John Matos Email & Phone Number
@infoblox.com
2 phones found area 512
LinkedIn matched
Who is John Matos? Overview
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John Matos is listed as Senior Web Engineer at Epic Games, a with 201 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at infoblox.com, phone signal with area code 512, and a matched LinkedIn profile for John Matos.
John Matos previously worked as Front End Architect at Pushnami and Staff Front End Engineer and UI Architect at Infoblox.
Email format at Epic Games
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AeroLeads found 1 current-domain work email signal for John Matos. Compare company email patterns before reaching out.
About John Matos
The front end is no longer a user interface slapped on top of an application: it is an application with its own security, observability, deployment, and testing concerns. More than ever you need an engineer born and raised in the wild west of web application development as a guide through the shifting and treacherous terrain of front end application architecture.I work at the intersection of design, product, and engineering to craft delightful user experiences, and establish sustainable front end development practices.
Listed skills include Javascript, Angularjs, D3.Js, Front End, and 30 others.
John Matos's current company
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John Matos work experience
A career timeline built from the work history available for this profile.
Front End Architect
- Established a UI build, release, and bootstrap process, enabling QA to test arbitrary UI versions, and generally making releases more predictable and less scary.- Spearheaded a major new UI feature from initial UX research and interviews to UI and API design and through multiple releases and user feedback. The process established here has set the bar for user-centered thinking for all new user-facing features.- Introduced GraphQL as a middle tier, established the initial schema, and mentored on GraphQL best practices. A huge win here is that the API is more representative of the user’s mental model, but no changes were needed to the underlying data. I love GraphQL :)- Reduced costs for a massively scaled (and critical!) images api by balancing bytes served at the expense of CPU- Daily involvement with a whole host of AWS services like CloudFront, S3, ECS, ECR, EC2, Route53, Cloudwatch, and many others.- Established (and evangelized!) E2E testing strategy
Staff Front End Engineer And Ui Architect
- Architected, developed, lead a team, and deployed a micro front end loading platform for an existing monolithic UI application. Aside from developing the browser application, this included a large amount of deployment work involving AWS, Jenkins, spinnaker, helm, and Kubernetes.- Defined and developed an incremental migration path from the existing large web application UI to individual micro frontends. This was a huge success as we effectively replaced the foundation of our entire UI without affecting any of the (many) UI developers' day to day!
Senior Software Engineer
- Architected, planned, and developed the UI platform for the next evolution of Zenoss’s core product: Zenoss Cloud (https://www.zenoss.com/product). This included selection of UI frameworks, libraries, test frameworks, build tools, reusable component library, and broader concerns such as scalability and security.- Scoped, estimated, and planned implementation of UI features, balancing product, user, and technology requirements, ensuring that the resulting features fit neatly within the UI platform- Worked closely with product stakeholders to wireframe and prototype new features and ensure they align well with the broader UI architecture- Worked closely with back end engineers to design (and frequently implemented) GraphQL schemas which properly model the domain and providing maximum flexibility for queries- Mentored fellow engineers (some remote) through white boarding, conversation, and code review, often demonstrating the correct way to “cut with the grain” of a new library- Constantly reevaluated UI user experience, including consistency with style guide and/or design system- Contributed to and troubleshooted Jenkins and Spinnaker CI/CD pipelinesInvestigated complex technical issues across the entire application stack- Presented technical concepts to non-technical people from support to sales to executives
Software Engineer
- Developed a variety of data visualization components using D3 and SVG- Designed and developed a number of one-off SPAs, with minimal oversight, and occasionally implemented backend services as needed- Served as an expert in web application development tools, libraries, frameworks, and best practices- Brought my passion for user-centered design thinking to just about every conversation, ensuring the end user encounters as little friction as possible
Front And Back End Javascript Developer
- Developed the Node.js backend for an automated, cross-platform, mobile testing framework- Developed the JavaScript client for the mobile testing framework- Developed a Node.js CLI tool and SPA for listing agents, executing tests, and viewing results
Graphic Designer / Web Application Developer
- Created reusable ad templates and scripts enabling print designers to rapidly deliver digital ads- Designed new digital ad formats and microsites, many of which became new products- Mentored overseas designers via design reviews, broadly improving the quality of deliverables- Proposed, designed, and developed internal tools (SPAs) which saved time and money by reducing errors and replacing legacy software
Colleagues at Epic Games
Other employees you can reach at epicgames.com. View company contacts for 201 employees →
Seannette Gordon
Colleague at Epic GamesOrlando, Florida, United States
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Donna Hearn
Colleague at Epic GamesSan Jose, California, United States
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C. Michael Neely
Colleague at Epic GamesVancouver, British Columbia, Canada
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Martin Munoz
Colleague at Epic GamesCicero, Illinois, United States
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Leonel Paulin Santiago
Colleague at Epic GamesGreenville, North Carolina, United States
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Aleksandra Kolodziejczyk
Colleague at Epic GamesWarsaw, Mazowieckie, Poland
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Mohammad Omar
Colleague at Epic GamesKalar Central Subdistrict, Sulaymaniyah Governorate, Iraq
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Nou Ri
Colleague at Epic GamesHialeah, Florida, United States
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Brais Iglesias Martínez
Colleague at Epic GamesA Coruña, Galicia, Spain
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Tom Rausch
Colleague at Epic GamesCary, North Carolina, United States
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Frequently asked questions about John Matos
Quick answers generated from the profile data available on this page.
What company does John Matos work for?
John Matos works for Epic Games.
What is John Matos's role at Epic Games?
John Matos is listed as Senior Web Engineer at Epic Games.
What is John Matos's email address?
AeroLeads has found 1 work email signal at @infoblox.com for John Matos at Epic Games.
What is John Matos's phone number?
AeroLeads has found 2 phone signal(s) with area code 512 for John Matos at Epic Games.
Where is John Matos based?
John Matos is based in Austin, Texas, United States while working with Epic Games.
What companies has John Matos worked for?
John Matos has worked for Epic Games, Pushnami, Infoblox, Zenoss, and Telerik.
Who are John Matos's colleagues at Epic Games?
John Matos's colleagues at Epic Games include Seannette Gordon, Donna Hearn, C. Michael Neely, Martin Munoz, and Leonel Paulin Santiago.
How can I contact John Matos?
You can use AeroLeads to view verified contact signals for John Matos at Epic Games, including work email, phone, and LinkedIn data when available.
What skills is John Matos known for?
John Matos is listed with skills including Javascript, Angularjs, D3.Js, Front End, Html 5, Css 3, Node.Js, and Github.
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