Greg Denton

Greg Denton Email and Phone Number

Principal Product Manager - Gaming Data and Analytics Services @ Microsoft
Los Angeles, CA, US
Greg Denton's Location
Los Angeles Metropolitan Area, United States, United States
About Greg Denton

Greg Denton is a Principal Product Manager - Gaming Data and Analytics Services at Microsoft. He possess expertise in nuke, lighting, maya, animation, renderman and 14 more skills. Colleagues describe him as "When I hired Greg on as a Render TA at Imagemovers he was wide eyed and eager to learn, that still stand true today. Greg was an excellent RTA and has the skills to handle multiple tasks under heavy production deadlines. He works hard and would be a great asset at any company.", "I've had the pleasure of working with Greg Denton at Image Movers Digital (a Disney company). Greg was instrumental in many successful project completions and worked tirelessly to meet of the demands of a world-class animation studio. I can honestly say I've never worked with someone with so much drive, passion, and technical knowhow than Greg. His experience, talent, and tenacity are a potent combination that make him an asset to any organization. When given the opportunity to achieve goals, Greg not only completes them but exceeds all expectations. I would highly recommend Greg in all of his future endeavors and hope to work with him again.", and "Greg is an incredibly bright and energized individual, who tackles problems aggressively and methodically until they are solved. As a result of his dedication, I helped facilitate his promotion to an ATD role. Greg was one of the best employees I have ever managed."

Greg Denton's Current Company Details
Microsoft

Microsoft

View
Principal Product Manager - Gaming Data and Analytics Services
Los Angeles, CA, US
Website:
microsoft.com
Employees:
231118
Company phone:
0124 415 8000
Greg Denton Work Experience Details
  • Microsoft
    Principal Product Manager - Gaming Data And Analytics Services
    Microsoft
    Los Angeles, Ca, Us
  • Microsoft
    Principal Product Manager - Gaming Data & Analytics Services
    Microsoft Jan 2024 - Present
    Redmond, Washington, Us
  • Microsoft
    Principal Product Manager - Developer Division
    Microsoft Nov 2022 - Feb 2024
    Redmond, Washington, Us
  • Microsoft
    Principal Product Manager - Azure Gaming Services
    Microsoft Aug 2022 - Nov 2022
    Redmond, Washington, Us
  • Microsoft
    Senior Product Manager - Azure Gaming Services
    Microsoft Feb 2022 - Aug 2022
    Redmond, Washington, Us
  • Microsoft
    Senior Program Manager - Azure Media & Entertainment
    Microsoft Jan 2020 - Feb 2022
    Redmond, Washington, Us
  • Google
    Software Engineer - Google Cloud Platform
    Google Mar 2018 - Jan 2020
    Mountain View, Ca, Us
    Developed products and solutions to enable hyperscale vfx and animation 3D rendering using Google Cloud Platform. Part of the Zync Cloud rendering team, I helped develop and support the Zync renderfarm product and worked with Sony Pictures Imageworks to create an open source port of their in house render farm manager, OpenCue and released it to the Academy Software Foundation.Python, Java, Javascript, Kubernetes, PostgreSQL
  • Lytro
    Senior Python Software Engineer - Cloud
    Lytro Sep 2017 - Mar 2018
    Mountain View, California, Us
    (Acquired by Google) Enabling efficient processing of large compute workloads by building an automated scalable cloud render farm capable of handling 1000’s of compute instances and petabytes of storage.Python, Flask, Google Cloud Platform, Docker, Kubernetes, SQL, Prometheus, and Pub/Sub.
  • Laika, Llc
    Senior Pipeline Technical Director
    Laika, Llc Dec 2016 - Sep 2017
    Hillsboro, Or, Us
    Developed animation pipeline tools for the Rapid Prototyping team to optimize and accelerate the 3D printing process and animator's workflows. Helped migrate asset management system to graph database.Python, PyQt/PySide, JavaScript, React, Redux, DataStax Enterprise Graph DB, TinkerPop 3.
  • Nike
    Expert Application Engineer
    Nike Jun 2015 - Dec 2016
    Beaverton, Or, Us
    Tech Lead for a team of engineers, developed a real-time 3D product design web application using WebGL and AngularJS allowing 2D product designers to visualize and interact with 3D footwear designs in an intuitive user friendly web browser based experience.Python, WebGL, GLSL, Typescript, Angular2
  • Conductor Technologies
    Software Developer
    Conductor Technologies Jan 2015 - Jun 2015
    Oakland, Ca, Us
    - Spinoff rendering technology company from Atomic Fiction.- Developed an automated cloud instance manager and task queue allowing VFX facilities to connect to 1000’s of machines for massively parallel computation using Google Cloud Platform.- Used Google’s App Engine, Flask, and JavaScript to develop a web based front-end and REST API for the render farm.- Presented at the 2014 Google Cloud Platform Live event. https://youtu.be/VSIb_PDotTw?t=1191
  • Atomic Fiction
    Pipeline Technical Director
    Atomic Fiction Jan 2014 - Jan 2015
    Montreal, Qc, Ca
    Developed and Automated the cloud based rendering pipeline.Projects Include:Cosmos: A Spacetime OdysseyTransformers: Age of ExtinctionTeenage Mutant Ninja TurtlesThe WalkScout's Guide To The Zombie Apocalypse
  • Dreamworks Animation
    Department Technical Director
    Dreamworks Animation Apr 2010 - Jan 2014
    Glendale, Ca, Us
    - Lighting Dept TD on Peabody & Sherman- Lighting Dept TD on Rise of the Guardians- Global TD - Nuke - Lighting Dept TD on Madagascar 3- Additional Lighting Dept TD on Kung Fu Panda 2
  • Imagemovers Digital
    Assistant Technical Director
    Imagemovers Digital Jun 2008 - Apr 2010
    Us
    Disney's A Christmas CarolDisney's Mars Needs Moms
  • Lsd Group
    Freelance 3D Artist
    Lsd Group Jan 2007 - Nov 2007
    Lighting/Surfacing for various commercial projects.Projects included Miralax, Intel, Sony, and FreeStyle Lite

Greg Denton Skills

Nuke Lighting Maya Animation Renderman Visual Effects Mel Look Development Computer Animation Rendering Python Texturing Technical Direction Compositing Shading Digital Compositing Shake Mental Ray Pyqt

Greg Denton Education Details

  • Skidmore College
    Skidmore College
    Computer Imaging
  • Pratt Institute
    Pratt Institute
    Digital Art

Frequently Asked Questions about Greg Denton

What company does Greg Denton work for?

Greg Denton works for Microsoft

What is Greg Denton's role at the current company?

Greg Denton's current role is Principal Product Manager - Gaming Data and Analytics Services.

What is Greg Denton's email address?

Greg Denton's email address is gr****@****ike.com

What is Greg Denton's direct phone number?

Greg Denton's direct phone number is +176088*****

What schools did Greg Denton attend?

Greg Denton attended Skidmore College, Pratt Institute.

What skills is Greg Denton known for?

Greg Denton has skills like Nuke, Lighting, Maya, Animation, Renderman, Visual Effects, Mel, Look Development, Computer Animation, Rendering, Python, Texturing.

Who are Greg Denton's colleagues?

Greg Denton's colleagues are Mckenna Robinson, Paul Dorsch, Jiang Fengmian, Samah M Almuzawiq, Dev Hooda, Ajmal Khan, Shmuel Berezin.

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