Jeff Hendricks, M. Ed.

Jeff Hendricks, M. Ed. Email and Phone Number

Freelance Casual Game Designer and Writer @ Suricate Software/JoinDots GmbH/Quester Entertainment
Ravensdale, WA, US
Jeff Hendricks, M. Ed.'s Location
Ravensdale, Washington, United States, United States
Jeff Hendricks, M. Ed.'s Contact Details

Jeff Hendricks, M. Ed. personal email

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Jeff Hendricks, M. Ed. phone numbers

About Jeff Hendricks, M. Ed.

Whether it's imagining a young man's coming of age in a far-flung barbaric world, envisioning life in a post-apocalyptic future, or pondering the trials and tribulations of growing up as a kid in today's society, I have been putting my thoughts to word form for nearly 50 years. You'd think by now I'd know all there is to know about the creative process, but that is nowhere near the case. That's what makes each new writing project, be it a children's book, the story plot and script for a video adventure game, the design of a math or language arts learning game, or the words and music to a song, such a satisfying experience. I discover something new about the process each time, and in turn, I learn something new about myself.WEBSITE: jeff-hendricks.comCAREER HIGHLIGHTS & ACCOMPLISHMENTS* Writer for top 10 casual game titles Jewel Match Royale and Jewel Match Royale 2: Rise of the King (2016-2018), Emily Archer and the Curse of Tutankhamun and Murder on the Titanic (released for Nintendo DS/PC in 2011-2012) and 1912 Titanic Mystery, and Mysterious Case of Dr. Jekyll and Mr. Hyde ( Top 10 best-sellers on numerous game sites in 2009/2010).* 2nd Party Producer and/or co-producer for casual game titles National Geographic's Plan It Green (2012 - Present), Treasures of the Deep, Jewelix, The Game of LIFE, and SKIP-BO: Castaway Caper.* Versatile instructional designer of Everyday Math Games, LEAD21 and CINCH Mathematics and CINCH Science educational media products for McGraw-Hill Education, and Algebra I, Algebra II and Geometry Math Tutorials for Apex Learning.* Product Development Director at C.H.E.F., supervising production of award-winning titles such as FUEL, CHILL, YOUTH MATTERS, and HERE’S LOOKING AT YOU..* Designer and Producer of Edmark’s CODIE award-winning special needs title, Edmark Reading Program, Levels 1 and 2 and educational design consultant/writer for other successful Edmark products.* Published author of 13 children’s books

Jeff Hendricks, M. Ed.'s Current Company Details
Suricate Software/JoinDots GmbH/Quester Entertainment

