Gustavo De Moura Email & Phone Number
Who is Gustavo De Moura? Overview
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Gustavo De Moura is listed as Machine Learning Manager at Buzz Solutions, a with 8 employees, based in San Francisco, California, United States. AeroLeads shows a matched LinkedIn profile for Gustavo De Moura.
Gustavo De Moura previously worked as Senior Machine Learning Engineer at Buzz Solutions and Deep Learning Researcher at The Institute Of Mathematical And Computer Sciences. Gustavo De Moura holds Master'S Of Computer Science And Computational Mathematics, Artificial Intelligence from University Of Sao Paulo.
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About Gustavo De Moura
Work experience with AI, Deep Learning and Software Development:- I've published original research papers on top tier conferences- Active learner and tech enthusiast, I won the Brazilian Computer Society (SBC) award for relevant contributions on the three pillars of University: teaching, research and extension.- As system architect, I was responsible for designing and scaling the architecture of the team products.- I made technical decisions and assign the tasks to team members- Master in Artificial Intelligence- Bachelor in Computer Science with emphasis in Data ScienceTech stack I'm most used to:- Python- Tensorflow and Pytorch- Docker and KubernetesCertifications:- Deep Learning Specialization, Coursera- Deep Learning Fundamentals, Nvidia DLI- Toefl iTP English C1(perfect ending with a motivational quote:)"Happiness can be found, even in the darkest of times, if one only remembers to turn on the light." - Dumbledore
Gustavo De Moura's current company
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Gustavo De Moura work experience
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Senior Machine Learning Engineer
Deep Learning Researcher
Graduate Teaching Assistant - Problem Oriented Machine LearningGraduate Teaching Assistant - Neural Networks and Machine Learning
Computer Vision Consultant
Machine Learning Engineer
The Eldorado Research Institute is one of Brazil's most prestigious research and technology organization centers and is part of the European Association EARTO. ● Created a system to extract information from documents automatically by using Natural Language Processing, increasing the search for documents to seconds. ● Published paper to ICDAR 2021 with a new AI method for enhancing document images by improving the picture's overall quality. Used Machine Learning techniques to develop the pipeline for document image enhancement. ● Implemented a new pipeline using Docker to manage the dev and production environments. ● Created and deployed computer vision models to detect objects using autonomous drones with over 80% accuracy using only synthetic data. ● Submitted an article to the top international journal Robotics and Automation Letters. ● Introduced best practices of the Scrum framework by acting as the product owner, which led the team to increase the delivery rate by 150%. ● Conducted technical interviews for machine learning and software development disciplines, hiring 3 senior developers and 2 mid. ● Structured and created the product roadmap that drove the team's user stories and product goals definitions. Technologies: Python, Docker, Machine Learning, Git, Computer Vision, DevOps, MLOps.
Creative Director
Fellowship of the Game is the game development extension group of the University of São Paulo, focused on exploring new technologies for game use. ● Idealized the podcast "Por Trás dos Controles" (Behind the Controllers), a podcast about the game world and research, making scientific divulgation, expanding the group's communication and scientific propagation to the community. ● Directed 4 seasons, over 60 episodes, with more than 30 guests. ● Produced and scripted 40 episodes from scratch.
Project Leader
Project leader of FoG's first virtual reality game. It was named Von Rage, an escape room game set in an abandoned amusement park. While guiding the dev team toward a common goal, I had the opportunity to create a voice acting for the characters in the game. I established a partnership with the radio studio of another university, the UFSCar Radio, where I organized and managed the recording process of voice dubbing. I also invited the USP's choral group to interpret and record a custom version of Dies Irae by Verdi, bringing the game to a perfect end. I had the opportunity of applying many soft skills related to talking to multiple people and groups, organization, public relations, and game design. I learned a lot about how to (and how not to) lead a team of developers. This was a rich experience for me.
Game Developer
Game developer and UI designer for the games Ermo and Ottershootout. I used Unity to create the game and Photoshop to create the characters and UI.
Artificial Intelligence Researcher
Topics researched:- AI for UAVs security and Path Planning- Embedded Systems applied to HealthCare Environment
Data Scientist Intern
Siena Company is a software house responsible for creating and managing over a hundred different products. ● Developed an unstructured document search system for Brazilian registry offices. Searches that used to take hours took a few minutes to complete. ● Used Scrum to organize the development workload. ● Implemented a REST API in Python, composing the system's backend, hosted on AWS. ● Defined the rules systems, using Natural Language Processing to extract relevant words from the documents to improve the search. ● Modeled the database using SQL and Elasticsearch.● Deployed the system in over 25 registries across the state, optimizing their search to take only a few seconds, with dozens of daily users. Technologies: Python, REST API, ElasticSearch, SQL, Agile, Scrum, AWS, Git.
Colleagues at Buzz Solutions
Other employees you can reach at buzzsolutions.co. View company contacts for 8 employees →
Patrick Sichel
Colleague at Buzz SolutionsPortland, Oregon, United States
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Victor Pineda
Colleague at Buzz SolutionsUnited States
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Jack Ebert
Colleague at Buzz SolutionsWashington Dc-Baltimore Area, United States
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Brandon Bozarth
Colleague at Buzz SolutionsDenver, Colorado, United States
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Ankita Sharma
Colleague at Buzz SolutionsSouth Delhi, Delhi, India
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Todd Barber
Colleague at Buzz SolutionsOrchard Park, New York, United States
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Aditya Chaudhry
Colleague at Buzz SolutionsChicago, Illinois, United States
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Kin-Ho L.
Colleague at Buzz SolutionsUnited States
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Carlos Labrado
Colleague at Buzz SolutionsEl Paso, Texas, United States
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Gustavo De Moura education
Master'S Of Computer Science And Computational Mathematics, Artificial Intelligence
Researcher, Artificial Intelligence, A
Bachelor Of Information Systems, Artificial Intelligence
Computer Technician, Computer Science, 9.8 (Out Of 10)
Frequently asked questions about Gustavo De Moura
Quick answers generated from the profile data available on this page.
What company does Gustavo De Moura work for?
Gustavo De Moura works for Buzz Solutions.
What is Gustavo De Moura's role at Buzz Solutions?
Gustavo De Moura is listed as Machine Learning Manager at Buzz Solutions.
Where is Gustavo De Moura based?
Gustavo De Moura is based in San Francisco, California, United States while working with Buzz Solutions.
What companies has Gustavo De Moura worked for?
Gustavo De Moura has worked for Buzz Solutions, The Institute Of Mathematical And Computer Sciences, Nec Corporation, Eldorado Research Institute, and Fellowship Of The Game.
Who are Gustavo De Moura's colleagues at Buzz Solutions?
Gustavo De Moura's colleagues at Buzz Solutions include Patrick Sichel, Victor Pineda, Jack Ebert, Brandon Bozarth, and Ankita Sharma.
How can I contact Gustavo De Moura?
You can use AeroLeads to view verified contact signals for Gustavo De Moura at Buzz Solutions, including work email, phone, and LinkedIn data when available.
What schools did Gustavo De Moura attend?
Gustavo De Moura holds Master'S Of Computer Science And Computational Mathematics, Artificial Intelligence from University Of Sao Paulo.
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