arts (Ea)
    Lead Product Manager
    Electronic Arts (Ea) Nov 2020 - Jul 2021
    Los Angeles, Ca, United States
    Managing the EA CGD’s partnership with the Respawn development team to create new features that allow for continued growth of Apex Legends competitive gaming.
  • Electronic Arts (Ea)
    Senior Systems Designer, Apex Competitive Gaming
    Electronic Arts (Ea) Sep 2019 - Nov 2020
    Chatsworth, California
    Created the Apex Legends Global Series (ALGS), along with its initial infrastructure, to set the framework for competitive Apex tournaments.
  • Electronic Arts (Ea)
    Competitive Systems Manager
    Electronic Arts (Ea) Sep 2017 - Sep 2019
    Marina Del Rey, California
    EA Competitive Gaming Division - DICE LA - Battlefield
  • Microsoft
    Ste-Iii / Pro Team / Design
    Microsoft Oct 2014 - Sep 2017
    Kirkland, Wa | Www.Halowaypoint.Com
    Working on Halo 5: Guardians.
  • Microsoft
    Test / Pro Team
    Microsoft Jan 2014 - Oct 2014
    Kirkland, Wa | Www.Halowaypoint.Com
    Working on Halo 5: Guardians.
  • 343 Industries
    Halo 4 Team Throwdown Playlist Designer
    343 Industries Feb 2013 - Jan 2014
    As an appointed community member, I was responsible for testing and developing map variants and game types for the Halo 4 Team Throwdown playlist, which included appropriate documentation, competitive community leadership, and community interaction. I was also accountable for social media strategy, community management, and reporting of Facebook, Twitter, and emerging social platforms.I established a unique and consistent brand voice for competitors while managing to appeal to various other communities. I grew my Facebook and Twitter audiences by over 90% in 9 months and significantly improved community sentiment and engagement metrics. While doing so, I partnered with MLG GameBattles, Arena Gaming League, UMG, and brand sponsors to effectively infiltrate the playlist settings into multiple gaming syndicates worldwide.
  • 343 Industries
    Halo 4 Global Championship Settings Designer
    343 Industries Jun 2013 - Sep 2013
    As an appointed community member, I designed, tested, and finalized the map variants and game types for the Halo 4 Global Championship Live Events, including RTX, GAMESCOM, and PAX Prime Benaroya Hall Finals. While being contracted to attend both RTX and PAX Prime, I consulted and assisted with various event and tournament logistics. I effectively supported and structured a seamless tournament format and atmosphere for players in attendance of RTX and PAX Prime. Moreover, I successfully created settings that were the foundation for the largest stage in console gaming history.
  • Beyond Entertainment Llc
    Co-Founder
    Beyond Entertainment Llc Jan 2013 - Jan 2014
    Www.Teambeyond.Net
    After retiring from competing professionally in Halo tournaments, I co-founded Beyond Entertainment alongside Joseph Bentley, another well-known member of the competitive Halo community. What initially started out as a simple news outlet for the Halo franchise via YouTube videos, quickly turned into a multimedia hub for news and coverage for competitive console shooters, including titles such as Halo, Call of Duty, Titanfall, and Destiny. I helped launch and maintain the website of Beyond Entertainment which in turn hosts daily articles, forum threads, and video updates for the competitive console community.During the expansion of Beyond Entertainment, I assisted in managing the staff, personalities, social media, and live shows, as well as facilitated the growth of a respectful and courteous forum community. I also participated in weekly live shows as a professional personality and liaison between the Halo community and 343 Industries. Furthermore, I aided in writing and editing articles that covered the day-to-day console and gaming world news.Beyond Entertainment / TeamBeyond.net was acquired by Logitech in May 2018.
  • Major League Gaming
    Professional Player
    Major League Gaming Apr 2006 - Mar 2012
    Www.Majorleaguegaming.Com
    As a professional Halo player, I trained for and competed in various international gaming leagues: Major League Gaming, Cyber Athletic League, World Series of Video Games, World Cyber Games, and more. I also managed and led several professional 4 vs 4 Halo teams to execute and achieve multifarious awards, accomplishments, and prizes. My top professional team resume includes Team Carbon, Team Classic, Team Instinct, Str8 Rippin’ and more.I successfully represented myself as a branded MLG Pro Player to acquire a plethora of brand sponsors: Redbull, Boost Mobile, Stride Gum, Old Spice, Dr Pepper, and more. I also competed in USA Network’s nationally televised “Boost Mobile Major League Gaming Pro Circuit” show in 2006 to win the final three events including the National Championship with the renowned Team CarbonFollowing that year, I attained one of twelve elite top player contracts by Major League Gaming for performing unprecedented feats as a Top Pro Gamer. Lastly, I was Head of the Pro Player Association - where I operated and assisted the MLG Pro Player Meetings alongside Major League Gaming executives.
  • Major League Gaming
    Head Of Game Type Testing Committee
    Major League Gaming 2008 - 2012
    Www.Majorleaguegaming.Com
    While competing as a professional Halo player on Major League Gaming's Pro Circuit, I helped contribute to the development of their Halo settings and rules in regards to map variants and game types. Using my competitive expertise, I aided in improving the multiplayer experience by creating a sound medium for players to practice and perform on within internationally televised tournaments as well as standardized matchmaking playlists and custom games. I also organized and monitored weekly testing regiments amongst professional Halo players in order to effectively playtest new enhancements and optimizations.During my time in this role, I led the strategy and development of internal settings solutions for MLG to enable competitors and fans alike to adapt to the modifications. I devised creative concepts and adjustments for the Halo 3, Halo: Reach, and Halo 4 original map variants and game types in order to better suit them for tournament-level playlists, i.e. Team Hardcore, MLG, Team Throwdown. While constructing these settings, I collected, consulted, and assessed appropriate Forge map designs from a wide-spread Forge community in order to implement the best maps possible for tournament play. To bring these changes all together smoothly, I established breakthrough strategies for spawn and weapon placement to effectively diagnose and improve launch and Forge maps.

Eric Hewitt Skills

Video Games Social Media Social Media Marketing Microsoft Office Social Networking Leadership Online Gaming Competitive Gaming Sponsorship Powerpoint Game Development Microsoft Excel Mobile Devices Game Design Management Gaming Industry Facebook Community Management Level Design Serious Gaming Team Management Ownership

Eric Hewitt Education Details

Frequently Asked Questions about Eric Hewitt

What company does Eric Hewitt work for?

Eric Hewitt works for Final Strike Games

What is Eric Hewitt's role at the current company?

Eric Hewitt's current role is Gameplay Editor at Final Strike Games working on Unannounced.

What is Eric Hewitt's email address?

Eric Hewitt's email address is gh****@****ail.com

What is Eric Hewitt's direct phone number?

Eric Hewitt's direct phone number is +190847*****

What schools did Eric Hewitt attend?

Eric Hewitt attended Penn State University.

What are some of Eric Hewitt's interests?

Eric Hewitt has interest in Football, Halo, Traveling, Marketing, Gaming, Social Media, Basketball, Humor, Techonology.

What skills is Eric Hewitt known for?

Eric Hewitt has skills like Video Games, Social Media, Social Media Marketing, Microsoft Office, Social Networking, Leadership, Online Gaming, Competitive Gaming, Sponsorship, Powerpoint, Game Development, Microsoft Excel.

Who are Eric Hewitt's colleagues?

Eric Hewitt's colleagues are Nick Harrison, Paul Drankiewicz, Caleb Metheny, Nigel N., Juna W., Liz Clements, Aaron Bilton.

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