Jay Lim

Jay Lim Email and Phone Number

Engineering @ Adobe @ Adobe
345 Park Avenue
Jay Lim's Location
San Francisco Bay Area, United States, United States
Jay Lim's Contact Details

Jay Lim work email

Jay Lim personal email

n/a

Jay Lim phone numbers

About Jay Lim

Mobile and Web game development.- React/React Native/TypeScript/JavaScript - 6+ years- Android/Java, 2+ years- Unity/C#, 5+ years- iOS/Obj-C, 1+ years- Flash/AS3/PHP, 3+ years

Jay Lim's Current Company Details
Adobe

Adobe

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Engineering @ Adobe
345 Park Avenue
Website:
adobe.com
Employees:
51
Jay Lim Work Experience Details
  • Adobe
    Computer Scientist
    Adobe Oct 2024 - Present
    San Jose, Ca, Us
  • Scenery
    Principal Software Engineer
    Scenery Apr 2022 - Oct 2024
    San Francisco, Ca, Us
    Scenery is a collaborative video platform with editing, asset management, and review capabilities.Built video and audio editing features with highly-customized UI/UX using React, Typescript, and PixiJS/WebGL.
  • Zynga
    Principal Software Engineer
    Zynga May 2013 - Mar 2022
    San Francisco, California, Us
    Unity/C#. Previously React Native, Java, Obj-C.Projects (newest first)==============• Words with Friends 2 - (Java, Obj-C, React Native/Typescript, Unity/C#) Word puzzle game. Part of the launch team. Participated in the migration of the client to React Native, and more recently to Unity.• Client Tech - (Unity/C#) Developed and maintained C# APIs used by Unity projects across the company.• CastleVille Legends - (Unity/C#) City-builder game and platform proof-of-concept. Part of the founding and launch team.
  • Zynga
    Senior Software Engineer
    Zynga Apr 2009 - May 2013
    San Francisco, California, Us
    Mobile games with iOS. Previously Facebook games with Flash/AS3.Projects (newest first)==============• Unannounced - (Obj-C, Cocos2D) Tower defense game.• CityVille - (AS3, Flash, PHP) City builder game that passed 100 million MAU at its peak. Part of the launch team and pod lead.• PetVille - (AS3, Flash, PHP) Pet care game. Built new mini-games and features.• FishVille - (AS3, Flash, PHP) Aquarium management game. Optimizations and new features.• Roller Coaster Kingdom - (AS3, Flash, PHP) Theme park management game. Built new features, optimizations, and executed the gameplay pivot.• YoVille - (AS3, Flash, Java, SmartFoxServer) MMO game. Built interactive items, rooms, mini-games, and social features.
  • Trion Worlds, Inc.
    Web And Game Ui Engineer
    Trion Worlds, Inc. Oct 2007 - Apr 2009
    Redwood City, Us
    Joined as a web application engineer, building the game website and portal using HTML, CSS, and Javascript, later switching to Flex and AS3. Worked in Java and Spring in the backend.Later transitioned to the game team as their primary UI engineer when they switched their UI middleware to Scaleform GFx (Flash/AS2).
  • Singapore Civil Defence Force
    Company Sergeant Major, Tech Department
    Singapore Civil Defence Force 2005 - 2007
    Singapore, Sg
    National Service obligation.Maintained the organization's intranet, data backup systems, and developed applications for SCDF's nationwide security operations and public outreach programs.Developed the first company site for COSEM, a safety service and equipment company run by ex-SCDF employees.Appointed Company Sergeant Major and conferred the Service Excellence Award in 2006 for exemplary leadership and performance.
  • Dupont
    Web Development Intern
    Dupont Sep 1999 - Aug 2004
    Wilmington, De, Us
    Interned and worked part-time with DuPont's HR and IT division while attending university. Achieved significant maintenance savings by integrating HR's Intranet portal with DuPont's custom CMS. Redesigned and launched DuPont's careers website, integrating it seamlessly with RecruitSoft (now Taleo). Provided support for interactive UI upgrades and content maintenance.
  • Carnegie Mellon University
    Course Assistant
    Carnegie Mellon University Jan 2002 - May 2004
    Pittsburgh, Pa, Us
    Taught classes, held help sessions, and assisted professor with managing course assignments.
  • Carnegie Mellon University
    3D Concept Artist
    Carnegie Mellon University Aug 2002 - Dec 2002
    Pittsburgh, Pa, Us
    Created 3D simulations of hypothetical space exploration missions and deployment protocols for CMU's Robotics Department's Planetary Circumnavigation Project.
  • Simutronics
    Art Contractor
    Simutronics May 2002 - May 2003
    Illustrated characters for the Gemstone III bestiary. Created environmental 3D models for the MMORPG Hero's Journey.

Jay Lim Skills

Android Development Unity Ios Development Game Development Game Design Web Development Java C# Objective C Actionscript Javascript Php Html 5 Flash Illustrator Jquery

Jay Lim Education Details

  • Carnegie Mellon University
    Carnegie Mellon University
    Human-Computer Interaction

Frequently Asked Questions about Jay Lim

What company does Jay Lim work for?

Jay Lim works for Adobe

What is Jay Lim's role at the current company?

Jay Lim's current role is Engineering @ Adobe.

What is Jay Lim's email address?

Jay Lim's email address is jl****@****nga.com

What is Jay Lim's direct phone number?

Jay Lim's direct phone number is +130241*****

What schools did Jay Lim attend?

Jay Lim attended Carnegie Mellon University.

What are some of Jay Lim's interests?

Jay Lim has interest in Hat Collecting, Aviation, Classical History, Game Development, Sewing, Film Making, Culinary Arts, Soft Toy Design.

What skills is Jay Lim known for?

Jay Lim has skills like Android Development, Unity, Ios Development, Game Development, Game Design, Web Development, Java, C#, Objective C, Actionscript, Javascript, Php.

Who are Jay Lim's colleagues?

Jay Lim's colleagues are Donnie Lambert, Brendan Downes, Aswathy S, Eko Sugeng, I Gede Andhika Wiratama, Nguyễn Thị Ngọc Trâm, Uriel Rivas.

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