Software Engineer - Platform
Current- Maintaining asset management systems in animation software using C++ and Qt- Experience working with UX / UI designers to find the best solutions for interface problems- Revamping the search interface of asset management software using Python and Qt- Improved usability and dependability of in-house Perforce wrapper using Python and Git- Automating tasks such as uploading new versions and running tests using Git pipelines- Writing unit tests using Python and C++ and running them via in-house testing framework- Participating in code reviews on Crucible, improving code based on feedback- Animated test shots to test viability of partial conversions of menva to USD files- Participated as a tech lead for Disgraph twice, scheduling and hosting the Pipeline track