Originating from the Saint Louis area, my experience in computers dates back to middle school. Early on I learned with block languages and basic Python. Coming into high school I challenged myself by taking all available advanced STEM coursework and furthering my Python skills. From there that led me to the University of Illinois at Urbana-Champaign. At Illinois, I have continued working, declaring my major as Computer Engineering. I have taken many math, physics, algorithm, data structure, computer architecture, circuitry, and game design classes in my time here whilst also participating in various student organizations relevant to my fields of interest. A large majority of my work in programming at UIUC has been in C/C++, Python, and Unreal Engine. In the future I plan on working in computer architecture specific to graphical software.