Visual Designer
Current- Work with our team of engineers to layout, design, prototype, and front end develop GUI applications for all of our devices.
- Follow technical documents, manuals, customer provided photo references, and videos to create pixel or vector-based designs with motion and static images for simulated avionics devices.
- Visual scene generation by gathering photo references for use as textures and guidelines for 3D models to create low polygon assets including props, static objects, vehicles, geospecific buildings and terrain scenery.
- Use database construct tools to place geospecific models, elevation data, LIDAR imaging, and shape data to build real-time visual environments.
- Using customer and military guidelines, create real to life mission scenarios from ground to air training environments.
- Work with partnering developers with proprietary IG software using open source software for real-time development.