Senior Game Engines Engineer
CurrentKeeping kids and players safe in online video games by integrating ToxMod with game engines and plugins.
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@inveniem.com
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6 phones found area 203, 518, 585, and 310
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Guy Elsmore-Paddock is listed as Solutions Architect and Game Developer at Modulate, a with 14 employees, based in Greater Boston, United States. AeroLeads shows a work email signal at inveniem.com, phone signal with area code 203, 518, 585, 310, and a matched LinkedIn profile for Guy Elsmore-Paddock.
Guy Elsmore-Paddock previously worked as Senior Game Engines Engineer at Modulate and Principal Software Architect, Principal Software Engineer, and Project Founder at Openpf2. Guy Elsmore-Paddock holds B.S., Software Engineering from Rochester Institute Of Technology.
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Experienced principal architect and principal developer with a 20+ year career of designing and developing interactive experiences and information systems for companies of all sizes. Skilled in C++, Unreal Engine, PHP, and Java, Has held several key roles, including Chief Technology Officer (CTO), Lead Solutions Architect, and Chief Executive Officer (CEO). Alumnus of Software Engineering from Rochester Institute of Technology.
Listed skills include Mysql, .Net, Objective C, Software Design, and 39 others.
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Somerville, Massachusetts, United States
Keeping kids and players safe in online video games by integrating ToxMod with game engines and plugins.
Boston, Massachusetts
Develop a C++ and Blueprint plug-in for Unreal Engine (UE) 4-5 that provides independent game developers with a framework and content library for building role-playing games using mechanics and lore from Pathfinder 2nd Edition (P2E) by Paizo Publishing.Leverage standard, built-in components of Unreal to provide functionality, including: the Gameplay Ability System (GAS), Gameplay Abilities (GAs), and Gameplay Effects (GEs); Remote Procedure Calls (RPCs) for multiplayer support; Artificial Intelligence behavior trees to support logic during encounters/battles; and Gameplay Tags to enable game designers to author new GAs and GEs that plug-in seamlessly with existing PF2 logic just by setting the correct tags for damage type, effect type, weapon type, etc.
Boston, Massachusetts, United States
- Contributed to the successful launch of nine fan-facing experiences for artists that included: Bon Jovi, Mötley Crüe, Metallica, Def Leppard, Naomi Judd, Nancy Wilson, Ghost, and Wiz Khalifa.- Specialized in guiding stakeholders through technical decision-making processes.- Played a pivotal role in bridging the gap between vision and execution, translating decisions from senior leadership into clear and actionable requirements for technical teams.- Ensured timely execution of all IT tasks critical to experience launches.- Focused on effective project management and workflow optimization.
Boston, Massachusetts, United States
I was the most senior software architect and software engineer within the company. I designed and implemented information systems, collaborating with executives, colleagues, and clients to understand stakeholder requests and then architecting, enhancing, and maintaining features of the content platform that supports client like Bon Jovi, Metallica, and Def Leppard.
Ithaca, New York Area
I worked with clients and internal stakeholders to convert requirements into the architecture and design that ultimately constitute the blueprint for projects. I had to balance architectural concerns of the projects with the concerns of the enterprise, including time to market. Spent a year designing, implementing, and planning the migration to a single-sign-on system based on the ForgeRock Identity platform.
Ithaca, New York Area
I worked with stakeholders to flesh out system architecture, acted as Scrum leader, and was the reporting manager for all development activities within Rosie.
Ithaca, New York Area
Working with clients and internal stakeholders to convert requirements into the architecture and design that ultimately constitute the blueprint for projects. Balancing architectural concerns of the projects with the concerns of the enterprise.
Rochester, New York Area
Other employees you can reach at modulate.ai. View company contacts for 14 employees →
Chinmay Warang
Colleague at ModulateCambridge, Massachusetts, United States
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Raquel Harrison
Colleague at ModulateBoston, Massachusetts, United States
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CJ
Chris James
Colleague at ModulateBeverly, Massachusetts, United States
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Michael Tom
Colleague at ModulateBoston, Massachusetts, United States
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KM
Ken M.
Colleague at ModulateCambridge, Massachusetts, United States
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PJ
Phil Jenkins
Colleague at ModulateGreater Minneapolis-St. Paul Area, United States
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MD
Miranda D.
Colleague at ModulateGreater Boston, United States
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AT
Adam Tourabi
Colleague at ModulateBoston, Massachusetts, United States
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AS
Amy Saetern
Colleague at ModulateUnited States
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IT
Indigo/Indy T.
Colleague at ModulateArlington, Massachusetts, United States
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Quick answers generated from the profile data available on this page.
Guy Elsmore-Paddock works for Modulate.
Guy Elsmore-Paddock is listed as Solutions Architect and Game Developer at Modulate.
AeroLeads has found 2 work email signals at @inveniem.com for Guy Elsmore-Paddock at Modulate.
AeroLeads has found 6 phone signal(s) with area code 203, 518, 585, 310 for Guy Elsmore-Paddock at Modulate.
Guy Elsmore-Paddock is based in Greater Boston, United States while working with Modulate.
Guy Elsmore-Paddock has worked for Modulate, Openpf2, Definitive Authentic, Inveniem, and Rosie By Instacart.
Guy Elsmore-Paddock's colleagues at Modulate include Chinmay Warang, Raquel Harrison, Chris James, Michael Tom, and Ken M..
You can use AeroLeads to view verified contact signals for Guy Elsmore-Paddock at Modulate, including work email, phone, and LinkedIn data when available.
Guy Elsmore-Paddock holds B.S., Software Engineering from Rochester Institute Of Technology.
Guy Elsmore-Paddock is listed with skills including Mysql, .Net, Objective C, Software Design, Git, Subversion, Jquery, and Html 5.
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