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Jesse W. Email & Phone Number

Graduate Program in MSED Educational Technology: Instructional Design.
Location: United States, United States, United States 19 work roles 4 schools
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Graduate Program in MSED Educational Technology: Instructional Design.
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United States, United States, United States

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Jesse W. is listed as Graduate Program in MSED Educational Technology: Instructional Design. based in United States, United States, United States. AeroLeads shows a matched LinkedIn profile for Jesse W..

Jesse W. previously worked as Graduate School (Masters Instructional Design) at Western Oregon University and Unity 3d Developer - Boeing Contractor at Sse, Inc.. Jesse W. holds Masters Of Science, Educational/Instructional Technology from Western Oregon University.

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About Jesse W.

Decades of proven technology leadership within non-profit, private sector, government, and entertainment industries. Leading creative and technical teams to surpass business and client expectations within project and timeline requirements. Utilizes scrum/agile based project management style to harness and promote the talent of team members. Creates and maintains highly detailed documentation of schedules, budgets, and project planning. Experienced with scheduling, vendor relations, procurement of staff, equipment, training development, and processes. Leads and bridges communication between executive, engineering, tech, art, and design teams.Jesse Walter holds a masters of science in Educational Technology, with emphasis on Adult Learning, and he obtained certification in Insteuctional Design, from Western Oregon Universiry. He also graduated from the Art Institutes of San Francisco with a B.S. in Game Art and Design as an Alpha Beta Kappa awarded with National Honors (CGPA 3.7 out of 4.0). He also holds an A.S. in Computer Science and A.A. in Information Technology.Shipped Titles: Over 300 3D Aircraft Sim modular courses for DoD project.Shipped Game Titles:Chucky: Slash and Dash (mobile iOS)Gravi (PC, Mac, Linux, & Ouya console)Werewolf: The Full Moon (Collectible Card Game)Fantasy RPG Soundboard (google app store)Research and development experience in combining gaming technologies with Augmented Reality and Virtual Reality software.He has a visionary leader with a creative passion to collaborate with incredibly talented and fun teams.Whether its developing new technology, video games, board games, or card games, Jesse loves the design process. For Jesse, design is more than generating mechanics; it’s very much about creating ‘dynamics’. Dynamics describes the invocation of feelings or reactions of players/users when experiencing the game mechanics. Art will certainly enhance a game or project, but regardless of how pretty it may look, if it does not produce a “fun factor” when experienced, then it simply just is not worth experiencing.

19 roles · 34 years

Jesse W. work experience

A career timeline built from the work history available for this profile.

Graduate School (Masters Instructional Design)

I was accepted into Western Oregon University's Graduate Program in MSED Educational Technology: Instructional Design.

Jul 2020 - Jun 2023

Unity 3D Developer - Boeing Contractor

Sse, Inc.

Greater St. Louis Area

Interactive 3d CBT (computer based designing instructional 3d training development.) Working in tandem with SMEs (Subject Matter Experts) to create precise interactive lessons.Level design / world building /Lesson building 3D Animations and Leveraging Camera Techniques. 3D and 2D asset wrangling. Unity programming (c# scripting) Final products are SCORM.

Mar 2017 - Apr 2019

Indie Developer

Old Dog Games

Stockton, California Area

Development of card games, board games, and apps for games. Game design/development has always been a passion of mine. Werewolf: The Full Moon was recently published as a two player game.

Jan 2015 - Mar 2017

Innovation 3D Design Artist And Unity Developer

San Francisco, California

Innovation 3D Design Artist and Unity Developer (contractor via Latitude 36)Mentored 3D Artist and collaborated with executive leadership and software engineers to further research, development, and design of immersive experiences for clients and partners, where they can interact with Visa subject-matter experts, and explore new products and technologies.

May 2014 - Mar 2015

Product Development Supervisor

Spheric Security Solutions

Los Gatos, CA

Led development team comprised of three programmers, a designer, and an artist, whom were contracted to develop a gamified prototype of Spheric Security's Cyber Security software. Provided leadership, communication and execution on projects in behalf of the executives. Led weekly agile/SCRUM meetings with development team to drive the artistic and.

Nov 2013 - Apr 2014

Rigger And Animator - "Chucky: Slash & Dash"

Slimstown Studios

Redwood City, CA

Produced character rigging [Maya], Character animations [Maya and Unity's Mecanim], Storyboarding and designing special attacks. Export characters animations from Maya and imported into Unity. Created Unity prefabs and packages. Q.A and Game Testing.

Nov 2012 - Nov 2013

Instructor (Summer)- Unreal Engine Game Design And 3D Modeling With Maya

Id Academy - Stanford University

Stanford University

Taught Game Design, Level Design, and high level (Kismet) programming with the Unreal Engine with emphasis on game play and game flow. Taught 3D Modeling, texturing and material creation with Maya. Importing models into the game engine. Taught portfolio creation and ensured students obtained mile stones while making the connections between the real world.

