Producer - Ranked
Current- Maps | Modes | Weapons | Matchmaking
- Led live service game development and iteration for a cross-function team. Leveraged player and analytics insights to drive 20+ updates across Maps, Modes, Weapons, and Matchmaking, improving community sentiment by 10%.
- Drove successful launch of Matchmaking quality-of-life and balance features from zero to one through data gathering, cross-team… Show more Maps | Modes | Weapons | Matchmaking
- Drove successful launch of Matchmaking quality-of-life and balance features from zero to one through data gathering, cross-team alignment, and effective project management, leading to a double-digit percentage increase.
- Partnered with data science to A/B test matchmaking content to evaluate new playlist during iteration, which led to an increase of 3% user retention.
- Defined matchmaking metrics, leveraged data to inform tunings that boosted player engagement and community sentiment.