Suricate Software/Joindots Gmbh/Quester Entertainment

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Freelance Casual Game Designer and Writer
Ravensdale, WA, US
Website:
edmentum.com
Employees:
992
Jeff Hendricks, M. Ed. Work Experience Details
  • Suricate Software/Joindots Gmbh/Quester Entertainment
    Freelance Casual Game Designer And Writer
    Suricate Software/Joindots Gmbh/Quester Entertainment
    Ravensdale, Wa, Us
  • Edmentum
    Lead Content Designer
    Edmentum Mar 2023 - Present
  • Edmentum
    Senior Content Designer
    Edmentum Mar 2022 - Apr 2023
  • Suricate Software/Joindots Gmbh/Quester Entertainment
    Freelance Casual Game Designer/Writer
    Suricate Software/Joindots Gmbh/Quester Entertainment Sep 2008 - Present
    Game Designer/Writer for the following casual game titles:2018: Jewel Match Royale 2: Rise of the King2017: MatchVentures2016: Jewel Match Royale2015: Sorority Sister Sleuths (Visual Novel)2012: Inspector Magnusson: Murder on the Titanic2011: Emily Archer and the Curse of King Tutankhamun2010: The Mysterious Case of Dr. Jekyll and Mr. Hyde2009: 1912 Titanic Mystery
  • Trillium Publishing/Rosetta Stone
    Freelance Writer
    Trillium Publishing/Rosetta Stone 2005 - Present
    Authored the following children's books:2015: TotalE storybook pack (20 stories for Middle School)2014: TotalE storybook pack (10 stories for Grades K-6)2012: How Do You Have Fun at the White House?2011: To Sea - A Voyage of Discovery2011: Let There Be Rock!2009: Drug Facts: Ecstasy2009: Westward By Wagon Train - Families United2009: Where Do I Fit In?2008: The American Civil War - Countdown to Civil War2007: Space Flight Firsts: Diversity in… Show more Authored the following children's books:2015: TotalE storybook pack (20 stories for Middle School)2014: TotalE storybook pack (10 stories for Grades K-6)2012: How Do You Have Fun at the White House?2011: To Sea - A Voyage of Discovery2011: Let There Be Rock!2009: Drug Facts: Ecstasy2009: Westward By Wagon Train - Families United2009: Where Do I Fit In?2008: The American Civil War - Countdown to Civil War2007: Space Flight Firsts: Diversity in America's Astronaut Corps2006: Time For Carter To Barter2006: What Do Scientists Do? Show less
  • Voltage Entertainment Usa
    Producer
    Voltage Entertainment Usa Jan 2021 - Jun 2021
    San Francisco Bay Area
    Coordinated production and release of visual novels: Starship Promise – Zhora, Season 10 and Starship Promise – Jessa, Seasons 4, 5, and 6. Plotted seasons, collaborated with writer to direct scripting, edited scripts, created art specs, performed final checks and edits to visual novels, conducted weekly data sales analysis to inform upcoming seasons.
  • Committee For Children
    Senior Instructional Designer
    Committee For Children 2018 - Oct 2020
    Greater Seattle Area
    The senior instructional designer collaborates with educational designers, product managers, research scientists, and other subject matter experts to design and develop e-learning experiences for the K–12 education market.Job responsibilities include:- Develop e-learning activities, games, and assessments to support learning objectives, and optimize user engagement while maintaining the instructional integrity, educational effectiveness, and quality of the curriculum that the… Show more The senior instructional designer collaborates with educational designers, product managers, research scientists, and other subject matter experts to design and develop e-learning experiences for the K–12 education market.Job responsibilities include:- Develop e-learning activities, games, and assessments to support learning objectives, and optimize user engagement while maintaining the instructional integrity, educational effectiveness, and quality of the curriculum that the activity accompanies- Develop e-learning activities for a variety of devices and online social contexts- Provide strategic thinking to devise solutions for digital projects- Create detailed user flows, storyboards, wireframes, and other supporting instructional design documentation at each stage of the development- Analyze organizational instructional needs and design products in multiple formats (e.g. instructor-led, self-study, web-based, podcasts, and simulation) that support business goals and improve implementation of the products- Work with subject matter experts and research to identify what students need to learn and develop learning objectives accordingly- Review existing curricula to identify learning objectives, and develop e-learning solutions to meet those objectives Show less
  • Mcgraw-Hill Education - Digital Platform Group
    Instructional Designer
    Mcgraw-Hill Education - Digital Platform Group Feb 2014 - Jul 2018
    Seattle, Wa
    Lead mathematics instructional designer on a new modular math product scheduled for release in the fall of 2018Work with outside content writers to coordinate deliverables Create proof of concept activities for MHE's diverse stable of digital productsAssign topics and advise writers on the creation of interactive lessons and videos for web release across multiple platforms, including tablets and smartphones
  • National Geographic Games
    Producer
    National Geographic Games Jul 2012 - Nov 2014
    Washington, D.C.
    Lead Producer for the city building simulation game, Plan It Green: The Big Switch! developed in collaboration with Wyse Games, General Electric, and the Centers for Science. This social game, aimed for the young teen market, is accessible at www.planitgreenlive.com. Released January 15, 2013, with on going content and functionality updates through November, 2014.Consulting producer for Dino Land, a dinosaur zoo simulation game developed in collaboration with Andover Games, available… Show more Lead Producer for the city building simulation game, Plan It Green: The Big Switch! developed in collaboration with Wyse Games, General Electric, and the Centers for Science. This social game, aimed for the young teen market, is accessible at www.planitgreenlive.com. Released January 15, 2013, with on going content and functionality updates through November, 2014.Consulting producer for Dino Land, a dinosaur zoo simulation game developed in collaboration with Andover Games, available for iPad and iPhone. Released February 14, 2013 Show less
  • Apex Learning
    Math Instructional Designer
    Apex Learning Jan 2012 - Feb 2014
    Seattle, Wa
    Instructional Designer for the Apex's new Mathematics Tutorials product line!Served as a mathematics instructional designer on an innovative modular math product delivered in the Fall of 2013. Worked with outside content writers to coordinate deliverables. Assigned topics and advised writers on the creation of interactive lessons and videos for release on the internet across multiple platforms, including tablets.
  • Mcgraw-Hill: Center For Digital Innovation
    Project Manager
    Mcgraw-Hill: Center For Digital Innovation Sep 2008 - Dec 2011
