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John Mogensen Email & Phone Number

Distinguished Software Engineer - GitHub Copilot at GitHub
Location: Orlando, Florida, United States 12 work roles 2 schools
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Current company
Role
Distinguished Software Engineer - GitHub Copilot
Location
Orlando, Florida, United States
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John Mogensen is listed as Distinguished Software Engineer - GitHub Copilot at GitHub, a with 5531 employees, based in Orlando, Florida, United States. AeroLeads shows a matched LinkedIn profile for John Mogensen.

John Mogensen previously worked as Distinguished Engineer - GitHub Copilot at Github and Principal Software Engineer - GitHub Actions at Github. John Mogensen holds Bachelor Of Science Degree, Game Development Degree Program from Full Sail University.

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Profile bio

About John Mogensen

Experienced software engineering leader, manager, and manager of managers with a history of organizational leadership and deep technical leadership. Experienced in architecting major products, managing business objectives across large organizations, building diverse global organizations, and growing employees into strong leaders. Additional experience with organizational transitions as well as collaboration with and leadership of external/contracted engineers.Specializing in platforms and services for modern cloud architectures, developer tools, and empathetic leadership from any seat.

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GitHub
Github
Distinguished Software Engineer - GitHub Copilot
Orlando, FL, US
Website
Employees
5531
AeroLeads page
12 roles

John Mogensen work experience

A career timeline built from the work history available for this profile.

Distinguished Software Engineer - Github Copilot

Orlando, Fl, Us

Distinguished Engineer - Github Copilot

San Francisco, Ca, Us

Reporting to VP of Engineering and leading across many of GitHub’s largest and most complex technical and non-technical business priorities. Providing pivotal architecture and design leadership, steering high level product strategy, building execution and resourcing plans, leading cross-organizational projects and delivering results. Role model for engineering excellence, consistently promoting a positive culture while mentoring and growing other engineers, managers, and partners. Also heavily involved with hiring processes and interviewing, building up our engineering and product leadership.

Principal Software Engineer - Github Actions

San Francisco, Ca, Us

Aug 2021 - Mar 2023

Senior Director Of Engineering

San Francisco, Ca, Us

Interim VP of Engineering for the 300 engineer Code to Cloud organization which includes GitHub Actions and several other product areas.

Jun 2022 - Oct 2022

Director Of Engineering

San Francisco, Ca, Us

Director of Engineering for the organization of 60+ engineers launching GitHub Actions. The #1 CICD provider on GitHub. My teams and I built the backbone of GitHub Actions including the hosted runners that power our world class matrix builds; core functionality like caching, auth, and artifact storage; platform and SDKs that power our micro-services; and advanced mitigations against security threats like crypto mining.

Aug 2019 - Aug 2021

Principal Software Engineer Manager, Azure Devops

Redmond, Washington, Us

Principal Engineering Manager leading the Cloud Orchestration Platform team which owns core service components used in all Azure DevOps microservices hosted in the Azure cloud. Additionally owning customer notifications, service hooks, and security auditing micro-services and the full fidelity Team Foundation Server / Azure DevOps Server Database Migration microservice that allows enterprise customers to move their Team Foundation Server data into Azure DevOps (https://azure.microsoft.com/en-us/services/devops/migrate/)Also a thought leader on org-wide testing processes and frameworks as well as software security and privacy practices. Growing the organization through interviewing, mentorship, and employer belonging programs.

Feb 2017 - Aug 2019

Senior Software Engineer, Azure Devops

Redmond, Washington, Us

Senior Engineer working on the Cloud Services Framework team which owns core service components & the SDK used to ship all Visual Studio Team Services microservices hosted in the Azure cloud.Personal contributions include: Leadership on org-wide Unit & Functional testing patterns & frameworks as well as software security and privacy practices. Design and implementation of: team project, project collection, and asynchronous operation REST services; platform service that identifies the specific customers that are impacted by live site incidents and can automatically notify them via the Azure management portal and Windows Azure Service Status page. Hiring and mentoring other engineers.

