John Gulledge Email & Phone Number
@fwra.net
4 phones found area 850
LinkedIn matched
Who is John Gulledge? Overview
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John Gulledge is listed as Looking for work | Former Dev QA @ High Moon Studios at High Moon Studios, a with 253 employees, based in San Diego, California, United States. AeroLeads shows a work email signal at fwra.net, phone signal with area code 850, and a matched LinkedIn profile for John Gulledge.
John Gulledge previously worked as Dev QA Analyst at High Moon Studios and Game Test Analyst (PlayStation Studios QA) at Dzconnex. John Gulledge holds Bfa, Computer Animation from Ringling College Of Art And Design.
Email format at High Moon Studios
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AeroLeads found 1 current-domain work email signal for John Gulledge. Compare company email patterns before reaching out.
About John Gulledge
With over seven years of experience in game testing and development, I am a QA specialist who is passionate about creating and delivering immersive and engaging gaming experiences. I have shipped more than 10 PlayStation titles, including Ratchet & Clank: Rift Apart, Firewall: Zero Hour, and Ghost of Tsushima, working closely with developers and testers to identify and track game-breaking bugs using Jira and TestRail.In addition to my QA skills, I also have a background in computer animation and 3D modeling and rigging, which I applied as a freelance 3D character and prop artist for a year. I am currently seeking QA opportunities that will allow me to leverage my technical and creative skills, and contribute to the quality and success of innovative and captivating games.Shipped titles: • Farpoint - PS VR • Firewall Zero Hour - PS VR • Marvel's Spider-Man: Miles Morales (uncredited) - PS5 • MediEvil (uncredited) - PS4 • Ghost of Tsushima (uncredited) - PS4 • Ratchet & Clank: Rift Apart - PS5 • God of War: Ragnarok (uncredited)- PS4/PS5 • Firewall Ultra - PS VR2 • CoD Warzone - Ashika Island, Urzikstan, Fortune's Keep - Multiplatform
Listed skills include Maya, Computer Animation, Modeling, Photoshop, and 10 others.
John Gulledge's current company
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John Gulledge work experience
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Role listed
Dev Qa Analyst
• Using proprietary PC applications in conjunction with Perforce, generate content with the latest bug fixes and assets to be used locally as well as remotely pushed to Xbox One test kits• In conjunction with Jira for defect tracking, ran daily smoke checks on both offline and online content• Participate in twice-weekly playtests with studio devs, providing general gameplay feedback
Game Test Analyst (Playstation Studios Qa)
• As a member of the core team for Ratchet and Clank: Rift Apart for PS5, worked closely with the Insomniac QA team to create, identify, and track game-breaking bugs using Jira tracking software• Used Atlassian TestRail to create test plans to keep the team focused and give direction on much-needed testing areas.• Collaborated on the PlayStation®VR test teams (Farpoint, Firewall: Zero Hour) communicating with fellow testers and developers to ensure a quality game gets released to the public
Freelance 3D Character And Prop Artist
• Used Autodesk Maya to model and rig player characters and various weapons within the targeted polygon limit• Reviewed outsourced 3D assets and applied changes based on feedback increasing the turn-around times for completed assets
Remote Quality Assurance Tester
• Remotely test online in-development multiplayer titles for PC• Incorporate knowledge of game art asset standards to properly identify and tag bugs for easier reference
Global First Party Quality Assurance Tester (Playstation)
• Collaborated on the Beyond: Two Souls test team, communicating with fellow testers and developers to ensure a quality game gets released to the public• Identify and track game-breaking bugs using the DevSuite application lifecycle management software
Freelance 3D Character Modeler
• Uses Maya to create characters for a top-down tower defense iOS game via the Corona SDK• Bug-testing to make sure the application performs as expected• Contributed to "Wabbit Wars" -- a Top 100 selling game on the Amazon Appstore
Freelance 3D Artist
• Used Maya to create homes and various neighborhood items for use in an unannounced iOS games• Assets were rendered in Mental Ray and later exported into spite-sheets
Colleagues at High Moon Studios
Other employees you can reach at highmoonstudios.com. View company contacts for 253 employees →
Kellan Dwyer
Colleague at High Moon StudiosSan Diego, California, United States
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Stella Patience Nyeko
Colleague at High Moon StudiosKampala, Central Region, Uganda
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JR
Julian Richter
Colleague at High Moon StudiosSan Diego Metropolitan Area, United States
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Chase Reid
Colleague at High Moon StudiosSanta Monica, California, United States
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Peter Viktor Hansen
Colleague at High Moon StudiosHelsingør, Capital Region Of Denmark, Denmark
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Malik Shafi
Colleague at High Moon StudiosWashim, India
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Arianaly Govea
Colleague at High Moon StudiosReynosa, Tamaulipas, Mexico
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Nurul Anisa
Colleague at High Moon StudiosSingapore
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BH
Benjamin Husten
Colleague at High Moon StudiosSan Diego, California, United States
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TB
Taraji Benjamin
Colleague at High Moon StudiosLafayette, Louisiana Metropolitan Area, United States
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John Gulledge education
Bfa, Computer Animation
Computer Science
Associate Of Art, Art
Frequently asked questions about John Gulledge
Quick answers generated from the profile data available on this page.
What company does John Gulledge work for?
John Gulledge works for High Moon Studios.
What is John Gulledge's role at High Moon Studios?
John Gulledge is listed as Looking for work | Former Dev QA @ High Moon Studios at High Moon Studios.
What is John Gulledge's email address?
AeroLeads has found 1 work email signal at @fwra.net for John Gulledge at High Moon Studios.
What is John Gulledge's phone number?
AeroLeads has found 4 phone signal(s) with area code 850 for John Gulledge at High Moon Studios.
Where is John Gulledge based?
John Gulledge is based in San Diego, California, United States while working with High Moon Studios.
What companies has John Gulledge worked for?
John Gulledge has worked for High Moon Studios, Dzconnex, Volok Games, Vmc, and Workforce Logic.
Who are John Gulledge's colleagues at High Moon Studios?
John Gulledge's colleagues at High Moon Studios include Kellan Dwyer, Stella Patience Nyeko, Julian Richter, Chase Reid, and Peter Viktor Hansen.
How can I contact John Gulledge?
You can use AeroLeads to view verified contact signals for John Gulledge at High Moon Studios, including work email, phone, and LinkedIn data when available.
What schools did John Gulledge attend?
John Gulledge holds Bfa, Computer Animation from Ringling College Of Art And Design.
What skills is John Gulledge known for?
John Gulledge is listed with skills including Maya, Computer Animation, Modeling, Photoshop, Texturing, Video Games, Uv Mapping, and Renderman.
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