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Passionate about exceptional user experiences, I strive to drive innovation and create impactful products. I am an accomplished Director of User Experience and User Interface Design with a track record of leading cross-disciplinary teams and driving innovation. At Nuance, I managed the development of the Nuance Mix platform and directed interface development for the Automotive innovation showcase. As the Director of UI/UX at Liaison International, I lead a team of designers and engineers to build their next generation, college admissions software. At Verivo Software, I led an internal team to deliver an enterprise grade platforms for mobile application development.Thinks that drive me: • Finding front-end solutions that overcome technical limitations and meet the end users’ needs.• Building strong design teams that span different disciplines.• Bridging the gaps across design, development, and business requirements.• Working as an interaction design thought-leader & passionate user-evangelist
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Co-FounderMod Innovations LlcArlington, Ma, Us -
Principal Product Design Manager ( Director) - Health & Life Sciences Ai PlatformMicrosoft Aug 2023 - PresentBurlington, Massachusetts, United States -
Director, User Experience And User Interface DesignMicrosoft Aug 2022 - PresentBurlington, Massachusetts, United StatesNuance was acquired by Microsoft, which closed in March 2022 -
Co-FounderMod Innovations Llc Jun 2023 - PresentBoston, Massachusetts, United StatesTogether with Trapper Markalz, I co-founded Mod Innovations LLC, a venture aimed at introducing innovative products to the market. Our flagship product, Modi Boxi, offers 3D printable gaming storage solutions, alongside other projects available through Kickstarter and STL digital download marketplaces. Our Kickstarter campaign, which ran from February 6 to March 7, 2024, was a resounding success. With the support of over 6,800 backers, we surpassed our funding goal, raising over $410,000. Notably, Modi Boxi set a record as the largest 3D printing digital STL campaign ever, based on the number of backers at the time.https://www.kickstarter.com/projects/modiboxi/modi-boxi-3d-printable-storage-solution-for-tabletop-gamers -
Director, User Experience And User Interface DesignNuance Communications Aug 2015 - Aug 2023Burlington, Massachusetts.Led a cross-disciplined team to drive usability across the entire Mobility division. Brought world-class products and tools to our customers by driving a team to excel in all aspects of UX including UX research, UX design, wireframing, prototyping, visual UI design, voice UI design, and front-end development. Managed the build-out of the Nuance Mix platform, or "Mix" for short. Mix is a tool for developers and UX voice designers for building end-to-end voice interactions that use natural language understanding (NLU) and Dialog design. Mix was used across all divisions within the company for internal and customer voice design. It was instrumental in landing new clients in automotive, gaming, healthcare, home IoT, and ISPs. Directed a team for the interface of the Automotive Innovation showcase.. This UI demonstrated Nuance's vision and expertise in multimodality systems and the power of voice in the car experience. Included were voice interface, eye tracking integrated with voice control, voice control across 20 domains, and touchscreen interactions. • Led a cross disciplined team to produce a full user experience for internal and external products.• Led a team to create world class speech interface system.• Designed and built multimodality interfaces for industries such as automotive, gaming, healthcare, home IoT.• Worked closely with our extensive client list in diverse industries.• Worked with the Nuance emerging solutions group to build demos to show how Nuance Mix platform can speech-enable any user interface. • Design and maintained the Nuance Mix UI and brand. -
Director Of Ui/UxLiaison International Dec 2013 - Aug 2015WatertownIn this role, I have successfully built a team that has worked on the creation and/or improvement of six key products. These products include Application Portal, My Psych Track, Application Gateway, Management Portal, Config Portal, and Evaluation Portal. I worked closely with the development teams to implement better workflows and user experience while, at the same time, educating them on why and how a well-designed product is better.Main Responsibilities•Led and managed an internal UI/UX team.•Worked with engineering teams to refine the user interface capabilities of the application design tool.•Work with and manage outside development and design team on larger projects.•Direct and maintain all UI and UX across the numerous products at Liaison. -
FounderSide Project: Making Ios Apps Under The Name Light Paint Pro 2010 - Dec 2013Greater Boston AreaTo gain a better understanding of the mobile app life cycle, began developing and marketing a line of iPhone and iPad apps. With over nine apps selling in the iTunes App Store, this small project has evolved into an ongoing exercise in mobile development.Apps in iTunes App StoreEncrypt A Pic, HelloPhoto, Steampunk PhotoTada, ION Audio’s iPics2Go, Text Paint Pro, Photo Paint Pro, Photo Soft Box Pro HD, Photo Soft Box Pro Remote, Photo Soft Box Textures HD, Photo Soft Box Symbols HD.Noteworthy Achievements•Top 10 app in every country; HelloPhoto, Steampunk PhotoTada, and all Photo Soft Box apps•One of Macworld’s “Seven valuable iPad apps for photographers”, HelloPhoto•iTunes Staff Favorites, HelloPhoto
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Director Of Interactive/UxVerivo Software Jul 2010 - Oct 2013Greater Boston AreaBuilt an internal team who works with marketing, engineering, and professional services departments to design and deliver high-quality visual content for mobile applications that run on iPhone, Android, and BlackBerry.Worked directly and indirectly with Verivo’s largest clients on their mobile initiatives. These clients include CSX, Deloitte, Allstate, Ameriprise, Thomson Reuters, and Nationwide. Main Responsibilities•Led and managed an internal UI/UX team.•Designed clients’ UI and UX mobile applications.•Worked with engineering teams to refine the user interface capabilities of the application design tool.•Produced marketing materials, general use graphics, and web graphics.•Conceived and produced marketing videos, demos, and more.•Designed and delivered high-quality visual content for mobile applications.
