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Joji Nishimura Email & Phone Number

Lead Face Rigger at Bardel Entertainment
Location: Burnaby, British Columbia, Canada 12 work roles 1 school
1 work email found @reelfx.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@reelfx.com
LinkedIn Profile matched
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Current company
Role
Lead Face Rigger
Location
Burnaby, British Columbia, Canada
Company size

Who is Joji Nishimura? Overview

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Quick answer

Joji Nishimura is listed as Lead Face Rigger at Bardel Entertainment, a company with 385 employees, based in Burnaby, British Columbia, Canada. AeroLeads shows a work email signal at reelfx.com and a matched LinkedIn profile for Joji Nishimura.

Joji Nishimura previously worked as Rigging Pipeline TD at Bardel Entertainment and Facial Rigger / Rigging Pipeline TD at Bardel Entertainment. Joji Nishimura holds Bachelor'S Degree, Computeranimation from デジタルハリウッド大学.

Company email context

Email format at Bardel Entertainment

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{first}.{last}@reelfx.com
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AeroLeads found 1 current-domain work email signal for Joji Nishimura. Compare company email patterns before reaching out.

Profile bio

About Joji Nishimura

My name is Joji Nishimura, have been working as a Rigger/Rigging Pipeline TD in the Animation/ VFX industry for more than 8 years. My passion for art and technology drives my work, and I strive to bridge the gap between creativity and technical precision.Programming:Python, PyMel, PyQt5/PySide2 OS:Linux, Windows, Mac

Listed skills include Character Rigging, Maya, Scripting, Python, and 1 others.

Current workplace

Joji Nishimura's current company

Company context helps verify the profile and gives searchers a useful next step.

Bardel Entertainment
Bardel Entertainment
Lead Face Rigger
Burnaby, BC, CA
Website
Employees
385
AeroLeads page
12 roles

Joji Nishimura work experience

A career timeline built from the work history available for this profile.

Rigging Pipeline Td

Current

Vancouver, British Columbia, Canada

・Developed Soft Mod Tool for the Rigging, Animation, and CFX department under a Rigging SV and an Animation SV for an upcoming/future project.・Redesigning the entire architecture of the Modular Rigging System in collaboration with the Head of Rigging to streamline workflows. I am tasked with designing the user interface for the new Modular Rigging System.

Oct 2024 - Present

Facial Rigger / Rigging Pipeline Td

Vancouver, British Columbia, Canada

・Worked on facial rigs for various animal assets for an upcoming feature film・I was empowered to craft a global script for the facial rig team, implement additional rigs, and resolve general bugs across all characters.・I created the postRig base class along with several general utility scripts for the face team to enhance their development workflow and.

Apr 2024 - Sep 2024

Rigger / Rigging Td

Current

Burnaby, British Columbia, Canada

Jan 2020 - Present

Facial Rigger / Rigging Td

Vancouver, British Columbia, Canada

Sponge Bob / MonkeyKing- ngSkin Helper ToolDeveloped the skinning tool for the team- Bind Module EditorFixing issues/Adding new feature for in-house tool

Jun 2021 - Mar 2024

Rigger / Cfx Artist

Montreal, Canada Area

-Back to the Outback(2021)-Rumble(2021)High-end deformation and riggingFor cartoony models(organics, props, mechanics)

Jan 2019 - Jun 2021

Rigging Pipeline Td

Burnaby, British Columbia, Canada

- Spearheaded the development of RBF Manager 2.0 and Gimmick Setup Tool, significantly enhancing tool functionality and user experience.- Developed the new chain_02 module- Enhanced various modules with extra function- Diligently identified and resolved multiple bugs- Recognized as one of the top 3 contributors for mGear 4.0 - Supported the mGear forum.

Sep 2023 - Jan 2024

Vfx Rigger

Hydraulx Vfx

Vancouver, British Columbia, Canada

- Greyhound (2020)Create various types of rigs(battleships, props).- Advertisement(2020)Rigging a bus.

Feb 2018 - Sep 2018

Assistant Pipeline Td

Hydraulx

Vancouver, Canada Area

- I collaborated with a CG supervisor to develop a GUI tool based on PySide2. This tool allows shot artists to check if all Alembic models have been properly exported by exporting specified shots with Qt animation. It streamlines the workflow and improves production pipeline efficiency. The tool features an intuitive and user-friendly interface.

Apr 2018 - May 2018

Rigger

Tokyo, Japan

- Created various types of rigs(characters, creatures, props)- Rigging Tool Development(Modules for Biped, Library Scripts, Utility Tools)- Simulation setup & Shot work for movies and commercials(nCloth, nHair)- Code Reviews and Code Training for a junior rigger.- Developed a number of GUI with Maya Python cmds.- Have experience in using Git(Version.

Jan 2016 - Jan 2018

Assistant Pipeline Td

Tokyo, Japan

- Modified asset/animation manager tools for Maya.- Have experience in using Subversion(Version Control System).- Developed some new tools from scratch for a variety of projects.- R&D about Unreal Engine for new business for a few months.

Apr 2015 - Dec 2015

Shift Manager

Tokyo, Japan

Apr 2008 - Jun 2013
Team & coworkers

Colleagues at Bardel Entertainment

Other employees you can reach at bardel.ca. View company contacts for 385 employees →

1 education record

Joji Nishimura education

FAQ

Frequently asked questions about Joji Nishimura

Quick answers generated from the profile data available on this page.

What company does Joji Nishimura work for?

Joji Nishimura works for Bardel Entertainment.

What is Joji Nishimura's role at Bardel Entertainment?

Joji Nishimura is listed as Lead Face Rigger at Bardel Entertainment.

What is Joji Nishimura's email address?

AeroLeads has found 1 work email signal at @reelfx.com for Joji Nishimura at Bardel Entertainment.

Where is Joji Nishimura based?

Joji Nishimura is based in Burnaby, British Columbia, Canada while working with Bardel Entertainment.

What companies has Joji Nishimura worked for?

Joji Nishimura has worked for Bardel Entertainment, Freelancer, Reel Fx, Mcsgear, and Hydraulx Vfx.

Who are Joji Nishimura's colleagues at Bardel Entertainment?

Joji Nishimura's colleagues at Bardel Entertainment include Jack Fabian, Manuel Baillard, Sherif Essam, Uri Alonim, and Mathieu Boulet.

How can I contact Joji Nishimura?

You can use AeroLeads to view verified contact signals for Joji Nishimura at Bardel Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Joji Nishimura attend?

Joji Nishimura holds Bachelor'S Degree, Computeranimation from デジタルハリウッド大学.

What skills is Joji Nishimura known for?

Joji Nishimura is listed with skills including Character Rigging, Maya, Scripting, Python, and Skinning.

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