John Haley Email and Phone Number
Hey! I'm John Haley a Technical Game Designer and Project Manager. I've built over 21 games of all shapes and sizes from fully published mobile games, award winning steam demos, and experimental neurotechnology games. 🕹️🧠Currently I am a 4th year Game Design and Development BS/MS student. I also own my own indie company named Team Broke Kids LLC on the game Mushroom Kid's Big Grass Sword which you should Wishlist on Steam right now! 🍄🗡️ If you're interested in hiring or working with me, please feel free to email me atjohndevelopment@protonmail.com 📧📧📧You can check out my work here:- My Portfolio Website: https://johndevelopment.com/- My Itch.io Profile: https://fumpledump.itch.io/
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Founder & Project LeadTeam Broke Kids May 2024 - Present- Raised over $15,000 in public funding on Kickstarter- Gained 1000+ wishlists on steam by utilizing Steam Optimization and presenting at 6+ showcases- Won $1000 from the Grand Prize Award at the RPI Gamefest and Aesthetics Award at RIT’s EDGE Showcase- Managed a team of 7, delegating tasks and meetings to accommodate for a remote working environment -
Igm Student AmbassadorRochester Institute Of Technology Aug 2023 - PresentRochester, New York, United States- Represent the School of Interactive Games and Media at RIT- Assist in event organization for the Game Jam Bootcamp and RIT Open House -
Teaching AssistantRochester Institute Of Technology Sep 2024 - PresentRochester, New York, United States- Worked in a Data Structures and Algorithms 2 Course- Assisted in delivering course material, ensuring student understanding -
Lead Game Designer & ProgrammerMagic Spell Studios Aug 2023 - Dec 2023Rochester, New York, United States- Secured a $10,000 stipend from RIT’s Maker Program, highlighting the game’s potential- Iterated on a 80+ page design document so our game had a clear direction with backed research- Wrote 3000+ words of dialogue and then used Dialogic 2.0 to build a robust narrative system - Managed a Trello Board and Gantt Chart from Game Jam Prototype to Steam Demo Launch -
Summer Research Program InternMit Lincoln Laboratory May 2023 - Aug 2023Lexington, Massachusetts, United States- Using the Hololens 2, assisted deployment of a Multiplayer Co-Location Augmented Reality Game- Utilized Unity and Godot to create various simulations to assist in defense and AI research- Designed more efficient UI interfaces for current running tools and simulation software -
Aswf Summer Learning Program MenteeAcademy Software Foundation May 2023 - Aug 2023 -
Quality Assurance PlaytesterMassdigi May 2023 - Jun 2023- Tested 90+ levels and their time trials, cut-scenes and cosmetics- Gathered over 8 hours of gameplay footage- Uploaded 15 recordings and provided feedback on difficulty, engagement, and bug reports -
Game DeveloperMagic Spell Studios Jan 2023 - May 2023Rochester, New York, United States- Collaborated with International Council of Museums on a unreleased mobile application -
Firmware ProgrammerNeurgear Sep 2022 - Dec 2022Rochester, New York, United States- Examined Nordic Semiconductor various documentation to ensure the code would be well formatted- Assembled firmware for a new neurotech device that will be used to help treat PTSD -
Quality Assurance PlaytesterMassdigi Aug 2022 - Nov 2022- Collaborated with Unity Technologies to develop and record data for Machine Learning- Gathered over 20 hours of gameplay footage, marking highlights for their custom program -
Lead Game Designer & ProgrammerMassdigi May 2022 - Aug 2022Massachusetts, United States- Achieved 5k+ downloads after 2 months of development in a team of 8 developers- Added tracking for over 10 different player metrics by implementing DevToDev analytics - Refined over 100+ concepts into 4 Unity prototypes to determine our development plan- Used Google Sheets to design an adjustable difficulty system to enhance player engagement -
Ntid College NotetakerRochester Institute Of Technology Aug 2021 - Oct 2022Rochester, New York, United States- Took clear and well-written notes to help assist students who were deaf and/or hard of hearing -
Game Designer & DeveloperNorthpoint Business Advisors Feb 2022 - May 2022Pittsford, New York, United States- Designed and developed a game prototype in Unity to teach business development- Presented multiple presentations on the development of the game and new features
John Haley Skills
John Haley Education Details
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3.33 Gpa -
3.94 Gpa -
Jackson County Technology Center
Frequently Asked Questions about John Haley
What company does John Haley work for?
John Haley works for Team Broke Kids
What is John Haley's role at the current company?
John Haley's current role is Founder & Project Lead @ Team Broke Kids - Building Incredible Experiences.
What schools did John Haley attend?
John Haley attended Rochester Institute Of Technology, St Martin High School, Jackson County Technology Center.
What skills is John Haley known for?
John Haley has skills like Leadership, Writing, Adobe Audition, Clip Studio Paint, Node.js, Neuroscience, Unreal Engine, Microsoft Powerpoint, Visual Studio, Github Atom, Unreal Engine 4, Adobe Photoshop.
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John Haley
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John Haley
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