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Interactive Design Technology LeadCengage Learning Mar 2006 - Jul 2010Managed a team of resources responsible for the design, development, and implementation of interactive content, including rich internet applications (RIAs), video and audio players, and interactive learning tools. The group primarily worked within a Flash, Flex, PHP and .NET environment. This also included the creation of templates and guidelines for interactive design, user interface design, wire frames, and integrating methodologies for workflow and processes for all the above.Main Responsibilities•For all interactive design technology tasks, acted as the main contact/interface point with other management and departmental project owners. Developed and maintained code-based foundations for RIAs, interactive CD-ROMs, Flash games, and demos.•Architected, modified, developed, and delivered application features and technical designs.•Worked with the Director of Software Project Management on required internal documentation including functional specifications and change requests.•Continuously developed standards and processes to address changing environment and seek new methods, procedures, and tools to maximize efficient use of company resources in project activities.-------------------------------------------------------------------------------------------------Sr. Flash Developer (2006 – 2008), Cengage Learning, Boston, MA------------------------------------------------------------------------------------------------- •Assisted in developing ideas on interactive learning and new technologies. •Developed and maintained code-based foundations for interactive CD-ROMs, Flash games, and demos. •Built interactive Flash applications such as product demos, instructional tutorials, and web-deliverable animated games. •Built and maintained online and offline video players such as Guided Tour and Cengage Touch Video. •Developed product strategy including creative platform, storyboards, creative concept, and production specs. -
Sr. Design TechnologistAffinnova Jan 2002 - Oct 2005•Lead designer for market research on client engagements. Clients included: Pepsi, Campbell Soup, General Mills, ConAgra Foods, Proctor & Gamble, and Quaker Oats.•Lead designer and programmer of Featurization Tools. Featurization Tools are a suite of centralized Flash-based tools that simplify and accelerate the Affinnova design process by automating repetitive tasks and reducing the chance of human error by pulling data from the same source. The Featurization Tools create a matrix of genes and alleles; format the matrix; tag the matrix to indicate allele classes, constraints and special notes; generate basic ActionScripts that otherwise would have to be custom-written for each resulting critter; generate an XML manifest that can be uploaded into the EPM database; and display color-coded heat map data for reports.•Developed dynamic Flash files for database-driven online testing.•Marketing and sales support for corporate website, booth graphics and video, corporate branding, Flash-animated demos, and PowerPoint graphics. -
Art Director Of Marketing And Product DevelopmentMusicteller Jun 2000 - Jun 2001•Developed a product brand with in-house marketing team for MusicTeller, an ATM-like device for digital downloadable music.•Designed trade show media which included press kits, booth signage, and video.•Worked on marketing strategies for the MusicTeller and website to help generate advertising revenue.•Art directed musicteller.com website.•Project managed user interface development for the MusicTeller.•Helped ensure the design consistency among the MusicTeller fixture, user interface, website, and marketing.
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Graphic DesignerThingworld Sep 1999 - Jun 2000 Development and creation of online and offline multimedia experiences for Comedy Central, Ty Beanie Babies, Jim Henson Productions, and Staples.com. Designed, architected and produced satellite Web destinations utilizing multimedia animation, particularily Flash, for Comedy Central, Ty Beanie babies, Jim Henson Productions, and Staples.com and produced print collateral.
Jeff Paradiso Skills
Jeff Paradiso Education Details
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Florida School Of The ArtsGraphic Design
Frequently Asked Questions about Jeff Paradiso
What company does Jeff Paradiso work for?
Jeff Paradiso works for Mod Innovations Llc
What is Jeff Paradiso's role at the current company?
Jeff Paradiso's current role is Co-Founder.
What is Jeff Paradiso's email address?
Jeff Paradiso's email address is je****@****age.com
What is Jeff Paradiso's direct phone number?
Jeff Paradiso's direct phone number is +178135*****
What schools did Jeff Paradiso attend?
Jeff Paradiso attended Florida School Of The Arts.
What skills is Jeff Paradiso known for?
Jeff Paradiso has skills like User Experience, User Interface Design, Mobile Applications, Interaction Design, Actionscript, User Interface, Flash, Graphic Design, Software Development, Web Development, Mobile Devices, Information Architecture.
Who are Jeff Paradiso's colleagues?
Jeff Paradiso's colleagues are Raj Bhupati, Jessica Sierra, Anju Koshy, Aryan Raj, Luiz Alan, Camila Ballardo, Alexis(Ming) Chen.
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