Product Director, Gameplay
CurrentLead gameplay and metagame experiences for a portfolio of puzzle games, such as Wordle, Spelling Bee, Connections, and Crossword, to drive player engagement and long-term subscriber value.
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@buzzfeed.com
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Jacqueline Yue is listed as Product Director, Games at The New York Times at The New York Times, a company with 1 employees, based in New York, New York, United States. AeroLeads shows a work email signal at buzzfeed.com, phone signal with area code 917, 212, and a matched LinkedIn profile for Jacqueline Yue.
Jacqueline Yue previously worked as Product Director, Gameplay at The New York Times and Group Product Manager, Creators at Medium. Jacqueline Yue holds Bfa, Communication Design from Parsons School Of Design - The New School.
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Jacqueline Yue is a Product Director, Games at The New York Times at The New York Times. She possess expertise in user interface design, information design, creative direction, illustration, information graphics and 18 more skills. Colleagues describe her as "I hired Jac to work on so many news and information websites, sections, minisites and apps that I can't even count them all. She consistently brings brilliant ideas that seem so obvious once she proposed them. She understands user interfaces and also how design has to work when sites are being generated from a database. She communicated well to a team that spoke a different language in a different time zone. I wouldn't hesitate to work with her again anywhere!", "I worked with Jacqueline for many years at my company Gamelab, a game development studio that was based in New York City that became known for its playful and addictive online games. It is safe to say that the distinctive visual culture of Gamelab was due in larger part to Jacqueline. As the art director for the studio, she not only defined the company identity, but also the look and feel for each game. Jacqueline is one of the most talented and competent visual designers I have ever encountered. She moves effortlessly between type design, interface design, illustration, and animation, always with an eye to how the elements are adding up. More than her own visual design skills however, I was always impressed with her ability to collaborate with the other visual designers in the company, bringing out their best work and allowing them to shine and express themselves. As a visual designer, creative collaborator, and team manager, I cannot give Jacqueline a high enough recommendation. She is a disciplined worker, a delightful collaborator, and a genius for visual culture.", and "I had the privilege to work closely with Jacqueline on over a dozen projects at Gamelab. Her creativity, style, tireless work ethic, mastery of technical design skills, and superb interpersonal skills were a constant inspiration. Under Jacqueline's leadership and mentorship, the art team at Gamelab developed new skills and brought the look of our games to the next level. While she was at Gamelab, Jacqueline made it a priority to play every single casual game on the market, follow related design trends outside the industry, and still deliver fabulous work by our deadlines. Her UXD skills made her a particularly outstanding art director for casual games and helped ensure player-friendly game graphics that still felt fresh and funky. I'd work with her again in a heartbeat!"
Listed skills include User Interface Design, Information Design, Creative Direction, Illustration, and 19 others.
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New York, NY, US
Lead gameplay and metagame experiences for a portfolio of puzzle games, such as Wordle, Spelling Bee, Connections, and Crossword, to drive player engagement and long-term subscriber value.
San Francisco, California, US
Led strategy and execution to empower writers with tools to build audiences, monetize their writing, and express their ideas.
New York, NY, US
Taught a studio course on visual communication for undergraduate students (BFA) in Game Design, focusing on imparting a solid understanding of the fundamental aspects of visual language and design principles essential for crafting compelling game experiences.
New York, NY, US
Led a team of cross-functional team (UX/eng/data) responsible for tools, services, and consumer products to expand content distribution across multiple platforms by leveraging efficient workflow, automation, and ML models.
New York, NY, US
Co-led a team of engineers, data scientists, and designers to create a suite of analytics tools from 0 to 1. Led design, prototype, and user research dashboards for content analytics, platform health monitoring, trending news, audience insights, and search.
Paris, FR
Led design francetvinfo.fr, the public broadcaster’s first news platform across mobile and desktop, a real-time news feed, interactive story templates, and election visualization
Bordeaux, Aquitaine, FR
Led the redesign for 7 regional news sites: Sud Ouest, La République des Pyrénées, Charente Libre, Midi Libre, L’independant, Centre Presse Aveyron and Dordogne Libre.
Paris, Île-de-France, FR
Led redesign for Le Monde.fr and Le Post.fr (acquired by Huff Post).
US
Led and managed a team of designers and animators to ship 11 causal game titles.
Clients include United Nations, New York Times, PBS, Standard & Poor’s, Foreign Affairs.
Other employees you can reach at nytimes.com. View company contacts for 1 employees →
Shormie F.
Colleague at The New York Times
Queens County, New York, United States, United States
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HC
Hunter Calvert
Colleague at The New York Times
New York City Metropolitan Area, United States, United States
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PD
Pamela Dryfoos, Cpa, Mba
Colleague at The New York Times
New York, New York, United States, United States
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ZY
Zhen Yang
Colleague at The New York Times
New York, New York, United States, United States
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AD
Angela Dai
Colleague at The New York Times
Atlanta, Georgia, United States, United States
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Mitch Scuzzarella
Colleague at The New York Times
New York, New York, United States, United States
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MM
Melonyce Mcafee
Colleague at The New York Times
Atlanta, Georgia, United States, United States
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GD
Gabriel Dorosz
Colleague at The New York Times
New York City Metropolitan Area, United States, United States
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KH
Kashmir Hill
Colleague at The New York Times
New York, New York, United States, United States
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PL
Peter Liu
Colleague at The New York Times
Portland, Oregon, United States, United States
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Quick answers generated from the profile data available on this page.
Jacqueline Yue works for The New York Times.
Jacqueline Yue is listed as Product Director, Games at The New York Times at The New York Times.
AeroLeads has found 1 work email signal at @buzzfeed.com for Jacqueline Yue at The New York Times.
AeroLeads has found 3 phone signal(s) with area code 917, 212 for Jacqueline Yue at The New York Times.
Jacqueline Yue is based in New York, New York, United States while working with The New York Times.
Jacqueline Yue has worked for The New York Times, Medium, New York University, Buzzfeed, and France Télévisions.
Jacqueline Yue's colleagues at The New York Times include Shormie F., Hunter Calvert, Pamela Dryfoos, Cpa, Mba, Zhen Yang, and Angela Dai.
You can use AeroLeads to view verified contact signals for Jacqueline Yue at The New York Times, including work email, phone, and LinkedIn data when available.
Jacqueline Yue holds Bfa, Communication Design from Parsons School Of Design - The New School.
Jacqueline Yue is listed with skills including User Interface Design, Information Design, Creative Direction, Illustration, Information Graphics, Typography, Graphic Design, and Interaction Design.
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