Joel Johnson
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Joel Johnson Email & Phone Number

Founder and Product at digiKhel
Location: Bengaluru, Karnataka, India 12 work roles 4 schools
1 work email found @nonns.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Current company
Role
Founder and Product
Location
Bengaluru, Karnataka, India

Who is Joel Johnson? Overview

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Quick answer

Joel Johnson is listed as Founder and Product at digiKhel, based in Bengaluru, Karnataka, India. AeroLeads shows a work email signal at nonns.com and a matched LinkedIn profile for Joel Johnson.

Joel Johnson previously worked as Principal Product Manager at Amazon and Co-Founder at Music Games Company. Joel Johnson holds Pgsem, Marketing And Entrepreneurship from Indian Institute Of Management, Bangalore.

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Email format at digiKhel

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{first_initial}{last}@nonns.com
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Profile bio

About Joel Johnson

I've built and managed products in the gaming, edtech and ecommerce domains over the last 20+ years, with a focus on India-first products during the last eight. I've been in the 0-to-1 journey for the last few products, from 0 to 5M+ installs each.Most recognized attribs: Professionally - New initiatives, team motivation and growth.Technically - Product management and design.Personally - Offbeat and idealistic.

Listed skills include C, Game Development, Set Top Box, Scrum, and 14 others.

Current workplace

Joel Johnson's current company

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digiKhel
Digikhel
Founder and Product
Bengaluru, KA, IN
Website
AeroLeads page
12 roles · 25 years

Joel Johnson work experience

A career timeline built from the work history available for this profile.

Founder And Product

Bengaluru, Ka, In

Principal Product Manager

Bengaluru, Karnataka, India

What's a game developer like me doing in ecommerce?Multi-classing.Currently exploring the intersection of applied gaming and retail.

Co-Founder

Bengaluru, Karnataka, India

The Music Games Company is building a casual gaming platform at the intersection of music and gaming. We are guided by some of the most influential names in the music industry, and in pursuit of a fascinating genre yet to be cracked in gaming.

Jan 2022 - Oct 2022

Founder / Product

Bengaluru, Karnataka, India

I collaborate with other gaming studios on building and releasing F2P (Free-to-play) mobile games.Since my landlord doesn't accept complementary in-app items instead of rent, I am a consultant (product management) with a couple of gaming and edtech startups. I am currently explaining NFTs to the landlord and grocer so they can invest in my game assets, but their eyes glaze over when I say 'early adopters'. They seem quite satisfied with money instead of NFTs, I just don't… Show more I collaborate with other gaming studios on building and releasing F2P (Free-to-play) mobile games.Since my landlord doesn't accept complementary in-app items instead of rent, I am a consultant (product management) with a couple of gaming and edtech startups. I am currently explaining NFTs to the landlord and grocer so they can invest in my game assets, but their eyes glaze over when I say 'early adopters'. They seem quite satisfied with money instead of NFTs, I just don't understand why. Show less

Jan 2020 - Oct 2022

Product

Bengaluru, Karnataka, India

I watched over the consumer products used by students and teachers on our platform. I helped provide easy access to digital content for teachers and students in schools in 25+ states of India. Multilingual, mobile and offline first. 10M+ installs and growing everyday!If you are in the education/ed-tech space in India, please reach out. I'd like to receive and share advice, given this is a wicked problem and we can all use all the help we can get.

Dec 2016 - Dec 2019

Product Manager

Bangalore

I was looking into product direction and analysis for games within the Ultimate Games portfolio. Most of my time was devoted to taking Ultimate RummyCircle Free to a top-15 grossing game on Android in India, with 5M+ installs. That included keeping an eye on key metrics to find out why things are going good or bad, coming up with new features to meet the short and long term needs of the product and... spending a fair amount of time within the game, to "better understand player… Show more I was looking into product direction and analysis for games within the Ultimate Games portfolio. Most of my time was devoted to taking Ultimate RummyCircle Free to a top-15 grossing game on Android in India, with 5M+ installs. That included keeping an eye on key metrics to find out why things are going good or bad, coming up with new features to meet the short and long term needs of the product and... spending a fair amount of time within the game, to "better understand player behaviour" *cough*.Worked alongside a fantastic team, that made all the magic happen. Show less

