Floris Didden personal email
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15+ years experience art directing and world building for projects like HBO’s Game of Thrones, Horizon’s Zero Dawn, Killzone 3 together with award-winning companies like Crytek, Sony Santa Monica, Guerrilla Games, and having co-founded Karakter Design Studio.With an eye for detail, experience in leading teams, including remotely, I deliver AAA quality for industry-leading projects that set the bar for the projects of tomorrow.
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Art DirectorKarakter Sep 2020 - PresentBerlin, Germany -
Founder And Principal Concept ArtistKarakter Sep 2008 - PresentAs a co-founder of KARAKTER I, together with my partners, have been responsible for defining the vision of the studio and guiding it through the first five years of it’s life. At KARAKTER I serve as a Principal Concept Artist, which in the tight knit group of professional designers that we work with has meant that I have a wide range of responsibilities. My main role is to provide high end concept design, but I also art direct our team and provide creative consultation to our clients.
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Freelance Art DirectorDidden Design Jan 2011 - PresentBerlin, Germany
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Concept Artist, Art DirectorDidden Design Jan 2008 - PresentBerlin2019 Unannounced project, SIE Santa Monica Studio2018/9 Unannounced project, Concept Art, Guerrilla Games.2017/8 Game of Thrones season 8, Visual Effects Concept Art, HBO.2016 Game of Thrones season 7, Visual Effects Concept Art, HBO.2015 Game of Thrones season 6, Visual Effects Concept Art, HBO.2012-2015 Horizon: Zero Dawn, Concept Art, Guerrilla Games.2014 FIFA15 Advertising Illustration, Wieden+Kennedy, Artbox.2014 In a landscape… Show more 2019 Unannounced project, SIE Santa Monica Studio2018/9 Unannounced project, Concept Art, Guerrilla Games.2017/8 Game of Thrones season 8, Visual Effects Concept Art, HBO.2016 Game of Thrones season 7, Visual Effects Concept Art, HBO.2015 Game of Thrones season 6, Visual Effects Concept Art, HBO.2012-2015 Horizon: Zero Dawn, Concept Art, Guerrilla Games.2014 FIFA15 Advertising Illustration, Wieden+Kennedy, Artbox.2014 In a landscape Butler/Didden, exhibition, Oude Kerk, Salon Amsterdam.2014 Fays, faeries and other magical creatures, exhibition, Mediamatic Amsterdam.2013 Game of Thrones season 5, Visual Effects Concept Art, HBO.2013 Dreadnought, Design Consultant, Yager Development.2013 Dead Island 2, Design Consultant, Yager Development.2012 Game of Thrones season 4, Visual Effects Concept Art, HBO.2012 Command & Conquer: Tiberium Alliances, Illustration, EA Phenomic.2010-12 Killzone: Shadow Fall (PS4), Concept Art, Guerrilla Games.2010-2012 Ryse: Son of Rome, Assistant Art Director, Crytek.2010 The Settlers 7: Paths to a Kingdom, Concept Art, Blue Byte Software / Ubisoft.2009-11 Killzone 3 (PS3), Concept Art, Guerrilla Games.2009 Key marketing artwork for the Intuos 4 launch, Wacom Europe.2008-09 Battleforge (PC), Illustration, EA Phenomic.2008 Arcania: Gothic 4 (PC), Concept Art, Spellbound. Show less
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Freelance Concept ArtistSelf-Employed Jan 2005 - PresentBerlin Area, Germany
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Freelance Concept ArtistGuerrilla Games Mar 2009 - PresentAmsterdam Area, NetherlandsAs Concept Artist I have provided extensive design services to Guerrilla Games over the years, starting on the Killzone franchise followed by years of concept art and detailed worldbuilding for Horizon: Zero Dawn. -
Vfx Concept Artist Game Of ThronesFire & Blood Productions Limited Jul 2014 - Apr 2018Belfast, United KingdomAs VFX Concept Artist I was responsible for designing key locations in HBO's Game of Thrones such as Dragonstone, Oldtown and Eastwatch-by-the-Sea, as well as making mood paintings for VFX heavy shots. My workflow consisted of creating quick sketches, speed paints, 3D block-outs of locations and detailed key paintings to guide the VFX team from start to finish. -
Concept ArtistVanguard Entertainment Group Jun 2007 - Sep 2007Amsterdam Area, NetherlandsI was responsible for making inspiration artwork for the original world that would later become the backdrop for the Gatling Gears and Greed Corp titles from Vanguard Games (formerly W! Games). -
Intern Concept ArtistW! Games Jul 2006 - Dec 2006Amsterdam Area, NetherlandsConcept artist/illustrator on Greed Corp.
Floris Didden Skills
Floris Didden Education Details
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Game Design & Development
Frequently Asked Questions about Floris Didden
What company does Floris Didden work for?
Floris Didden works for Karakter
What is Floris Didden's role at the current company?
Floris Didden's current role is Art Director at Karakter.
What is Floris Didden's email address?
Floris Didden's email address is fl****@****ail.com
What schools did Floris Didden attend?
Floris Didden attended Hku (Hogeschool Voor De Kunsten Utrecht).
What skills is Floris Didden known for?
Floris Didden has skills like Conceptual Art, Game Development, Environment Art, Video Games, Concept Design, Game Design, Digital Painting, Concept Development, Photoshop, Level Design, Storyboarding, Art.
Who are Floris Didden's colleagues?
Floris Didden's colleagues are Xavier Leroux, Roman Lutsenko, Ricardo Lima, Nils-Malte Carstens, Till Holder, Maurizio Giorgio, Andrea Casartelli.
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