Experienced engineer specializing in game development and automation. Demonstrated leadership in team development and the creation of production processes and pipelines.Proficient in Unity, with strong problem-solving and project management skills.
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Game ProgrammerFreelance GamingSão Paulo, Sp, Br -
Senior Technical LeadWildlife Studios Jan 2023 - Mar 2024• Conducted analyses and created documentation that made the migration of the team's projects from Unity to Unreal Engine safer and more effective.• Contributed to the implementation of a new management system through tutorials, conducting training, and gathering feedback, accelerating team adaptation.• Implemented initiatives that facilitated the merger of two cinematic production teams, promoting a smooth integration of people and processes.• Developed tools and workflows that enabled artists to create cinematics swiftly, with easy gameplay control and high-fidelity to the game. -
ManagerWildlife Studios Apr 2022 - Dec 2022• Managed a team of 15 professionals, including tech artists and tool developers.• Increased productivity by aligning team members with performance metrics and utilizing individual skills for task distribution.• Contributed to a 10% increase in the team’s EES (Employee Engagement Survey) through actions such as delegating challenging initiatives, promoting transparency in communications, and highlighting the practical impact of deliverables.• Collaborated with cross-sector leaders to establish delivery standards of resources, optimizing workflows. -
Technical LeadWildlife Studios Jun 2021 - Mar 2022• Responsible for leading the team's technical decisions, ensuring efficiency and scalability in projects.• Managed the tool developers, resulting in the creation of approximately 50 tools that improved team accessibility and productivity.• Contributed to an asset management solution that improved Unity project organization and efficiency in Unity.• Promoted knowledge sharing through training, mentoring, and defining project patterns. -
Technical ArtistWildlife Studios Aug 2020 - May 2021• Created cinematic videos for marketing campaigns of the company’s major games, increasing audience engagement.• Developed automation tools in Unity, significantly enhancing overall team productivity.• Innovated an animation customization approach on the Unity timeline, improving cinematic quality. -
Game DeveloperSplit Studio Aug 2019 - Feb 2020• Developed game prototypes incorporating RTS mechanics, procedural generation, and narrative interfaces.• Collaborated directly with artists, game designers, and producers, contributing to the development of three game projects. -
Game DeveloperFreelance | Self-Employment Jan 2019 - Jul 2019 -
Software EngineerLvr Robotic Jan 2017 - Dec 2018• Enhanced and maintained the company’s main solution, Improving customer satisfaction and retention.• Developed data extraction tools that expanded the company’s solutions.• Automated processes using UiPath, including requirements analysis, training, and maintenance for various clients. -
Software Engineer InternshipLvr Robotic Jan 2015 - Dec 2016• Analyzed and maintained automated systems, ensuring continuous operation and error-free performance.• Created data analysis tools that significantly reduced error identification time.• Developed and organized data profiles, accelerating system testing processes.
Fabio Martins Education Details
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Computer Engineering
Frequently Asked Questions about Fabio Martins
What company does Fabio Martins work for?
Fabio Martins works for Freelance Gaming
What is Fabio Martins's role at the current company?
Fabio Martins's current role is Game Programmer.
What schools did Fabio Martins attend?
Fabio Martins attended Universidade São Judas Tadeu.
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Fabio Martins
São Paulo, Sp
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