3D Lighting Artist with a proven track record in photorealistic renderings, environment design, and developing cross-disciplinary production pipelines. Developed lighting scenes for products, architecture, and interactive media, and is incredibly adaptable to new techniques, software, and situations. Actively involved in game development & design, building personal projects in Unreal and Godot for family, friends, and game jams on small teams.Interested in working with me? Check out my resume and send me an email!
Listed skills include Game Design, Environment Art, Pbr Texturing, Environment Sculpting, and 11 others.