Greg Denton
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Greg Denton Email & Phone Number

Principal Product Manager - Gaming Data and Analytics Services at Microsoft
Location: Los Angeles Metropolitan Area, United States 15 work roles 2 schools
1 work email found @microsoft.com 6 phones found area 760, 415, 518, 510, and 650 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 6 phones

Work email g****@microsoft.com
Direct phone (760) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Product Manager - Gaming Data and Analytics Services
Location
Los Angeles Metropolitan Area, United States
Company size

Who is Greg Denton? Overview

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Quick answer

Greg Denton is listed as Principal Product Manager - Gaming Data and Analytics Services at Microsoft, a with 231118 employees, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at microsoft.com, phone signal with area code 760, 415, 518, 510, 650, and a matched LinkedIn profile for Greg Denton.

Greg Denton previously worked as Principal Product Manager - Gaming Data & Analytics Services at Microsoft and Principal Product Manager - Developer Division at Microsoft. Greg Denton holds Bs, Computer Imaging from Skidmore College.

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Email format at Microsoft

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{first}.{last}@microsoft.com
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AeroLeads found 1 current-domain work email signal for Greg Denton. Compare company email patterns before reaching out.

Profile bio

About Greg Denton

Greg Denton is a Principal Product Manager - Gaming Data and Analytics Services at Microsoft. He possess expertise in nuke, lighting, maya, animation, renderman and 14 more skills. Colleagues describe him as "When I hired Greg on as a Render TA at Imagemovers he was wide eyed and eager to learn, that still stand true today. Greg was an excellent RTA and has the skills to handle multiple tasks under heavy production deadlines. He works hard and would be a great asset at any company.", "I've had the pleasure of working with Greg Denton at Image Movers Digital (a Disney company). Greg was instrumental in many successful project completions and worked tirelessly to meet of the demands of a world-class animation studio. I can honestly say I've never worked with someone with so much drive, passion, and technical knowhow than Greg. His experience, talent, and tenacity are a potent combination that make him an asset to any organization. When given the opportunity to achieve goals, Greg not only completes them but exceeds all expectations. I would highly recommend Greg in all of his future endeavors and hope to work with him again.", and "Greg is an incredibly bright and energized individual, who tackles problems aggressively and methodically until they are solved. As a result of his dedication, I helped facilitate his promotion to an ATD role. Greg was one of the best employees I have ever managed."

Listed skills include Nuke, Lighting, Maya, Animation, and 15 others.

Current workplace

Greg Denton's current company

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Microsoft
Microsoft
Principal Product Manager - Gaming Data and Analytics Services
Los Angeles, CA, US
Website
Employees
231118
AeroLeads page
15 roles

Greg Denton work experience

A career timeline built from the work history available for this profile.

Principal Product Manager - Gaming Data And Analytics Services

Los Angeles, Ca, Us

Principal Product Manager - Gaming Data & Analytics Services

Current

Redmond, Washington, Us

Jan 2024 - Present

Principal Product Manager - Developer Division

Redmond, Washington, Us

Nov 2022 - Feb 2024

Principal Product Manager - Azure Gaming Services

Redmond, Washington, Us

Aug 2022 - Nov 2022

Senior Product Manager - Azure Gaming Services

Redmond, Washington, Us

Feb 2022 - Aug 2022

Senior Program Manager - Azure Media & Entertainment

Redmond, Washington, Us

Jan 2020 - Feb 2022

Software Engineer - Google Cloud Platform

Mountain View, Ca, Us

Developed products and solutions to enable hyperscale vfx and animation 3D rendering using Google Cloud Platform. Part of the Zync Cloud rendering team, I helped develop and support the Zync renderfarm product and worked with Sony Pictures Imageworks to create an open source port of their in house render farm manager, OpenCue and released it to the Academy Software Foundation.Python, Java, Javascript, Kubernetes, PostgreSQL

Mar 2018 - Jan 2020

Senior Python Software Engineer - Cloud

Mountain View, California, Us

(Acquired by Google) Enabling efficient processing of large compute workloads by building an automated scalable cloud render farm capable of handling 1000’s of compute instances and petabytes of storage.Python, Flask, Google Cloud Platform, Docker, Kubernetes, SQL, Prometheus, and Pub/Sub.

