Jeffrey Werner Email & Phone Number
@villa.edu
2 phones found area 845
LinkedIn matched
Who is Jeffrey Werner? Overview
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Jeffrey Werner is listed as Assistant Professor of Game Design and Development at Villa Maria College, based in Buffalo, New York, United States. AeroLeads shows a work email signal at villa.edu, phone signal with area code 845, and a matched LinkedIn profile for Jeffrey Werner.
Jeffrey Werner previously worked as Department Chair of Digital Media Arts at Villa Maria College and Instructor of Animation at Villa Maria College. Jeffrey Werner holds Master'S Of Science, Interactive Entertainment from Fiea.
Email format at Villa Maria College
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AeroLeads found 1 current-domain work email signal for Jeffrey Werner. Compare company email patterns before reaching out.
About Jeffrey Werner
I am an enthusiastic educator and my goal is to improve the games industry through creating the next generation of employees. I teach them that they do not have to go along with bad corporate culture just to keep their job, that they can make games at smaller companies or start their own. I do this by increasing our standards in education. My time as an instructor as well as an administrator has helped me understand not only the player and why they play better, but how to get the students to analyze and discuss how they play and why the play. Specialties: •
Listed skills include Game Design, Video Games, Maya, Game Development, and 17 others.
Jeffrey Werner's current company
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Jeffrey Werner work experience
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Assistant Professor Of Game Design And Development
Current
Department Chair Of Digital Media Arts
Current
Instructor Of Animation
As an Instructor my responsibilities are writing lectures and assignments, giving lectures and helping students, and grading assignments. I teach classes in the areas of 3D Modeling / Texturing, 3D RIgging / Animation, and Motion Graphics / Compositing.
Game Designer / Lead Artist / Founder
As a game designer, I am responsible for leading game design meetings and writing extensive game design documents. I also oversee world building and level design, as well as create missions scenarios and implement them in the game. As the Lead Artist, I am responsible for creating and implementing all art and animations into the game as well as creating.
Substitute Instructor
I was brought in to teach the remainder of the History and Culture of Games class. I presented power point presentations, gave lectures, and guided the class in discussions of the material in order to prepare the students for exams and papers. I also was in charge of administering and grading the exams and papers for the class.
Department Chair Of Game Design And Digital Media Art
I am in charge of writing the course schedules for both the students and faculty, manage and oversee the faculty of the department, and handle any student issues that arise. I am also in charge of helping students find internship and placement opportunity as well as help them into higher education, whichever they prefer.
Adjunct Senior Instructor Of Game Design And Digital Media Art
The same as when I was a normal Instructor, I am responsible for writing lesson plans, giving lectures, and overseeing the learning processes of students in the areas of Game Design and Digital Media. Only now I am given more classes, more students, and a higher level of responsibility with in the overall department.
Adjunct Instructor Of Game Design And Digital Media Art
I am responsible for writing lesson plans, giving lectures, and overseeing the learning processes of students in the areas of Game Design and Digital Media. Our classes are eight weeks long so I constantly need to stay on top of my grades, planing lectures, and department paper work.
Freelance Animator
I was hired to create an animation that would describe their new oil refining process to be used on their website and during PowerPoint presentations to visually show their unique chemical process. I worked heavily with the CEO to make sure the process represented was accurate and I worked closely with their Chief Technology Officer to make sure that all.
Freelance Character Animator
I was hired as a freelance animator to do all the character animations in their up coming game "Monster Hospital: HIPPAA Compliance." I also meet with their lead artist to discuss the animation system and the directions the animation's art style could take.
Lead 3-D Artist / Game Designer/ Producer / Ceo
Did all of the 3D art as well as implemented them in the game world. Wrote all the schedules and managed all the other members of the team to make sure deadlines were met. Lead the game design meetings and was responsible for maintaining the vision and direction the game took. After the fist couple of months the company decided to make me CEO sense I was.
Assistant Motion Capture Engineer
I was responsible for setting up and running the Vicon Motion Capture equipment for professional MoCap shoots. I also helped direct the shoots if needed to ensure a good capture. Some of the companies I worked with are Ignition and N-Space. I left because I graduated.
Game Play Designer/ Environment Manager
I gave the original pitch and was part of the design team for Zephyr: Tides of War (www.fiea.ucf.edu/~cohort4games/zephyr). I was in charge of writing game play design documents and was put in charge of the environment design. Wrote the schedules and managed the environment team.
Heritage Museum Clerk
I was in charge of maintaining and organizing the museum. These duty's included; helping people look up old records, scan and file new records, and preserve artifacts related to the church. I was also in charge of giving tours of the museum and the church grounds.
Computer Art Lab Assistant
I monitored the computer art lab to help fellow students with the hardware and software required for our computer art classes. I was required to understand and be able to teach all aspects of the software used. The software I was proficient in was Alias Maya, Adobe Photoshop, Adobe Premier, Adobe Aftereffects, and Coral Draw.
Jeffrey Werner education
Master'S Of Science, Interactive Entertainment
Bachelor'S Of Science, Computer Art
Education record
Bachelor Of Science - Bs, Computer Art
Frequently asked questions about Jeffrey Werner
Quick answers generated from the profile data available on this page.
What company does Jeffrey Werner work for?
Jeffrey Werner works for Villa Maria College.
What is Jeffrey Werner's role at Villa Maria College?
Jeffrey Werner is listed as Assistant Professor of Game Design and Development at Villa Maria College.
What is Jeffrey Werner's email address?
AeroLeads has found 1 work email signal at @villa.edu for Jeffrey Werner at Villa Maria College.
What is Jeffrey Werner's phone number?
AeroLeads has found 2 phone signal(s) with area code 845 for Jeffrey Werner at Villa Maria College.
Where is Jeffrey Werner based?
Jeffrey Werner is based in Buffalo, New York, United States while working with Villa Maria College.
What companies has Jeffrey Werner worked for?
Jeffrey Werner has worked for Villa Maria College, E-Regular Games Llc, Rensselaer Polytechnic Institute, Mildred Elley, and Auterra, Inc..
How can I contact Jeffrey Werner?
You can use AeroLeads to view verified contact signals for Jeffrey Werner at Villa Maria College, including work email, phone, and LinkedIn data when available.
What schools did Jeffrey Werner attend?
Jeffrey Werner holds Master'S Of Science, Interactive Entertainment from Fiea.
What skills is Jeffrey Werner known for?
Jeffrey Werner is listed with skills including Game Design, Video Games, Maya, Game Development, Character Rigging, Gameplay, Art, and Premiere.
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