Gpu Hardware Engineer
CurrentEXXX1000: OpenGL ES2.0-GPU Excecution Unit(GPU Shader Core) Sub-Block Design......L1 Instruction Cache design, checkpoint design and coverage analysis......Review a very powerful and complicated Multi-Thread Control (THC) code.(DX11)EXXX2000: OpenGL ES2.0SmartPhone Application Processor(AP) and System On Chip(SOC)-GPU Excecution Unit(GPU Shader Core) Sub-Block Design .......Multi-Thread Control (THC) micro-architecture design, documentation, RTL, and UT verification.......Critical path equivalent transformation to fix and improve timing of the THC........ Balance priority among 4 ALU sets to improve the issue performance .......GPU core level and Excecution Unit Level Verification and DebugEXXX3000: OpenGL ES3.2-GPU Excecution Unit(GPU Shader Core) Sub-Block Design .......ISA and Instruction Combine Discuss and Determine.......Propose new pipeline architecture and write new RTL.......Multi-Thread Control (THC) micro-architecture design, documentation