Sep 2017 - Mar 2018

Senior Pipeline Technical Director

Hillsboro, Or, Us

Developed animation pipeline tools for the Rapid Prototyping team to optimize and accelerate the 3D printing process and animator's workflows. Helped migrate asset management system to graph database.Python, PyQt/PySide, JavaScript, React, Redux, DataStax Enterprise Graph DB, TinkerPop 3.

Dec 2016 - Sep 2017

Expert Application Engineer

Beaverton, Or, Us

Tech Lead for a team of engineers, developed a real-time 3D product design web application using WebGL and AngularJS allowing 2D product designers to visualize and interact with 3D footwear designs in an intuitive user friendly web browser based experience.Python, WebGL, GLSL, Typescript, Angular2

Jun 2015 - Dec 2016

Software Developer

Oakland, Ca, Us

- Spinoff rendering technology company from Atomic Fiction.- Developed an automated cloud instance manager and task queue allowing VFX facilities to connect to 1000’s of machines for massively parallel computation using Google Cloud Platform.- Used Google’s App Engine, Flask, and JavaScript to develop a web based front-end and REST API for the render farm.- Presented at the 2014 Google Cloud Platform Live event. https://youtu.be/VSIb_PDotTw?t=1191

Jan 2015 - Jun 2015

Pipeline Technical Director

Montreal, Qc, Ca

Developed and Automated the cloud based rendering pipeline.Projects Include:Cosmos: A Spacetime OdysseyTransformers: Age of ExtinctionTeenage Mutant Ninja TurtlesThe WalkScout's Guide To The Zombie Apocalypse

Jan 2014 - Jan 2015

Department Technical Director

Glendale, Ca, Us

- Lighting Dept TD on Peabody & Sherman- Lighting Dept TD on Rise of the Guardians- Global TD - Nuke - Lighting Dept TD on Madagascar 3- Additional Lighting Dept TD on Kung Fu Panda 2

Apr 2010 - Jan 2014

Assistant Technical Director

Us

Disney's A Christmas CarolDisney's Mars Needs Moms

Jun 2008 - Apr 2010

Freelance 3D Artist

Lsd Group

Lighting/Surfacing for various commercial projects.Projects included Miralax, Intel, Sony, and FreeStyle Lite

Jan 2007 - Nov 2007
Team & coworkers

Colleagues at Microsoft

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2 education records

Greg Denton education

Bs, Computer Imaging

Skidmore College

Digital Art

Pratt Institute
FAQ

Frequently asked questions about Greg Denton

Quick answers generated from the profile data available on this page.

What company does Greg Denton work for?

Greg Denton works for Microsoft.

What is Greg Denton's role at Microsoft?

Greg Denton is listed as Principal Product Manager - Gaming Data and Analytics Services at Microsoft.

What is Greg Denton's email address?

AeroLeads has found 1 work email signal at @microsoft.com for Greg Denton at Microsoft.

What is Greg Denton's phone number?

AeroLeads has found 6 phone signal(s) with area code 760, 415, 518, 510, 650 for Greg Denton at Microsoft.

Where is Greg Denton based?

Greg Denton is based in Los Angeles Metropolitan Area, United States while working with Microsoft.

What companies has Greg Denton worked for?

Greg Denton has worked for Microsoft, Google, Lytro, Laika, Llc, and Nike.

Who are Greg Denton's colleagues at Microsoft?

Greg Denton's colleagues at Microsoft include Brady Fitz, Martin Kasík, Hanifah Aulia, Bhaskar Ambekar, and Eric Steinman.

How can I contact Greg Denton?

You can use AeroLeads to view verified contact signals for Greg Denton at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Greg Denton attend?

Greg Denton holds Bs, Computer Imaging from Skidmore College.

What skills is Greg Denton known for?

Greg Denton is listed with skills including Nuke, Lighting, Maya, Animation, Renderman, Visual Effects, Mel, and Look Development.

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