Jay Fernandes

Jay Fernandes Email and Phone Number

Director at Plastic Fern Studios @ Plastic Fern Studios
san diego, california, united states
Jay Fernandes's Location
San Diego County, California, United States, United States
Jay Fernandes's Contact Details

Jay Fernandes personal email

About Jay Fernandes

Director and Founder of Plastic Fern Studios. I help award winning games reach their goals on time, on budget, and with the confidence and piece of mind to allow their dev teams to focus on what they need to, while our studio helps deliver outstanding results for them. I've worked on over 75 games across small, mid-size, and AAA studios!I help manage both small and large teams (1-100s) to maintain vision, goals, and deliverables. I also have relationships and deep knowledge of almost every well-known gaming platform including Steam, Epic Games Store, Nintendo Switch, Xbox One, Xbox Series S/X, PlayStation®4, PlayStation®5, Apple Arcade, and others. I've helped run and create successful teams for over 12 years in the video game industry, and have been able to help sustain companies that treat their employees ethically, as well as maintain profitability.

Jay Fernandes's Current Company Details
Plastic Fern Studios

Plastic Fern Studios

View
Director at Plastic Fern Studios
san diego, california, united states
Employees:
2
Jay Fernandes Work Experience Details
  • Plastic Fern Studios
    Director
    Plastic Fern Studios Feb 2018 - Present
    Greater San Diego Area
    Director and Owner of Plastic Fern Studios. Managing multiple teams (internally and externally) to help award winning developers get the results they need. Specializing in porting and release management, as well as platform specific knowledge that comes with over a decade of experience. As Director I make sure our team has what they need, are treated well, and are delivering results. I design and implement paths for employee growth as well as the processes needed to do our jobs. I also make sure we're up to date with new hardware, platforms, and practices, as well as working to make sure we're able to help clients in any way we can. My specialty is working well under pressure of looming release dates and working with multiple projects/teams/platforms at once to help triage and figure out how to cross the finish line, as well as being on time and under budget as much as we can. We work (in both QA and other areas) as a risk-based team, to help make sure our partners are aware of any risk to their game or approach, and help solve those issues immediately.
  • The Research Centaur
    Test Manager
    The Research Centaur Jul 2015 - Mar 2018
    Greater San Diego Area
    Quality Assurance, Project Management, Client Interaction, Service Creation and Execution for hit indies and small developers alike. This included working on both the internal games for The Behemoth as well as external hits like Transistor and Firewatch.
  • The Research Centaur
    Quality Assurance Lead
    The Research Centaur Feb 2014 - Aug 2015
    Lead teams, created test plans, developed employees, tested indie games, managed multiple project schedules, equipment master, and many other things.
  • The Behemoth
    Qa Manager
    The Behemoth Jul 2015 - Mar 2018
    Greater San Diego Area
    The "other side" of The Research Centaur, working with the same teams to deliver our outstanding services on Behemoth games when we weren't working on outside client games. Helping to run all of their QA, CS, and UX processes
  • Fern Audio Music And Sound Design
    Music Composition, Sound Design, Implementation
    Fern Audio Music And Sound Design Jan 2010 - Feb 2018
    San Diego, Ca
    Specializing in music composition, sound design, and implementation for video games, independent movies, and personal projects. I also talk about loudness in video games too much : http://www.fernaudio.com/what-is-all-of-this-loudness-nonsense-about/http://www.fernaudio.com/why-loudness-in-games-matters/
  • Indiepub
    Quality Assurance Manager
    Indiepub Feb 2013 - Jan 2014
    Cincinnati, Oh
    Managed and directed QA and Dev team in order to test internal and external games on Steam, PS3, Xbox 360, iOS and Android platforms. Outlined studio-wide processes for Quality Assurance and project management.

Jay Fernandes Skills

Video Games Quality Assurance Game Design Team Leadership Sound Design Music Composition Audio Editing Mobile Games Sound Fmod Reaper Loudness Game Audio Game Testing Gameplay Playstation Online Gaming Test Management Mmo Ios Team Building Unity Ps4 Xbox One Mac And Pc Platforms Usability/accessibility C#

Jay Fernandes Education Details

Frequently Asked Questions about Jay Fernandes

What company does Jay Fernandes work for?

Jay Fernandes works for Plastic Fern Studios

What is Jay Fernandes's role at the current company?

Jay Fernandes's current role is Director at Plastic Fern Studios.

What is Jay Fernandes's email address?

Jay Fernandes's email address is wo****@****ail.com

What schools did Jay Fernandes attend?

Jay Fernandes attended San Diego Mesa College.

What skills is Jay Fernandes known for?

Jay Fernandes has skills like Video Games, Quality Assurance, Game Design, Team Leadership, Sound Design, Music Composition, Audio Editing, Mobile Games, Sound, Fmod, Reaper, Loudness.

Who are Jay Fernandes's colleagues?

Jay Fernandes's colleagues are Izzy Chavira, Yuki O., Margot Michaud.

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