Jun 2013 - Aug 2013

Game Programmer

Hash Bang Games

Developed C# code for Unity. Collaborate with lead game designer, lead programmer, and CEO to debug Unity levels prior to release.Released for PC, Mac, Linux, and Ouya.

Apr 2013 - May 2013

Game Designer - Consultant/Volunteer

Assisting the Development Director in the design of a fun and engaging game which promotes awareness and interest in an effort to protect felid species in natural habitats. Responsibilities include:Concept work for user interface and heads up display designs.Game Design DocumentationGame Play DesignConcept Level DesignImporting 3D assetsRendering 2D assets.

Sep 2012 - Nov 2012

Lead Game Designer - Intern

Ghost Jack Entertainment

http://www.fistfullofmagic.com/

Designed Alpha Game (Fist Full of Magic) which was announced at the 2012 New York Comic Con.Manage and collaborate with the design team. Create Venture Capitalist Document. Create Game Design Document. Design game mechanics, dynamics, systems, features, game content and tune gameplay parameters. Work with the Creative Director, Producer, programmers, and.

Jan 2012 - Nov 2012

Game Design Lead

A.I.C.S.F. Prototype Project

San Francisco Bay Area

Oversee the design team creating a game using the Unity 3D egnine.Manage and inspire design team members to create fun and playable mechanics for a senior level team project.Assist producers by providing communication bridges between programmers and artists.Create project video updates via youtube and social network sites.Problem solve game flow.

Oct 2011 - Mar 2012

Design Lead

A.I.C.S.F. - Senior Project

San Francisco Bay Area

Design and create Game Bible.Work with team members to create a fun and exciting game.Create core game mechanics.Problem solve game flow.Level Design using Unity 3D.Create tutorial.Voice acting for in game non-playing character.Audio manipulations.Provide communication bridges between programmers and artists.

Jul 2011 - Mar 2012

Information Systems Technician

Project management:Assessed and analyzed requirements for multiple project needs including but not limited to:Project BudgetsEquipment ProcurementProjected schedules for project timeline requirements.Created highly detailed documentationCreated and maintained staff training sessions for all impacting software or hardware changesShare Point (CMS)Windows.

Jan 2003 - Jun 2009

Graphic Arts And Printer

U.S. Print

CD Rom manufacturing.Printing machine operator and pre-press graphics departments.

Jan 2001 - Dec 2001

Technology Consultant

Golden Dreams Productions

ConsultantSmall Business NetworkingAccess Database ProgrammingGraphic Artist & Web developmentPublished work:"Gospel and Soul" CD Cover and Insert Art Work: "Straight From The Heart" by Wayne Springfield

Jul 1999 - Dec 2000

Systems And Procedural Analyst

County Of San Joaquin - Human Services Agency

Contracted to perform the following:Managed and helped plan the migration and move from the main Welfare building to a separate facility.Worked with vendors and other technical contractors.Member of the California CalWorks Consortium.Digital Equipment: Micro Vax network support.Database Management.RPG/Ad-Hoc/SQL support.4 GL programming.User.

Mar 1998 - Jun 1999

Software Technical & Procedural Support

Irvine, CA

Open Basic ProgrammingSoftware SupportUnix Platforms

Feb 1997 - Nov 1997

Graphic Arts And Printing

Triptych Cd / Americ Disc

CD Rom manufacturing.Printing machine operator and pre-press graphics departmentsFilm strippingEvaluated, Inspected, and fixed art in both film and digital formats.

Jan 1993 - Dec 1996

Assistant Line Coordinator

Oklahoma City, Ok.

Assisted the production Line (Line A) Coordinator manage the manufacturing team in producing various brands of frozen pizza products. Assisted the packaging department. Assisted night shift production manager with product inventory. Maintained accurate count of shipped product and waste.

1992 - 1993 ~1 yr
4 education records

Jesse W. education

A.S. And A.A., Computer Science And Information Technology, 3.28

Activities and Societies: Graduated with honors.Studied Computer Science, in some cases I actually assisted in teach the Personal Computer.

Mcse Courses, Windows 2000 Mcse Course Work

New Horizons Technical Institute

Studied the MCSE courses

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What is Jesse W.'s role at their current company?

Jesse W. is listed as Graduate Program in MSED Educational Technology: Instructional Design..

Where is Jesse W. based?

Jesse W. is based in United States, United States, United States.

What companies has Jesse W. worked for?

Jesse W. has worked for Western Oregon University, Sse, Inc., Old Dog Games, Visa, and Spheric Security Solutions.

How can I contact Jesse W.?

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What schools did Jesse W. attend?

Jesse W. holds Masters Of Science, Educational/Instructional Technology from Western Oregon University.

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