Nov 2014 - Feb 2017

Senior Software Engineering Manager, Azure Devops

Redmond, Washington, Us

Manager of the Cloud Services Framework team owning the quality of core service components & the SDK used to ship Azure DevOps Services microservices hosted on the Azure cloud.Personal achievements include ownership of highly scalable, high availability, geo-located services for authentication (including OAuth, basic auth, Azure ACS), authorization, identity & group management, user events, and security. Contributions through code, architecture & design leadership, and review to large automation framework and tooling including automated azure deployment and lab management infrastructure. Planning, strategy, and coordination for multi-team features. Writing fast, robust, and comprehensive automated tests. Owner of org-wide engineering and testing practices for software security & customer privacy.Team contributions include: Compatibility testing framework; test in production framework; performance testing tools. Additionally, coverage of large features such as geo-located deployments; creating a shared service platform used by all Azure DevOps microservices; account signup functionality; getting started experience; client object model; sign-in/out flow in web & Visual Studio IDE; REST, MVC, and SOAP services.

Sep 2012 - Nov 2014

Software Development Engineer In Test, Team Foundation Server

Redmond, Washington, Us

Worked on Team Foundation Server shipping the 2012 edition of the product, subsequent quarterly updates, and transitioned the boxed product into the Azure DevOps service. Owned several core product areas including identity management, agile charts, OAuth, basic auth, customer data partitioning, and security testing. Contributed heavily to security process and tooling within the organization as well as the test automation framework and tooling.

Jan 2011 - Sep 2012

Software Development Engineer In Test, Kinect Sports

Redmond, Washington, Us

Worked with Rare Ltd. on the massively successful Kinect Sports title for the Xbox 360 which has sold millions of units and won the BAFTA Family Game of the Year award. Acted as Tech Lead for the test team including creating the test technology plan; hiring and managing Engineers; building test framework & tooling; and owning testing for major areas of the game. My team delivered skeletal automation to drive Kinect programatically, automated build system, tooling to help with game localization, tooling to assist playtest sessions, etc.Additionally contributed org-wide technical leadership on several large test engineering projects and ran several org-wide working groups to grow our team members and processes.

Mar 2009 - Jan 2011

Software Development Engineer In Test, Halo Wars

Redmond, Washington, Us

Worked with Ensemble Studios on Halo Wars for the Xbox 360. Individually contributed automation to update/create new tests based on parsing build changes (subsequently used for other franchises like Forza, Lips, Fable, and Kinect titles); automated build system; automated balancing testing tool (cut balance testing from 6 peron-weeks to 3 days); bug filing system that pulls live debug data from the game to automatically generate bug content; Xbox 360 lab management software; highly distributed automated test case runner; matchmaking automation framework; as well as running a team of 8 QA personnel.Additionally contributed to Forza 2, Gears of War, Age of Empires III: The Asian Dynasties.

Nov 2006 - Mar 2009

Software Development Engineer In Test, Age Of Empires Iii

Redmond, Washington, Us

Worked with Ensemble Studios on Age of Empires III: The WarChiefs. Provided testing for the unit and building upgrade system. Wrote tooling to parse game config files to generate build change reports and auto-generate new test cases. Additionally tested windows software installer for WarChiefs and Halo 2.

Jul 2006 - Nov 2006
Team & coworkers

Colleagues at GitHub

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2 education records

John Mogensen education

Bachelor Of Science Degree, Game Development Degree Program

Full Sail University

Education record

University Of Pittsburgh
FAQ

Frequently asked questions about John Mogensen

Quick answers generated from the profile data available on this page.

What company does John Mogensen work for?

John Mogensen works for GitHub.

What is John Mogensen's role at GitHub?

John Mogensen is listed as Distinguished Software Engineer - GitHub Copilot at GitHub.

Where is John Mogensen based?

John Mogensen is based in Orlando, Florida, United States while working with GitHub.

What companies has John Mogensen worked for?

John Mogensen has worked for Github and Microsoft.

Who are John Mogensen's colleagues at GitHub?

John Mogensen's colleagues at GitHub include Shaikhul Islam Chowdhury, Alireza Goudarzi, Ph.D., Mohammad Boustta, Danielle Brooks, and Arya Ahmed.

How can I contact John Mogensen?

You can use AeroLeads to view verified contact signals for John Mogensen at GitHub, including work email, phone, and LinkedIn data when available.

What schools did John Mogensen attend?

John Mogensen holds Bachelor Of Science Degree, Game Development Degree Program from Full Sail University.

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