30+ years experience within the interactive audio development industries. Extensive knowledge of recording and implementation of motor vehicle audio including street, and motorsport vehicles (including Formula 1) for both video game, and professional simulators (RFactor Pro, Cruden).Main skills in game music composition, sound design, audio direction and vehicle recording. 2000 BAFTA winner for best sound, Theme Park World.2009 BAFTA winner for best sports game, Race Driver: GRID2010 BAFTA winner for best sports game, F1 20102013 BAFTA nomination for best sports game, F1 20132013 BAFTA nomination for best sports game, GRID 22015 AGMA nomination for Best Western Composer 20152017 TIGA winner for best racing game, F1 20162018 TIGA winner for best racing game, F1 2017Specialties: Multichannel vehicle audio recording and implementation using various synthesis techniques, with middleware solutions.Music composition including interactive techniques.Audio troubleshooting.Foley and Location recording.Sound design.
Listed skills include Sound Design, Video Games, Sound, Game Development, and 43 others.