Apr 2015 - Nov 2016

Independent Game Developer

Bengaluru Area, India

I spent my time building COMPLETELY new gaming experiences, thinking that people were waiting for a sweet release from Candy Crush and that they would run to my super better games. Yeah. That did NOT end well. If you're in the process of building the next big game, I'd be happy to help you out in freemium product and game design. Why burn your time and money on known failed paths in game dev? Talk to me (and other unsuccessful indie game devs), and invest your efforts in new… Show more I spent my time building COMPLETELY new gaming experiences, thinking that people were waiting for a sweet release from Candy Crush and that they would run to my super better games. Yeah. That did NOT end well. If you're in the process of building the next big game, I'd be happy to help you out in freemium product and game design. Why burn your time and money on known failed paths in game dev? Talk to me (and other unsuccessful indie game devs), and invest your efforts in new paths. Show less

Sep 2012 - Apr 2015

Team Leader

What I did was pretty simple. Led a team into chasing elusive, far-fetched Interactive TV concepts in the wild, and tie them down in documents and early prototypes! More importantly, helped a fantastic team of guys become self-reliant and inclusive explorers, and who investigate each of their ideas along the line of potential business models.

Mar 2011 - Sep 2012

Technical Leader

I was responsible for team training and ensuring that the technical design of the games were upto the mark and with no inherent flaws. Luckily for me, our team has an annoying but helpful ability to learn quickly and manage themselves.I've also had the pleasure of being a game designer for a couple of games, one of which was for the Indian market. In addition, I am now working on developing an engine that will help us deliver better games for our proprietary middleware.

Nov 2008 - Mar 2011

Senior S/W Engineer

NDS decided to promote me after it looked like I was having too much fun there. Apparently it wasnt fair that while everyone else worked hard, a few of the guys got to enjoy themselves. So, I was given the additional responsibility of training new members and guiding them in all things game-worldly.This was also the time we began experimenting with Agile, and found it to really help share the learning. And now, we're firm advocates of it with whichever teams we work with here!… Show more NDS decided to promote me after it looked like I was having too much fun there. Apparently it wasnt fair that while everyone else worked hard, a few of the guys got to enjoy themselves. So, I was given the additional responsibility of training new members and guiding them in all things game-worldly.This was also the time we began experimenting with Agile, and found it to really help share the learning. And now, we're firm advocates of it with whichever teams we work with here! We've also had quite a lot of fun and excellent experience trying to bring in 3D and advanced audio functionality into Set Top Boxes. I wouldnt say we failed, we did get somewhere... but not enough. It definitely helped us develop better tools for games dev though. Show less

Oct 2007 - Nov 2008

S/W Engineer

This was my first real stint at a job in the casual games arena! I have always been proud of my first game (Speedspell) delivered to Sky Italia. I moved on to develop games for Foxtel(Australia), and eventually for Sky Italia, Foxtel and Austar.

Jul 2005 - Oct 2007

Part-Time Artist

Raptor Entertainment Pvt. Ltd.

While at college, we were trying to develop a game called Xtreme Forces. Me and a couple of other guys were tasked with coming up with 3D meshes for use in the game. Together, a team of approximately eight, we moved from one milestone to the next, learning as we progressed.A good learning experience where we caught a glimpse of the true face of life and the Indian games dev industry.

2002 - 2005 ~3 yrs
4 education records

Joel Johnson education

Education record

Innisfree House School
FAQ

Frequently asked questions about Joel Johnson

Quick answers generated from the profile data available on this page.

What company does Joel Johnson work for?

Joel Johnson works for digiKhel.

What is Joel Johnson's role at digiKhel?

Joel Johnson is listed as Founder and Product at digiKhel.

What is Joel Johnson's email address?

AeroLeads has found 1 work email signal at @nonns.com for Joel Johnson at digiKhel.

Where is Joel Johnson based?

Joel Johnson is based in Bengaluru, Karnataka, India while working with digiKhel.

What companies has Joel Johnson worked for?

Joel Johnson has worked for Digikhel, Amazon, Music Games Company, Ekstep Foundation, and Play Games24X7 Private Limited.

How can I contact Joel Johnson?

You can use AeroLeads to view verified contact signals for Joel Johnson at digiKhel, including work email, phone, and LinkedIn data when available.

What schools did Joel Johnson attend?

Joel Johnson holds Pgsem, Marketing And Entrepreneurship from Indian Institute Of Management, Bangalore.

What skills is Joel Johnson known for?

Joel Johnson is listed with skills including C, Game Development, Set Top Box, Scrum, Agile Methodologies, Embedded Systems, Thinking Outside The Box, and Idealist.

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