Character Artist - Renegade X
CurrentCollaborating with Totem Arts to develop high-quality character assets for the game Renegade X, based on the Command & Conquer franchise. Using Hard-Surface modeling and Organic Sculpting workflows to create High-Poly and Game-Ready Low-Poly assets. Utilizing Substance Painter to add depth and realism, enhancing the game's visual experience by creating PBR compatible textures that were converted to Non-PBR for use in UDK by using custom conversion equations I developed.-Specializing in Hard-Surface Modeling, Character Art, and Texture Creation.