Senior Game Designer
Current- Collaborated with engineers, artists, and product managers to implement new systems and features.- Created and iterated on a wide range of systems including progression, economy, social, and competitive.- Analyzed game performance and data to maximize successful feature and game launches.- Lead and empowered the team via detailed Game Design Documents.- Implemented scripts and tools within the game engine to increase productivity across the team.- Worked with team leadership to establish production roadmaps for new games, features, and live updates.- Designed multiple games from conception to world wide release.- Managed and mentored two Associate Game Designers.- Provided a strong vision to the team as a Product Owner on several projects.