Roy Yang is a designer, engineer, and gamer committed to finding a balance in interdisciplinary areas that adopt technology in practice creatively, playfully, and carefully. His experiences range from crafting graphics and motions, designing interfaces and experiences, and developing interactive arts and tools, to hosting workshops, teaching, and creating games that address social issues.Roy's expertise as a UX designer is highlighted through his role in leading and contributing to various high-profile projects. Roy’s dedication to user-centered design and his proficiency with prototype and design tools ensure that he delivers exceptional user experiences that are innovative, intuitive, and effective. His versatile skill set and passion for design make him an invaluable asset in the technology and design fields.
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Product Design LeadByteyNew York, Ny, Us -
Ux DirectorSuperdelivery Jul 2024 - Present -
Website Visual DesignForever Captain Poodaman The Ahmad Butler Foundation Nov 2023 - Jul 2024Entrusted with the pivotal role of leading the visual design and UX/UI development for the "1Million Families March" campaign, a key initiative for childhood cancer awareness and fundraising.Conducted extensive research and field studies to understand the needs of the foundation, the expectations of clients, and the journey of end-users navigating the cause's digital presence.Orchestrated the design process from conceptual sketches to high-fidelity prototypes and built the design system, ensuring the website's visuals and usability align with the foundation's mission and user expectations.Leveraged a human-centered design approach to craft intuitive navigation and responsive interfaces for both mobile and desktop, from mapping out the user-flow to conducting user testing to gather insightful feedback, iteratively refining the flow and design to optimize for clarity, accessibility, and user interaction.Led the design team and collaborated closely with the developer and the foundation to ensure that design solutions are technically achievable, meet strategic objectives and foster a supportive online community. -
Creative TechnologistTeam Echo Oct 2023 - Jul 2024Played a pivotal role in the creation of "The Power Paradox" and "Echo", immersive interactive installations designed to engage audiences with themes of empowerment of diverse voices and critical thinking against misinformation, through exploration and play.Collaborated with a product manager, visual designer, and sound designer to conceptualize and develop the core ideas, ensuring the installations resonated deeply with audiences through interactive experiences.Crafted the installation with a hands-on approach, integrating various sensory inputs with Arduino and facilitating their seamless interaction with TouchDesigner and MadMapper to create immersive experiences. Took the lead on integrating physical computing elements, meticulously linking sensor data to visual outputs, providing users with real-time interactive feedback.Directed the design and development of the project's online presence, using Figma for UI/UX prototyping and employing HTML/CSS/JavaScript to bring the responsive web interface to life, hosted via GitHub Pages. Enhanced the platform with advanced creative coding techniques using @p5xjs, ensuring a dynamic and engaging user experience.Implemented cutting-edge SEO strategies and developed the site as a progressive web application (PWA) to ensure optimal accessibility and visibility. This approach not only improved user engagement but also mirrored the installation's interactive and creative nature, offering visitors a cohesive understanding of the project's intent and scope. -
Adjunct ProfessorParsons School Of Design - The New School Aug 2023 - Jul 2024New York, United StatesTeach studio classes “Critical Computation Lab” for graduate and undergrad students. The course focuses on p5.js coding fundamentals and web design through a critical lens. -
Graphic Design InternUnited Nations Jan 2023 - Apr 2023New York, New York, United StatesInitiated the visual identity (VI) redesign for the prestigious Journal of the United Nations based on the needs, enhancing the publication's visual and communicative impact.Established a cohesive set of style guides, design documents and templates to streamline the production process.Conceptualized and executed the design of the Journal portal website in SharePoint, improving content accessibility and stakeholder collaboration among the departments.Collaborated with other designer and employed Power BI to visualize complex data sets, producing interactive dashboards that offer insightful and user-friendly data interpretation.Successfully led the technical migration of the NADI site from WordPress to SharePoint, ensuring a seamless transition without compromising content integrity or user experience. -
TutorParsons School Of Design - The New School Dec 2021 - Jan 2023Tutor for DT Study offering online and on-site homework help, one-on-one tutoring, and classroom support. My role mainly focuses on p5.js, Unity3D, and physical computing. -
Teaching AssistantThe New School Aug 2022 - Dec 2022TA for the course Gaming the System which focuses on PLAY considering how games model the world, and the world is reflected in games and their systems. I lead a recitation every week in a class of 25 students.
Roy Y. Skills
Roy Y. Education Details
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Design And Technology | Minor: Civic Service Design -
Electronic And Electrical Engineering -
电子信息工程 Electronic Information Engineering
Frequently Asked Questions about Roy Y.
What company does Roy Y. work for?
Roy Y. works for Bytey
What is Roy Y.'s role at the current company?
Roy Y.'s current role is Product Design Lead.
What schools did Roy Y. attend?
Roy Y. attended Parsons School Of Design - The New School, University Of Glasgow, Tongji University, University Of Electronic Science And Technology Of China, University Of California, Davis.
What skills is Roy Y. known for?
Roy Y. has skills like P5.js, Sharepoint, Adobe After Effects, Physical Computing, Graphic Design, User Experience, Microsoft Powerpoint, Figma, Adobe Xd, Adobe Photoshop, Product Design, Game Design.
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