Founder
CurrentI'm the founder of Bottango, a software platform I created out of a single, strong desire: "To make creative expression through robotics, animatronics, and hardware intuitive and approachable." Bottango is used by thousands of creators, from first time builders to theme park professionals, to bring their creative vision to life, and be the effortless brains behind real world animatronic and robotic artistry.http://www.Bottango.comAs well, I am navigating the worlds of manufacturing and supply chains to fully close the gap of access to animatronics as an art form, by brining a full animatronic in a box.• Creator and developer of the Bottango desktop application. I build Bottango in Unity, using C#, and a deep, decades long understanding of how to efficiently and effectively build in Unity.• I also developed and maintain an open source, C++, real time MCU hardware library, that is the other half of the real world hardware control software suite.• Community management and audience building.• Project management, prioritization, release planning, etc.• Hardware manufacturing, supply chain management, vendor selection and relationships, etc.