I am a digital artist with professional experience in the games and film industry. Proficient in the production pipeline from 2D concept to finalized 3D modeling and texturing.I continually strive to learn new things, to grow and better myself as an artist. I'd love nothing more than to contribute to a creative, engaging environment of highly motivated individuals where we can expand and flourish together.
Freelance
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3D Artist And Concept DesignerFreelanceBeaverton, Or, Us
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3D Artist & Concept DesignerFreelance Sep 2020 - PresentPortland, Oregon, United States• 3D Modeling and Texturing• 2D paintings / 3D sculpts
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3D Production ArtistLiquid Development Nov 2022 - May 2024Portland, Oregon Metropolitan Area• High Poly & Low Poly Modeling • UV's & Texture Bakes• Asset Integration into Game Engine -
Vfx Data Wrangler / Set SurveyorShadowmachine Jan 2022 - Aug 2022Portland, Oregon, United States• Collected in-camera information and HDRI's• Photographed and 3D scanned stage and puppet references needed for CG assets including texture reference and puppet turntablesFilm Production: • Guillermo Del Toro’s Pinnochio (2022) -
3D Scanning TechLaika, Llc Jun 2014 - Aug 2020Hillsboro, OrPart of the VFX team utilizing structured Blue Light and Photogrammetry 3D scanning. This includes Artec hand held scanners and Canon 5D DSLRs. Production Collaboration:• 3D Modeler and Texture Artist• MoCap Actor - Background Character Animation & StuntsPrevious Productions: • Missing Link (2019)• Kubo and the Two Strings (2016) -
Texture ArtistLiquid Development Nov 2014 - Mar 2015Portland, Oregon AreaCreated weapon skins for DLC content. Translated 2D concepts to 3D layout and design for multiple armor sets.Previous Productions:• Evolve (2015):• Halo 5 (2015): -
3D Modeler And Texture ArtistQuantumsquid Interactive Jul 2011 - Dec 2013Tualatin, Or• Modeled and hand-painted textures for low poly assets from concept• Designed particle FX using Unity’s Shuriken particle system• Painted 2D art for in-game and marketing images• Established designs for UI.
Gregory Holmes Education Details
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Game Art & Design
Frequently Asked Questions about Gregory Holmes
What company does Gregory Holmes work for?
Gregory Holmes works for Freelance
What is Gregory Holmes's role at the current company?
Gregory Holmes's current role is 3D Artist and Concept Designer.
What schools did Gregory Holmes attend?
Gregory Holmes attended The Art Institutes.
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Gregory Holmes
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Gregory Holmes
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