A seasoned full-stack software engineer specializing in front-end development, bringing over a decade of experience in crafting innovative solutions for diverse challenges. My career highlights include roles at Wikimedia Foundation, Monumental Sports & Entertainment, and as Director of Interstitial Content & Pre-Show at Games Done Quick. My expertise spans from solo developer projects using Angular (5+ years) and React (2+ years), to leading teams of 20+ people. As an entrepreneur, I also oversee a thriving online venture, Possibly Bad Entertainment, leveraging my skills in software engineering and broadcast production to engage and entertain a wide audience.
Possibly Bad Entertainment
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OwnerPossibly Bad Entertainment Feb 2017 - PresentVirginia, United States
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Graphics Data EngineerSilver Spoon Aug 2024 - Nov 2024New York, New York, United StatesDeveloped operational controls, dashboards, and data connections for Augmented Reality 3D graphics used by CBS News during their broadcast coverage of the 2024 U.S. presidential election.* Implemented design for touchscreen tabletop interface to operate & animate 3D AR map of U.S. states* Created and maintained web app controls for 3D AR graphics used by Paramount broadcast operators* Performed data and systems monitoring on-site during broadcasts using self-built dashboard* Tools used: TypeScript, JavaScript, React, NodeJS, Express, MongoDB, Docker, HTML, CSS -
Director Of Interstitial Content & Pre-ShowGames Done Quick Apr 2017 - Nov 2024Virginia, United StatesGames Done Quick hosts semiannual week-long video game charity telethons benefitting Doctors Without Borders and Prevent Cancer Foundation, raising over $50 million so far in just over a decade.* Supported interstitial content by developing custom games, tools, and broadcast graphics to achieve the team's vision, including a React-powered Jeopardy! game for 2024's live broadcasted, week-long event* As Director: Led team of 20+ people responsible for all in-house interstitial content at Games Done Quick charity fundraising events, including on-screen talent and production teams* Collaborated with other departments to ensure all stakeholders were informed of our projects, their timelines, and their statuses* Coordinated and communicated with varying teams to creatively solve unique challenges that ranged from technical to operational* Facilitated talent for various projects under the company's Media Production branch, producing high-quality content for non-profits, charities, and other organizations* As On-Screen Talent: Interviewed charity partners, special guests, and event participants and produced entertaining segments for millions of unique online viewers -
Software Engineer, BroadcastMonumental Sports & Entertainment Dec 2023 - Sep 2024Washington, District Of Columbia, United StatesProduced multiple live broadcasts per week, developed graphics package to enhance dynamic nature of broadcasts, and designed tooling and onboarding flow for professional Streaming Pods at District E esports bar.* Developed custom dashboard and graphics package to facilitate ease of production and enhance end product for online viewers* Designed entire user experience for guests utilizing the Streaming Pods at District E, an esports-themed bar, restaurant, and gaming facility in Washington, D.C.* Drove production of live broadcasts for NBA 2K League esports team Wizards District Gaming* Tools used: TypeScript, JavaScript, React, NodeCG, NodeJS, HTML, CSS -
Frontend Software EngineerWikimedia Foundation Sep 2014 - Feb 2017Virginia, United StatesI worked on two different teams: Wikipedia Zero and Reading Web. While on the Reading Web team, I worked primarily on the mobile web experience, making changes that affected millions of daily users. Involved in general bug fixes, but also in a rework of the mobile web frontend stack to use React/Redux. While on the Wikipedia Zero team--a global outreach program focused on getting users in underserved countries access to Wikipedia for free optimized for minimum payload and lazy-loaded content--I worked on internal tools for the management of Wikipedia Zero telecom partners. -
Web DeveloperFnatic Apr 2014 - Sep 2014Virginia, United StatesWorked on internal management tools for the company's Shopify-based platform. I left this position after several months due to poor communication from my primary contact at the company in order to take a full-time position with Wikimedia. -
Cs InternArdent Management Consulting May 2012 - Dec 2013
Jeff Hobson Education Details
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Computer Science
Frequently Asked Questions about Jeff Hobson
What company does Jeff Hobson work for?
Jeff Hobson works for Possibly Bad Entertainment
What is Jeff Hobson's role at the current company?
Jeff Hobson's current role is Full-stack (Frontend focus) Software Developer.
What schools did Jeff Hobson attend?
Jeff Hobson attended Virginia Tech, Thomas Jefferson High School For Science And Technology.
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