Jessica (Jessie) Yee Email & Phone Number
Who is Jessica (Jessie) Yee? Overview
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Jessica (Jessie) Yee is listed as Producer at Archetype Entertainment at Archetype Entertainment, a company with 23 employees, based in New York, New York, United States. AeroLeads shows a matched LinkedIn profile for Jessica (Jessie) Yee.
Jessica (Jessie) Yee previously worked as Producer at Archetype Entertainment and Producer at Cold Iron Studios. Jessica (Jessie) Yee holds Bachelor Of Science - Bs, Information Science/Studies, Magna Cum Laude from Cornell University.
Email format at Archetype Entertainment
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About Jessica (Jessie) Yee
As a video game producer and a Cornell University alumna, I am passionate about applying my work and research in Information Science, Film, and Game Design in the intersection of technology and media.
Listed skills include Event Planning, Python, Java, Project Management, and 12 others.
Jessica (Jessie) Yee's current company
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Jessica (Jessie) Yee work experience
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Producer
- Guided the technical gameplay and programming teams through production on an unannounced project
- Grew and maintained external relationships as the main liaison with licensor production and voiceover partners
- Managed the art team (environment, concept, character, and animation) through prototypes and pre-production on an unannounced project, working directly with the art director and lead artist
- Guided two cross-discipline teams of 10-15 developers through adopting Agile methodologies, collaborating with Production and leadership to institute this change studio-wide
- Championed the studio's second annual career panel with Gameheads as part of the Diversity & Belonging team
Associate Producer
- Facilitated content pipeline for campaigns and game modes in Aliens: Fireteam Elite and its DLC Pathogen, a third-person online co-op shooter for Xbox, PlayStation, PC, and Switch in the Alien franchise
- Supported LiveOps for A:FE in six quarterly releases of paid and free content, notably overseeing the content, level design, and environment art for two game modes (the headlined content for their respective seasons)
- Drove licensor production approval with Walt Disney Games for A:FE, meeting all contractual deadlines for launch and subsequent content, and improving Cold Iron’s working relationship with Disney
- Spearheaded voiceover processes, ensuring that internal narrative and audio teams and the external partner were in sync for script writing/preparation, VO recordings, and in-game implementation to meet deadlines
- Orchestrated environment asset production on an unannounced project, integrating two outsourced partners into our pipeline and regularly communicating with partners across time zones
- Pioneered a career panel with ~50 Gameheads student attendees as part of the Diversity & Belonging team
Product Manager
- Planned and managed product initiatives, coordinating with content, design, engineering, and marketing teams
- Refined internal infrastructure to publish and promote school rankings
- Identified new data sources to use in school ranking methodologies; analyzed data to update school rankings for Optimal's highest traffic and revenue product
- Wrote and reviewed HTML and CSS for SEO- and UX-driven updates across all products
Commissioner
- Collaborated with 40 commissioners to allocate a budget of over $1.5 million to more than 500 student organizations on a semesterly basis
- Corresponded with student organization leaders for one-on-one assistance as a liaison for four semesters since the inception of the liaison program
- Evaluated budget applications; conducted budget hearings; interviewed applicants; promoted outreach across campus
Manager
- Managed student crew and coordinated with professional staff to run the Campus Activities Resource Center
- Assisted visitors with information, event setup, and other administrative tasks
- Coordinated scheduling for 34 staff; facilitated staff hiring and on-boarding
- Planned and spearheaded biweekly event for student mental health awareness; collaborated with students and staff on allocating budget and restructuring planning committee
Research Assistant
- Coordinated studies for the project team as the lead undergraduate research assistant; manage schedules for participants and the team and ensure upkeep of equipment and project files for data collection
- Collaborated with PhD and undergraduate team to build a virtual reality environment with Oculus Rift, rig avatars, and research relevant articles for a study on the effects of altered avatar movement on emotional affect
- Collaborated with PhD and undergraduate student team to run experiment on the effects of social support and companionship on pain perception in a networked virtual reality environment with Oculus Rift
Teaching Assistant
Teaching Assistant for Networks (CS 2850 / ECON 2040 / INFO 2040 / SOC 2090) for the Fall 2018 semester
Ux Research Intern (Experience Design Studio)
- Analyzed eye-tracking data from AT&T’s satellite service on key customer behaviors; presented key insights to design team, impacting redesign decisions on satellite and streaming services
- Spearheaded data analysis on U-verse customer TV-pausing habits of 3.5 million households; delivered insights and data visualizations to design and product teams to inform pause ad strategy and implementation
- Presented study findings and recommendations to cross-functional product teams and executive leadership in AT&T M&E Technology & Operations
Summer Associate (Emerging Technology)
- Coordinated an artificial intelligence seminar as the first event of an enterprise-wide technology education series—personally contributing content, presentation materials, and an announcement article published.
