Experienced Artist with over 13 years of expertise in creating immersive 3D models, environments, and visual concepts for a wide array of industries. Proficient in utilizing both 3D and 2D software to design, model, texture and render high quality visual assets. Adept at using tools like Blender, Maya, Zbrush, Unreal Engine, and Unity for 3D work alongside Adobe Photoshop and Illustrator for 2D texturing and concept art. With a proven track record in managing projects from concept to completion, collaborating with teams, and delivering exceptional results in fast-pases, deadline-driven environments.