Johncarlos Demoss
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Johncarlos Demoss Email & Phone Number

Game Designer, Project Manager, Player Advocate at Experis Technology Inc.
Location: Seattle, Washington, United States 10 work roles 1 school
6 phones found area 805, 714, and 510 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 6 phones

Direct phone (805) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Game Designer, Project Manager, Player Advocate
Location
Seattle, Washington, United States
Company size

Who is Johncarlos Demoss? Overview

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Quick answer

Johncarlos Demoss is listed as Game Designer, Project Manager, Player Advocate at Experis Technology Inc., a with 103 employees, based in Seattle, Washington, United States. AeroLeads shows phone signal with area code 805, 714, 510 and a matched LinkedIn profile for Johncarlos Demoss.

Johncarlos Demoss previously worked as Team Lead - GMX Data Analysis at Experis Technology Inc. and Creative Director at Fly By Night Games. Johncarlos Demoss holds Bs, Gad from Art Institute Of California - Los Angeles.

Company email context

Email format at Experis Technology Inc.

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Experis Technology Inc.

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Profile bio

About Johncarlos Demoss

Player AdvocatePlayer/Community Engagement SpecialistARM StrategistSystems DesignLevel DesignUGC DesignLive Ops Support/Content CreationDesign Pipeline StreamliningUser Experience Design

Listed skills include Game Development, Game Design, System Design, Level Design, and 21 others.

Current workplace

Johncarlos Demoss's current company

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Experis Technology Inc.
Experis Technology Inc.
Game Designer, Project Manager, Player Advocate
potomac, maryland, united states
Website
Employees
103
AeroLeads page
10 roles

Johncarlos Demoss work experience

A career timeline built from the work history available for this profile.

Team Lead - Gmx Data Analysis

Current

Redmond, Washington, United States

• Supervising a team of eight data analysts on high-profile hardware development project• Evaluating employee skills and knowledge regularly, providing hands-on training and working with team members to improve performance.• Assigning daily team tasks and monitoring activity toward completion to maintain trajectory of KPIs

Nov 2019 - Present

Creative Director

Current
Fly By Night Games

Everything and anything that needs doing, I doGame/Level Design in Unity 5 and Unreal 4Prototyping AR/VR experiencesProduction oriented taskingArt/Animation support

May 2015 - Present

Community Support Player Advocate

Redmond, Washington

The bridge between Players and DevelopersThe "Voice of the Player" in Production meetings

Dec 2018 - May 2019

Game Designer - Player Engagement

Redmond, Wa

Forza Motorsport 7 Player Engagement -*Community/Featured Rivals*Multiplayer Hoppers*#ForzathonForza Horizon 3 Player Engagement -* Monthly Rivals* #Forzathon* Community Bucket List ChallengesForza Franchise Engagement -* DAU/MAU strategies* Title sustainment* Sponsored content creation* Cross franchise alignment

Aug 2016 - Mar 2018

Game Designer

Bellevue, Washington

SniperX with Jason StathamDinoHunterDeer Hunter 2014Content Lead ( Sniper X)Level Design (DinoHunter and Sniper X)Systems Design (Sniper X)Weapon Design (DinoHunter)

Aug 2014 - May 2015

Game Designer - Movement

Kirkland, Washington

Middle-Earth: Shadow of MordorI was one of the dedicated few making movement in SoM awesomeLevel/World DesignQuest Design supportDesign Generalist

Nov 2013 - Jul 2014

Product/Game Designer

Good Science - Microsoft Game Studios

Redmond, Wa

Star Wars Kinect - Speeder Bike DesignBuild-a-BuddyKinect FunLabsKinect Adventures!PrototypingGame Design, UX Design, UGC designLevel Design - Implementation and Scripting

Nov 2009 - Nov 2011

Faculty; Part-Time

Instructor: Game Design and GameplayMentoring Junior DevelopersGame Design Fundamentals and Best Practices instruction

Jul 2008 - Apr 2009

Game Designer

Ratatouille the Video Game X360/PS3Wall-E X360/PS3/WiiUP X360/PS3/WiiSpongbob Squarepants: Truth or Square X360/PS3/WiiPrototypes and suchGame/Level/Multiplayer DesignArt/Animation Support

Dec 2006 - Mar 2009
Team & coworkers

Colleagues at Experis Technology Inc.

Other employees you can reach at experistg.com. View company contacts for 103 employees →

1 education record

Johncarlos Demoss education

  • Art Institute Of California - Los Angeles
    Art Institute Of California - Los Angeles
    Gad
FAQ

Frequently asked questions about Johncarlos Demoss

Quick answers generated from the profile data available on this page.

What company does Johncarlos Demoss work for?

Johncarlos Demoss works for Experis Technology Inc..

What is Johncarlos Demoss's role at Experis Technology Inc.?

Johncarlos Demoss is listed as Game Designer, Project Manager, Player Advocate at Experis Technology Inc..

What is Johncarlos Demoss's phone number?

AeroLeads has found 6 phone signal(s) with area code 805, 714, 510 for Johncarlos Demoss at Experis Technology Inc..

Where is Johncarlos Demoss based?

Johncarlos Demoss is based in Seattle, Washington, United States while working with Experis Technology Inc..

What companies has Johncarlos Demoss worked for?

Johncarlos Demoss has worked for Experis Technology Inc., Fly By Night Games, Turn 10 Studios, Glu Mobile, and Monolith Productions (Wb Games).

Who are Johncarlos Demoss's colleagues at Experis Technology Inc.?

Johncarlos Demoss's colleagues at Experis Technology Inc. include Denise D'Amico, James Bybee, Gary Moyerson, Anamika Negi, and Diane Wolfram.

How can I contact Johncarlos Demoss?

You can use AeroLeads to view verified contact signals for Johncarlos Demoss at Experis Technology Inc., including work email, phone, and LinkedIn data when available.

What schools did Johncarlos Demoss attend?

Johncarlos Demoss holds Bs, Gad from Art Institute Of California - Los Angeles.

What skills is Johncarlos Demoss known for?

Johncarlos Demoss is listed with skills including Game Development, Game Design, System Design, Level Design, User Experience Design, Scripting, Video Games, and Unreal Engine 3.

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