    Led development teams for a variety of digital educational products, applying Scrum/Agile methodologies. Negotiated outside developer contracts, collaborated on design documents, established project development milestones and timetables, maintained asset delivery schedules, coordinated QA testing, and supervised ebooks, games, activities and video development with multiple outside vendors, both in the United States and in India.* Produced twenty-two educational game titles for… Show more Led development teams for a variety of digital educational products, applying Scrum/Agile methodologies. Negotiated outside developer contracts, collaborated on design documents, established project development milestones and timetables, maintained asset delivery schedules, coordinated QA testing, and supervised ebooks, games, activities and video development with multiple outside vendors, both in the United States and in India.* Produced twenty-two educational game titles for Everyday Mathematics (released in 2009). Games were designed for CD and online delivery, and later adapted for iPad, iPhone and Android platforms.* Project managed development of the LEAD21 digital curriculum (released 2010), including over 150 games and activities, 48 educational videos, 40+ web-based Inquiry Projects, and 200+ ebooks.* Co-designed and directed creation of 137 white board mathematics activities for all-digital curriculum CINCH Learning, working with outside vendor (released 2011)* Coordinated revision of 3000+ Personal Tutor educational math videos, including overseeing rewrites, graphical development, voice-over recording, and delivery to multiple platforms (projected release early 2012). Show less
  • Realnetworks
    Casual Game Producer
    Realnetworks Dec 2007 - Jun 2008
    2nd party producer working with Pronto Games, Abduction Studios and Sarbakan!Worked with outside game studios to develop casual game versions of licensed properties for Hasbro and Mattel, using Scrum/Agile methodologies. Negotiated developer contracts, collaborated on design documents, established project development milestones and timetables, maintained asset delivery schedules, coordinated QA testing, and acted as communications liaison between clients and studios.*… Show more 2nd party producer working with Pronto Games, Abduction Studios and Sarbakan!Worked with outside game studios to develop casual game versions of licensed properties for Hasbro and Mattel, using Scrum/Agile methodologies. Negotiated developer contracts, collaborated on design documents, established project development milestones and timetables, maintained asset delivery schedules, coordinated QA testing, and acted as communications liaison between clients and studios.* Co-produced two casual game titles with outside developers Abduction Studios (Skip-Bo: Castaway Caper, released September, 2008) and Sarbakan (Hasbro's The Game of Life, released April 2009) Show less
  • Oberon-Media Inc.
    3Rd Party Producer/Developer Partnership Manager
    Oberon-Media Inc. Oct 2005 - Oct 2007
    Responsible for European developer relations. Established and maintained relationships with nearly 200 different casual game development companies. Increased the number of European developers from 20 to over 130. Identified games, negotiated contract terms and shepherded approximately 300 titles through the deployment process, using Scrum/Agile methodologies. * Initiated Emerging Developer Program, recruiting and assisting up-and-coming casual game studios… Show more Responsible for European developer relations. Established and maintained relationships with nearly 200 different casual game development companies. Increased the number of European developers from 20 to over 130. Identified games, negotiated contract terms and shepherded approximately 300 titles through the deployment process, using Scrum/Agile methodologies. * Initiated Emerging Developer Program, recruiting and assisting up-and-coming casual game studios with game design and production* Co-produced two casual game titles with Eastern European game studios – Treasures of the Deep (released July 2006) and Jewelix (released April 2008)* Mentored two associate development partnership managers * Represented Oberon-Media at numerous international casual game conferences Show less
  • Chef
    Product Development Director
    Chef Aug 2003 - Sep 2005
    Led the product development department responsible for the creation of multiple health education curricula, including designing lesson plans, magazines, books, posters, audio CDs, board games, and videos.* Directed product managers, writer/editors, curriculum developers, graphic designers, web developers, and researchers* Organized long-term and short-term product development schedules, including establishing and maintaining budgets and milestones* Wrote four short… Show more Led the product development department responsible for the creation of multiple health education curricula, including designing lesson plans, magazines, books, posters, audio CDs, board games, and videos.* Directed product managers, writer/editors, curriculum developers, graphic designers, web developers, and researchers* Organized long-term and short-term product development schedules, including establishing and maintaining budgets and milestones* Wrote four short stories for grades 6-9 Youth Matters: Resolving Conflict teacher’s guide* Co-wrote Because We’re Friends, a storybook for the Here’s Looking at You grades 6-7 curriculum* Helped create video treatments and revised scripts for two videos featured in the Here’s Looking at You curriculum Show less
  • Edmark
    Producer
    Edmark 2000 - 2002
    Planned and managed the development and day to day priorities of many different educational software products. Managed cross-functional product teams and communicated critical game development information to the company. Worked closely with marketing, sales, editorial, operations, and creative partners to guide these projects through their development processes.Produced school, home, and network versions of the Edmark Reading Program, Level 1 and Level 2. These software programs earned… Show more Planned and managed the development and day to day priorities of many different educational software products. Managed cross-functional product teams and communicated critical game development information to the company. Worked closely with marketing, sales, editorial, operations, and creative partners to guide these projects through their development processes.Produced school, home, and network versions of the Edmark Reading Program, Level 1 and Level 2. These software programs earned the prestigious CODIE Award for Best Special Needs Software in 2001Produced CD-ROM versions of Destination Math, a comprehensive Pre-K to High School math curriculumWrote three children’s stories published in the Destination Reading curriculumRepresented and demonstrated Riverdeep/Edmark products at various national trade shows Show less

