John Haley

John Haley Email and Phone Number

Founder & Project Lead @ Team Broke Kids - Building Incredible Experiences @ Team Broke Kids
John Haley's Location
Biloxi, Mississippi, United States, United States
About John Haley

Hey! I'm John Haley a Technical Game Designer and Project Manager. I've built over 21 games of all shapes and sizes from fully published mobile games, award winning steam demos, and experimental neurotechnology games. 🕹️🧠Currently I am a 4th year Game Design and Development BS/MS student. I also own my own indie company named Team Broke Kids LLC on the game Mushroom Kid's Big Grass Sword which you should Wishlist on Steam right now! 🍄🗡️ If you're interested in hiring or working with me, please feel free to email me atjohndevelopment@protonmail.com 📧📧📧You can check out my work here:- My Portfolio Website: https://johndevelopment.com/- My Itch.io Profile: https://fumpledump.itch.io/

John Haley's Current Company Details
Team Broke Kids

Team Broke Kids

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Founder & Project Lead @ Team Broke Kids - Building Incredible Experiences
John Haley Work Experience Details
  • Team Broke Kids
    Founder & Project Lead
    Team Broke Kids May 2024 - Present
    - Raised over $15,000 in public funding on Kickstarter- Gained 1000+ wishlists on steam by utilizing Steam Optimization and presenting at 6+ showcases- Won $1000 from the Grand Prize Award at the RPI Gamefest and Aesthetics Award at RIT’s EDGE Showcase- Managed a team of 7, delegating tasks and meetings to accommodate for a remote working environment
  • Rochester Institute Of Technology
    Igm Student Ambassador
    Rochester Institute Of Technology Aug 2023 - Present
    Rochester, New York, United States
    - Represent the School of Interactive Games and Media at RIT- Assist in event organization for the Game Jam Bootcamp and RIT Open House
  • Rochester Institute Of Technology
    Teaching Assistant
    Rochester Institute Of Technology Sep 2024 - Present
    Rochester, New York, United States
    - Worked in a Data Structures and Algorithms 2 Course- Assisted in delivering course material, ensuring student understanding
  • Magic Spell Studios
    Lead Game Designer & Programmer
    Magic Spell Studios Aug 2023 - Dec 2023
    Rochester, New York, United States
    - Secured a $10,000 stipend from RIT’s Maker Program, highlighting the game’s potential- Iterated on a 80+ page design document so our game had a clear direction with backed research- Wrote 3000+ words of dialogue and then used Dialogic 2.0 to build a robust narrative system - Managed a Trello Board and Gantt Chart from Game Jam Prototype to Steam Demo Launch
  • Mit Lincoln Laboratory
    Summer Research Program Intern
    Mit Lincoln Laboratory May 2023 - Aug 2023
    Lexington, Massachusetts, United States
    - Using the Hololens 2, assisted deployment of a Multiplayer Co-Location Augmented Reality Game- Utilized Unity and Godot to create various simulations to assist in defense and AI research- Designed more efficient UI interfaces for current running tools and simulation software
  • Academy Software Foundation
    Aswf Summer Learning Program Mentee
    Academy Software Foundation May 2023 - Aug 2023
  • Massdigi
    Quality Assurance Playtester
    Massdigi May 2023 - Jun 2023
    - Tested 90+ levels and their time trials, cut-scenes and cosmetics- Gathered over 8 hours of gameplay footage- Uploaded 15 recordings and provided feedback on difficulty, engagement, and bug reports
  • Magic Spell Studios
    Game Developer
    Magic Spell Studios Jan 2023 - May 2023
    Rochester, New York, United States
    - Collaborated with International Council of Museums on a unreleased mobile application
  • Neurgear
    Firmware Programmer
    Neurgear Sep 2022 - Dec 2022
    Rochester, New York, United States
    - Examined Nordic Semiconductor various documentation to ensure the code would be well formatted- Assembled firmware for a new neurotech device that will be used to help treat PTSD
  • Massdigi
    Quality Assurance Playtester
    Massdigi Aug 2022 - Nov 2022
    - Collaborated with Unity Technologies to develop and record data for Machine Learning- Gathered over 20 hours of gameplay footage, marking highlights for their custom program
  • Massdigi
    Lead Game Designer & Programmer
    Massdigi May 2022 - Aug 2022
    Massachusetts, United States
    - Achieved 5k+ downloads after 2 months of development in a team of 8 developers- Added tracking for over 10 different player metrics by implementing DevToDev analytics - Refined over 100+ concepts into 4 Unity prototypes to determine our development plan- Used Google Sheets to design an adjustable difficulty system to enhance player engagement
  • Rochester Institute Of Technology
    Ntid College Notetaker
    Rochester Institute Of Technology Aug 2021 - Oct 2022
    Rochester, New York, United States
    - Took clear and well-written notes to help assist students who were deaf and/or hard of hearing
  • Northpoint Business Advisors
    Game Designer & Developer
    Northpoint Business Advisors Feb 2022 - May 2022
    Pittsford, New York, United States
    - Designed and developed a game prototype in Unity to teach business development- Presented multiple presentations on the development of the game and new features

John Haley Skills

Leadership Writing Adobe Audition Clip Studio Paint Node.js Neuroscience Unreal Engine Microsoft Powerpoint Visual Studio Github Atom Unreal Engine 4 Adobe Photoshop Autodesk Maya Game Design Microsoft Word Game Development 3d Modeling Javascript Augmented Reality Unity Python Adobe Premiere Pro Pixel Art Blender C# Github

John Haley Education Details

Frequently Asked Questions about John Haley

What company does John Haley work for?

John Haley works for Team Broke Kids

What is John Haley's role at the current company?

John Haley's current role is Founder & Project Lead @ Team Broke Kids - Building Incredible Experiences.

What schools did John Haley attend?

John Haley attended Rochester Institute Of Technology, St Martin High School, Jackson County Technology Center.

What skills is John Haley known for?

John Haley has skills like Leadership, Writing, Adobe Audition, Clip Studio Paint, Node.js, Neuroscience, Unreal Engine, Microsoft Powerpoint, Visual Studio, Github Atom, Unreal Engine 4, Adobe Photoshop.

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