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Jake Kaufman Email & Phone Number

Location: Los Angeles County, California, United States 7 work roles
1 work email found @gameloft.com LinkedIn matched
✓ Verified Jul 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email j****@gameloft.com
LinkedIn Profile matched
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Current company
Role
Audio Guy
Location
Los Angeles County, California, United States
Company size

Who is Jake Kaufman? Overview

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Quick answer

Jake Kaufman is listed as Audio Guy at WayForward Technologies, a with 137 employees, based in Los Angeles County, California, United States. AeroLeads shows a work email signal at gameloft.com and a matched LinkedIn profile for Jake Kaufman.

Jake Kaufman previously worked as Composer at Big Lion Music and Audio Designer at Volition.

Company email context

Email format at WayForward Technologies

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{first}.{last}@gameloft.com
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AeroLeads found 1 current-domain work email signal for Jake Kaufman. Compare company email patterns before reaching out.

Profile bio

About Jake Kaufman

Composer and Sound Designer for games and film. Over 50 credits ranging from Game Boy to Xbox360/PS3, including Red Faction Guerrilla (THQ), Contra 4 (Konami), and Batman: The Brave and the Bold: The Video Game (WB Games). Hiring Jake is a great way to boost fan support for your project. His tremendous enthusiasm for game music fandom, as well as for chiptune / 8-bit music, routinely causes die-hard gamers to utter obscene expressions of joy and excitement upon learning of Jake's involvement with a project.This effect is intensifying as Jake's career advances; the news that he was providing a full-length neoclassical shred metal soundtrack for Wayforward / Majesco's upcoming XBLA+PSN title, "Bloodrayne: Betrayal", has been implicated in several hundred recent cases of spontaneous human combustion.Jake's long-term goal is to become the #1 "go-to" guy for energetic, action-packed, and quirky soundtracks for all types of games, to spread humor and optimism to any who will listen, and to continue learning and improving throughout life.Specialties: Orchestration, jazz arrangement, industrial music, funk, house, dubstep, brostep, dogstep, guitar shredding, highly authentic "retro" styles, technical consultation, audio engine design, sound design, foley recording, audio tool wrangling (Fmod, Wwise, XACT, Miles, etc), C++ / C# / Javascript / Python, various GUI toolkits such as qt and wx.Captured on video performing an insane keyboard solo with one hand, and eating a hot dog using the other.

Listed skills include Computer Games, Sound, and Film.

Current workplace

Jake Kaufman's current company

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WayForward Technologies
Wayforward Technologies
Audio Guy
valencia, california, united states
Website
Employees
137
AeroLeads page
7 roles

Jake Kaufman work experience

A career timeline built from the work history available for this profile.

Audio Guy

Current

Valencia, Ca

Studio's first in-house audio designer. All music composition, most sound design, and most in-game audio implementation. Help manage voiceover recordings and prepare VO data. Liaison for audio outsourcers, when the need arises. Some audio-related gameplay programming and tool programming (GUI utilities for data prep). Some dialogue writing / cleanup. Coolest wall-mounted posters in entire studio.

Jan 2010 - Present

Composer

Big Lion Music

Freelance composer and sound designer for video games, and occasionally film and TV.(http://biglionmusic.com)Represented by Max Steiner Agency (www.maxsteineragency.com)

Audio Designer

Champaign, Il

Creating / implementing / optimizing sound effects, and composing interactive music. Devising new systems and features, in collaboration with programmers and designers, to bring life to open-world 'sandbox' games. Leveraging technical wizardry and jargon mitigation wherever possible.

Mar 2008 - Dec 2009

Composer / Sound Designer / Technician

Jake Kaufman - Music And Sound

Music composition, sound design, and implementation on multiple current platforms.

May 2007 - Mar 2008

Sound Designer

Composition of music and creation of sound effects for mobile gaming, customization of assets for over 700 handsets, training and documentation support, expansion of studio facilities.

Oct 2005 - Apr 2007

Composer

Straylight Productions

Composed original music for console games, including the award-winning orchestral soundtrack for Neon Studio / Capcom's "The Legend of Kay" for Playstation 2.

Jan 2001 - Oct 2005

Composer

Paragon 5

Composed soundtracks for Game Boy Color and Advance systems, created sound effects and other assets, helped design and test high-quality audio system for Game Boy Advance.

Nov 1999 - Mar 2003
Team & coworkers

Colleagues at WayForward Technologies

Other employees you can reach at wayforward.com. View company contacts for 137 employees →

FAQ

Frequently asked questions about Jake Kaufman

Quick answers generated from the profile data available on this page.

What company does Jake Kaufman work for?

Jake Kaufman works for WayForward Technologies.

What is Jake Kaufman's role at WayForward Technologies?

Jake Kaufman is listed as Audio Guy at WayForward Technologies.

What is Jake Kaufman's email address?

AeroLeads has found 1 work email signal at @gameloft.com for Jake Kaufman at WayForward Technologies.

Where is Jake Kaufman based?

Jake Kaufman is based in Los Angeles County, California, United States while working with WayForward Technologies.

What companies has Jake Kaufman worked for?

Jake Kaufman has worked for Wayforward Technologies, Big Lion Music, Volition, Jake Kaufman - Music And Sound, and Gameloft.

Who are Jake Kaufman's colleagues at WayForward Technologies?

Jake Kaufman's colleagues at WayForward Technologies include Daniel Castaneda, Ahmad Baihaqi, Adrienne Gipson, Jay Burns, and Mathew Kirkegaard.

How can I contact Jake Kaufman?

You can use AeroLeads to view verified contact signals for Jake Kaufman at WayForward Technologies, including work email, phone, and LinkedIn data when available.

What skills is Jake Kaufman known for?

Jake Kaufman is listed with skills including Computer Games, Sound, and Film.

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