BeamNG GmbH
Software Development
Bremen, De
65 employees
- Employees
- 65
- Contacts
- 2
- Emails
- 2
- Phones
- 2
BeamNG GmbH Overview
- Headquarters
- Bremen, De
- Phone Number
- Available in AeroLeads
- Website
- beamng.gmbh
- Industry
- Software Development
- Employees
- 65
- Founded
- 2013
- Company Email
- Available in AeroLeads
- NAICS
-
Software Publishers
About BeamNG GmbH
BeamNG GmbH is focused on the continuing development of its state-of-the-art soft-body physics engine capable of real-time simulation of vehicle dynamics and damage on consumer hardware. Our engine was first released in 2013 and is now widely available for entertainment and professional industrial simulation purposes. Used in our best known product, our vehicle game BeamNG.drive, the BeamNG physics engine also has a track record of successfully being integrated into several academic and commercial research and design programs. We also provide a free version of BeamNG.tech for non-commercial research use. This has been central to several academic research studies leading to published papers. We continue to push the envelope of what is possible in the simulation space while regularly releasing updates for BeamNG.drive. Our technology is adaptable and versatile so it can be applied to a variety of use-cases, as evidenced by our industrial co-operations where it has been used in driver behavior research, vehicle interior simulation, autonomous vehicle training and other machine learning initiatives. Our long-term goals include expanding the scope of our commercial co-operations with international partners while also continuing to support our game BeamNG.drive as it comes out of Early Access. BeamNG GmbH's workforce is diverse and international. Our team works either from our office in Bremen, Germany or remotely from locations ranging from west-coast Canada to the gold coast of Australia. We place great value on fostering a sense of community among our workforce. Be it at industry conferences, training opportunities or just spending a couple of weeks working from our office in Bremen, we believe that a productive remote team stems from the positive relationships forged in having met face-to-face.
BeamNG GmbH Contact Details
- People in AeroLeads
- 4
- With contact data
- 2
- Email contacts
- 2
- 50.0% coverage
- Phone contacts
- 2
- 50.0% coverage
BeamNG GmbH Org Chart
Sample employees and titles| Name | Title | Location | Contact |
|---|---|---|---|
| Alexander Bird | Software Engineer | San Mateo, California, United States |
Email
Phone
|
| Mark Knight | Audio Director at Sonic Fuel | Southam, England, United Kingdom |
Email
Phone
|
| James H. | Game Director - Beamng - Career Mode Lead & Gameplay Vision |
View
|
|
| Bruno Gonzalez Campo | Software Analyst and Engineer |
View
|
Employees by Management Level
Individual contributor
11 profiles
Director
2 profiles
Associate / junior
2 profiles
Executive
1 profile
VP / Head
1 profile
Manager
1 profile
Senior / Lead
1 profile
Department Contact Coverage
| Department | Contacts | Phone | |
|---|---|---|---|
| General | 5 | 5 | 1 |
| IT | 2 | 2 | 0 |
| Executive | 1 | 1 | 0 |
BeamNG GmbH Tech Stack
Engineering
7 profiles
Cloud / infrastructure
2 profiles
Product / design
1 profile
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