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Michael Romero Email & Phone Number

Engineering Director at Epic Games at Epic Games
Location: Greater Seattle Area, United States, United States 10 work roles 2 schools
1 work email found @halowaypoint.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email m****@halowaypoint.com
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Current company
Role
Engineering Director at Epic Games
Location
Greater Seattle Area, United States, United States
Company size

Who is Michael Romero? Overview

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Quick answer

Michael Romero is listed as Engineering Director at Epic Games at Epic Games, a company with 201 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at halowaypoint.com and a matched LinkedIn profile for Michael Romero.

Michael Romero previously worked as Engineering Director at Epic Games and Engine Lead at 343 Industries. Michael Romero holds Ms, Computer Engineering from Rochester Institute Of Technology.

Company email context

Email format at Epic Games

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{first}{last}@halowaypoint.com
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AeroLeads found 1 current-domain work email signal for Michael Romero. Compare company email patterns before reaching out.

Profile bio

About Michael Romero

Michael Romero is a Engineering Director at Epic Games at Epic Games. He possess expertise in directx, device drivers, architecture, c, c++ and 17 more skills. Colleagues describe him as "Mike has been an incredible mentor for me at 343 Industries. Since he was brought on the Graphics team to help ship Halo Infinite, he’s demonstrated strong leadership and excellent attention to detail. Mike will always make himself available for anyone who needs support. He will give you his opinion and won’t shy away from a difficult conversation. After shipping Halo Infinite, Mike and I worked together on the Engine team, an umbrella responsible for Graphics, Simulation, PC, Security and Audio. His commitment to excellence and his ability to lead by example has inspired a lot of our developers over the 2 years we’ve worked together. Whether it’s with our partners studios, our leadership team or our production team, Mike has a real talent for balancing the product deliverables and our team morale. I would highly recommend him for any management position within a studio or any tech company who is seeking an efficient and brilliant leader with great human quality."

Listed skills include Directx, Device Drivers, Architecture, C, and 18 others.

Current workplace

Michael Romero's current company

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Epic Games
Epic Games
Engineering Director at Epic Games
Cary, NC
Website
Employees
201
AeroLeads page
10 roles · 21 years

Michael Romero work experience

A career timeline built from the work history available for this profile.

Engineering Director

Current

Cary, NC, US

Apr 2023 - Present

Graphics And Pc Lead (Principal Software Engineering Lead)

Redmond, WA, US

Jan 2021 - Mar 2022

Pc Lead (Principal Software Engineering Lead)

Redmond, WA, US

Working on Halo

2019 - Jan 2021

Staff Graphics Software Engineer

Santa Clara, California, US

Led a cross-geo team of graphics performance engineers optimizing games and engines, advising on the design and implementation of major driver performance features. Worked across the company to found and implement the "Launch Drivers" program, releasing graphics drivers with fixes and optimizations for top games at launch and more than doubling the release.

2016 - 2019 ~3 yrs

Senior Graphics Software Engineer

Santa Clara, California, US

Was the project lead and driver architect for the first DX12 driver at Intel. Lead a cross-discipline group of functional and performance engineers to deliver the the most reliable DX12 driver, with the highest certification test passrate versus competition. Owned development, scheduling, staffing, and strategic engagements. Helped define the DX12 spec.

2013 - 2016 ~3 yrs

Graphics Software Engineer

Santa Clara, California, US

Worked with a high-performance team to rewrite the Intel Processor Graphics DX9 driver from scratch. As one of the driver architects I implemented the resource creation, resource tracking, cache flushing, locking, and aliasing code. Also developed several key driver framework concepts for speed, readability and code quality. I also conducted dozens of.

2009 - 2013 ~4 yrs

Graphics Software Engineer Internship

Santa Clara, California, US

Developed a prototype DX10 driver for Larrabee and achieved the DX10 "first triangle". Debug and feature work on Larrabee hardware simulator and capture tools. Technical skills involved C++, DirectX, and Graphics Hardware Architecture.

2008 - 2008

Solutions Engineer

Towson, Maryland, US

A fast paced startup company specializing in bioinformatics. Continued development of a patient management system. I was responsible for core technology development, owned mission-critical client accounts, and developed prototypes to apply for grants. Primary technical work was in SQL database design, Ruby on Rails, and HTML front end. Worked full time.

2006 - 2008 ~2 yrs

Software Engineer Internship

Baltimore, Maryland, US

Researched and prototyped a patient management system for Johns Hopkins Hospital. Primary work involved SQL database design and maintenance, Java, C#, and Ruby on Rails. Completed 2 internships in the summers of 2005 and 2006.

2005 - 2006 ~1 yr
Team & coworkers

Colleagues at Epic Games

Other employees you can reach at epicgames.com. View company contacts for 201 employees →

2 education records

Michael Romero education

Ms, Computer Engineering

Rochester Institute Of Technology

Bs, Computer Engineering

Rochester Institute Of Technology
FAQ

Frequently asked questions about Michael Romero

Quick answers generated from the profile data available on this page.

What company does Michael Romero work for?

Michael Romero works for Epic Games.

What is Michael Romero's role at Epic Games?

Michael Romero is listed as Engineering Director at Epic Games at Epic Games.

What is Michael Romero's email address?

AeroLeads has found 1 work email signal at @halowaypoint.com for Michael Romero at Epic Games.

Where is Michael Romero based?

Michael Romero is based in Greater Seattle Area, United States, United States while working with Epic Games.

What companies has Michael Romero worked for?

Michael Romero has worked for Epic Games, 343 Industries, Intel Corporation, Medical Decision Logic, and Johns Hopkins Hospital.

Who are Michael Romero's colleagues at Epic Games?

Michael Romero's colleagues at Epic Games include Konain Moeen, Arif Hasan, Jose De Almeida, Jeremiah Colquitt, and Chris Tobolski.

How can I contact Michael Romero?

You can use AeroLeads to view verified contact signals for Michael Romero at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Michael Romero attend?

Michael Romero holds Ms, Computer Engineering from Rochester Institute Of Technology.

What skills is Michael Romero known for?

Michael Romero is listed with skills including Directx, Device Drivers, Architecture, C, C++, Debugging, Architectures, and Gpgpu.

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