Jeff Hendricks, M. Ed. Skills

Game Design Video Games Casual Games Game Development Mobile Games Content Development Multimedia Creative Direction Social Games Editing Digital Media Storyboarding User Interface Design Computer Games Video Online Gaming User Experience Publishing Content Management Iphone Gameplay Mobile Applications Unity3d Scripting Mmo Level Design Game Mechanics Monetization Video Production User Interface Content Strategy Xbox 360 Instructional Design Interactive Media Animation Ps3 Mmorpg Flash Actionscript Community Sites Production Agile Project Management

Jeff Hendricks, M. Ed. Education Details

Frequently Asked Questions about Jeff Hendricks, M. Ed.

What company does Jeff Hendricks, M. Ed. work for?

Jeff Hendricks, M. Ed. works for Suricate Software/joindots Gmbh/quester Entertainment

What is Jeff Hendricks, M. Ed.'s role at the current company?

Jeff Hendricks, M. Ed.'s current role is Freelance Casual Game Designer and Writer.

What is Jeff Hendricks, M. Ed.'s email address?

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What is Jeff Hendricks, M. Ed.'s direct phone number?

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What schools did Jeff Hendricks, M. Ed. attend?

Jeff Hendricks, M. Ed. attended University Of Washington, Gfhs.

What skills is Jeff Hendricks, M. Ed. known for?

Jeff Hendricks, M. Ed. has skills like Game Design, Video Games, Casual Games, Game Development, Mobile Games, Content Development, Multimedia, Creative Direction, Social Games, Editing, Digital Media, Storyboarding.

Who are Jeff Hendricks, M. Ed.'s colleagues?

Jeff Hendricks, M. Ed.'s colleagues are Ivan Yurchenko, Joshua Marriage, Catherine K., Joshua Sollie, Ellen Wood, Carol Solli, M.ed., Rick Massel.

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