- Created marketing materials, performed quality assurance testing, analyzed gamification strategies, and collaborated with King Features team for Trivia Treat, a new Amazon Alexa skill and Hearst's first interactive.
- Researched and pioneered thought-leadership series, outlining top emerging technologies and Hearst's involvement to date, to be published for internal education and industry-wide communication
- Formulated report on interactive voice and monetization to be presented to and reviewed by C-Suite executives
Research Assistant
- Coded qualitative data to analyze interpersonal dynamics in a virtual environment with avatars
- Analyzed experimental data with colleagues and lab professor, using R to consolidate findings and create graphs
- Participated in lab and project meetings to discuss assigned academic readings and update experiment progress
Intern (Global Financial Crimes Compliance)
- Worked with the Global Financial Crimes Compliance service area of Treliant, a compliance and strategic advisory firm
- Critiqued and edited final report for an international bank engagement, working with senior management team to meet deadlines
- Designed a market research program structure, collaborating with remote intern in D.C. and reviewing feedback from the firm’s internal departments; presented results to the entire firm and contributed to the roll-out.
- Completed training courses, including topics in: Anti-Money Laundering; Bank Secrecy Act; Credit CARD Act; Dodd-Frank Act
Colleagues at Archetype Entertainment
Other employees you can reach at archetype-entertainment.com. View company contacts for 23 employees →
Jordon Trebas
Colleague at Archetype Entertainment
Austin, Texas Metropolitan Area, United States
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JM
Johnny Mcnair
Colleague at Archetype Entertainment
Austin, Texas, United States, United States
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JC
Joshua Cappelli
Colleague at Archetype Entertainment
Toronto, Ontario, Canada, Canada
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PB
Peyton Breech
Colleague at Archetype Entertainment
Austin, Texas, United States, United States
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MK
Mitchell Kanazawa
Colleague at Archetype Entertainment
Austin, Texas, United States, United States
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BO
Brandon Ortiz
Colleague at Archetype Entertainment
Austin, Texas Metropolitan Area, United States
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MM
Megan Morse
Colleague at Archetype Entertainment
Austin, Texas, United States, United States
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TP
Tal Peleg
Colleague at Archetype Entertainment
United States, United States
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SM
Sergei Musin
Colleague at Archetype Entertainment
Pune, Maharashtra, India, India
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MM
Max Meisel
Colleague at Archetype Entertainment
Austin, Texas, United States, United States
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Jessica (Jessie) Yee education
Bachelor Of Science - Bs, Information Science/Studies, Magna Cum Laude
Education record
Solo Pianist
Frequently asked questions about Jessica (Jessie) Yee
Quick answers generated from the profile data available on this page.
What company does Jessica (Jessie) Yee work for?
Jessica (Jessie) Yee works for Archetype Entertainment.
What is Jessica (Jessie) Yee's role at Archetype Entertainment?
Jessica (Jessie) Yee is listed as Producer at Archetype Entertainment at Archetype Entertainment.
Where is Jessica (Jessie) Yee based?
Jessica (Jessie) Yee is based in New York, New York, United States while working with Archetype Entertainment.
What companies has Jessica (Jessie) Yee worked for?
Jessica (Jessie) Yee has worked for Archetype Entertainment, Cold Iron Studios, Optimal, Cornell University, and At&T.
Who are Jessica (Jessie) Yee's colleagues at Archetype Entertainment?
Jessica (Jessie) Yee's colleagues at Archetype Entertainment include Jordon Trebas, Johnny Mcnair, Joshua Cappelli, Peyton Breech, and Mitchell Kanazawa.
How can I contact Jessica (Jessie) Yee?
You can use AeroLeads to view verified contact signals for Jessica (Jessie) Yee at Archetype Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Jessica (Jessie) Yee attend?
Jessica (Jessie) Yee holds Bachelor Of Science - Bs, Information Science/Studies, Magna Cum Laude from Cornell University.
What skills is Jessica (Jessie) Yee known for?
Jessica (Jessie) Yee is listed with skills including Event Planning, Python, Java, Project Management, Microsoft Word, Piano Performance, Research, and Microsoft Excel.
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