Software Engineer with Meta Virtual Reality Labs.
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Software EngineerRiot GamesDublin, Ca, Us -
Software EngineerMeta Jul 2021 - PresentMenlo Park, Ca, UsDeveloped and maintained system analytics software for a Virtual Reality Operating SystemTrained new team hires in best programming practices.Created and improved End-To-End tests; decreasing the number of mistakes introduced by new code.Utilized GIT & Mercurial for source-control.Developed C++ Server/Client software for TCP/IP communications.Adhered to Agile programming practices.Developed software for AOSP written in Java/C++.Met with cross-functional teams to discuss improvements on software.Developed safe multi-threaded software written in C++/Java to take full advantage of the systems hardware. -
Freelance Software EngineerFreelance Jan 2014 - Jul 2021Worked on different projects for: Binary Solo, Knockout Games, Huge Enemy, Fortna.Developed software for various Mobile & PC Games using Unity3D written in C#.Developed procedures to port various Windows OS based games to Linux/MacOS written in C++.Developed full-stack warehouse logistics software utilizing Java, C#, .NET, WPF, & TCP/IP.Developed Server/Client based interactions written in REST API via TCP/IP.Developed and maintained software through all life-cycle stages, adhering to Agile principles.Utilized GIT for source-control.Created unit-tests to reduce and minimize coding errors.Provided customer-support to quickly solve issues.Design and documented software to maintain project scope and correctness.Utilized multi-threaded practices to improve overall speed of software written in C++, C#, & Java.
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Geospatial AnalystUnited States Air Force May 2012 - Mar 2018Randolph Afb, Tx, UsAnalyzed imagery and live video to track equipment and movement of high profile targets.Placed into various leadership roles, dealing with time-sensitive and classified information, while managing members of my team.Created products and presentations seen by high-level government officials.Developed software to manipulate imagery and metadata written in Python.Developed software for aircraft to plan optimized paths to capture imagery of multiple targets written in Python.Developed software to automatically parse text from mIRC and auto-fill in online forms using Python and TCP/IP. -
Software EngineerWynright Corporation Aug 2010 - Dec 2011Novi, Michigan, UsDeveloped low-latency software written in C using RS232 for communication between Server-Client software.Communicated with clients regarding design of overall system.Provided customer-support to quickly solve issues. -
Software EngineerCae Usa Jan 2007 - Dec 2007Tampa, Fl, UsWorked with senior developers on software for flight simulators used around the world by commercial and military pilots written in C++.Created detailed reports and guides on the code being used in the flight simulators.
Vincent Williams Education Details
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University Of South FloridaComputer Science -
University Of South FloridaComputer Science
Frequently Asked Questions about Vincent Williams
What company does Vincent Williams work for?
Vincent Williams works for Riot Games
What is Vincent Williams's role at the current company?
Vincent Williams's current role is Software Engineer.
What schools did Vincent Williams attend?
Vincent Williams attended University Of South Florida, University Of South Florida.
Who are Vincent Williams's colleagues?
Vincent Williams's colleagues are Laurène Lamarche, Rozanne N., Duy Son Pham Nguyen, Ernest Lockhart, Jiangtao Shen, Aaron Sather, Alva Lei.
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