John Fomby

John Fomby Email and Phone Number

Senior Product Manager and Designer @ Avetta
Boulder, CO, US
John Fomby's Location
Boulder, Colorado, United States, United States
About John Fomby

Experienced Senior Product Manager with a demonstrated history of working in the information technology, geospatial and entertainment industry. Skilled in Game Design, User Research, Analytical Skills, User Experience, Design Workshops, and Agile Methodologies. Strong product management professional graduated from Colorado State University-Pueblo.

John Fomby's Current Company Details
Avetta

Avetta

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Senior Product Manager and Designer
Boulder, CO, US
Website:
avetta.com
Employees:
973
John Fomby Work Experience Details
  • Avetta
    Avetta
    Boulder, Co, Us
  • Trimble Inc.
    Senior Product Manager/Product Designer - Cloud/Mobile Applications
    Trimble Inc. Aug 2017 - Nov 2024
    Westminster, Co, Us
  • Alteryx
    Senior Product Manager, Cloud
    Alteryx Feb 2013 - Jul 2017
    Irvine, California, Us
    Recognized as an innovative and inspirational Designer and Product Management leader at Alteryx. Demonstrated ability to design and deliver next-gen browser-based data prep, blending, and advanced analytics product.• Successfully delivered customer ready beta product within 8 months - Alteryx's first continuously deliverable product• Empowered developers to embrace a new technology stack (Go, Elixir, Erlang) • Introduced Cloud team to Kanban development methodology, doubling their development output• Drove adoption of internal communication and collaboration platforms leveraged cross-organizationally
  • Markit On Demand | Markit
    Project Manager
    Markit On Demand | Markit Jan 2012 - Jan 2013
    London, Gb
    Leading member of the Markit Products team, solely responsible for defining the vision of Markit's Vote product. Led the planning, design, and execution of multiple features and components to reduce customer on-boarding time, resulting in a increase in new customer adoption.• Owned strategy and vision for Markit Vote product• Defined new interactive client side reporting services for Markit Research Manager product suite• Lead User Experience and Design groups in redesign of ballot and admin interface
  • Lego
    Sr Systems Designer
    Lego Dec 2010 - Jan 2012
    Billund, Dk
    Building the next generation of online, massively multiplayer LEGO world through data mining and visualizations of player activities increasing engagement and retention.• Balanced in-game economy from player collected data• Designed player progression systems adding leveling and depth to the endgame• Created dashboards of player activities based on collection, research, and analysis of collected data
  • Turbine | Warner Bros.
    Sr Designer
    Turbine | Warner Bros. Dec 2006 - Sep 2010
    Needham, Massachusetts, Us
    Designed captivating, addictive, and fun games to engage and retain players while leading and mentoring a group of designers and developers. • Lead designer on multi-disciplined feature team for social mechanics for Console, PC, IOS and Android devices• Designed free-to-play macro and micro transactions • Developed data mining and analytic tools for real time reporting
  • Lucasarts
    Producer
    Lucasarts Apr 2006 - Dec 2006
    San Francisco, Ca, Us
    Pro-active and innovative Producer responsible for developing and owning the strategy and vision for the Star Wars Battlefront IP on handheld game systems.• Managed phases of product development cycle from design, budget, contract negotiation, and development• Developed game concepts for Greenlight (pitch) and Core Team (executive review) meetings• Managed external development teams contracts and schedules to ensure on-time and accurate deliveries
  • Hudson Entertainment
    Producer
    Hudson Entertainment Sep 2005 - Apr 2006
    Us
    Producer of the well-received Bomberman and Bonk IP's for Xbox.• Implemented and managed an efficient development pre-production process• Managed junior producers and internal and external development teams• Developed and oversaw budgets and schedules
  • Big Dog Games
    Designer
    Big Dog Games Nov 2004 - Oct 2005
    • Spearheaded new game concepts, story, and play mechanics for original and established IPs• Collaborated with graphic novel author Steve Niles to create games based on his books
  • Sorrent
    Producer
    Sorrent Jul 2003 - Nov 2004
    • Managed development of multiple wireless games for Cingular, Nextel, Sprint, and Verizon handsets• Developed design vision and worked with development teams in completion of design documents• Formed milestone review process for deliverables, which included internal teams, marketing and QA • Managed junior producers, developers, and testers
  • 3Do
    Associate Producer
    3Do Mar 2000 - Jun 2003
    Us
    • Created schedules and budgets• Evaluated milestone deliverables• Managed development team through project lifecycle
  • Multitude, Inc
    Associate Producer
    Multitude, Inc Aug 1998 - Feb 2000

John Fomby Skills

Agile Project Management Game Development Scrum Game Design Perforce Video Games Software Project Management Mobile Games User Interface Design User Experience Mmo Jira Sketchup Sql Processing Metrics Analysis Systems Design Social Games Agile Methodologies Ms Office Suite Tortoise Svn Unity3d Micro Transactions Ms Project Rally Versionone Visio Photoshop Flash Unreal

John Fomby Education Details

  • Colorado State University Pueblo
    Colorado State University Pueblo
    Social Psychology

Frequently Asked Questions about John Fomby

What company does John Fomby work for?

John Fomby works for Avetta

What is John Fomby's role at the current company?

John Fomby's current role is Senior Product Manager and Designer.

What is John Fomby's email address?

John Fomby's email address is jf****@****ail.com

What is John Fomby's direct phone number?

John Fomby's direct phone number is +172025*****

What schools did John Fomby attend?

John Fomby attended Colorado State University Pueblo.

What skills is John Fomby known for?

John Fomby has skills like Agile Project Management, Game Development, Scrum, Game Design, Perforce, Video Games, Software Project Management, Mobile Games, User Interface Design, User Experience, Mmo, Jira.

Who are John Fomby's colleagues?

John Fomby's colleagues are Joshua Mills, Robert Negrete, Graham Fairbanks, Edwin Chan, Leonardo Valles, Ms, Gsp, Mariah Eldridge, Zachary Al-Sharif (B.s.).

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