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Jonathan Zabel Email & Phone Number

Director of Production at Scopely at Scopely
Location: Los Angeles, California, United States 6 work roles 1 school
2 work emails found @riotgames.com 6 phones found area 818, 650, 424, and 602 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 6 phones

Work email j****@riotgames.com
Direct phone (818) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Director of Production at Scopely
Location
Los Angeles, California, United States
Company size

Who is Jonathan Zabel? Overview

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Quick answer

Jonathan Zabel is listed as Director of Production at Scopely at Scopely, a company with 201 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 818, 650, 424, 602, and a matched LinkedIn profile for Jonathan Zabel.

Jonathan Zabel previously worked as Director of Production at Scopely and Production Director at Various. Jonathan Zabel holds Ba, East Asian Area Studies, Interactive Entertainment from University Of Southern California.

Company email context

Email format at Scopely

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{first_initial}{last}@riotgames.com
89% confidence

AeroLeads found 2 current-domain work email signals for Jonathan Zabel. Compare company email patterns before reaching out.

Profile bio

About Jonathan Zabel

Production leader with 16+ years of experience. Specialized in live operations. My "why" is to create an environment where creative people can do their best work so that we inspire players' imaginations.

Listed skills include Game Mechanics, Scrum, Gameplay, Product Management, and 24 others.

Current workplace

Jonathan Zabel's current company

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Scopely
Scopely
Director of Production at Scopely
3530 Hayden Ave. A, Culver City, CA 90232, us
Website
Employees
201
AeroLeads page
6 roles · 18 years

Jonathan Zabel work experience

A career timeline built from the work history available for this profile.

Director Of Production

Current

Culver City, California, US

2024 - Present ~2 yrs 4 mos

Production Director

Various

Accountable for operational strategy at the studio level.- Rovio (2021-2022, Stockholm): Led delivery for a 70+ person studio, managing all producers and building a cohesive leadership team focused on strategic clarity and cultural alignment. Game Lead for Bad Piggies 2, taking it from concept to a team of 20+ developers.Blizzard (2022-2023, Irvine).

2021 - 2024 ~3 yrs

Senior Producer

Culver City, California, US

Responsible for execution on Avatar: Pandora Rising.- Ensured the following questions were answered for each feature: What are we making? Why will players love it? How are we making it? When will it ship?- Shaped the feature, content and release pipelines. Coached/mentored producers involved in tactical delivery.- Involved in operational strategy.

2018 - 2020 ~2 yrs

Development Manager (Producer)

Los Angeles, CA, US

Coached teams to continuously deliver player value on League of Legends.- PIE Content, which created cosmetics for player expression. Learned how to scale art pipelines with 50+ devs.- Live Gameplay, which kept the game balanced across a wide range of skill levels. Learned how to work with designers.- Champion Update, which updated the art and gameplay of.

2013 - 2018 ~5 yrs

Product Manger, Social & Mobile Games

Various

Responsible for quantitative business outcomes (revenue, reach and retention), first in the emerging field of social games (on Facebook) and then mobile games.- Worked exclusively and intentionally at start-ups, two of which succeeded (Playdom, which was acquired by Disney, and MindJolt, which became Jam City) and two of which failed (Breaktime Studios.

2009 - 2013 ~4 yrs

Assistant Producer

Redwood City, CA, US

- Conducted usability testing on:... the tutorial in Mirror's Edge.... "Family Play" mode in Madden NFL 2009.... an early build of Dead Space.- Prepared competitive analysis for an unannounced IP in the rhythm genre.

2008 - 2009 ~1 yr
Team & coworkers

Colleagues at Scopely

Other employees you can reach at scopely.com. View company contacts for 201 employees →

1 education record

Jonathan Zabel education

  • University Of Southern California
    University Of Southern California
    Interactive Entertainment
FAQ

Frequently asked questions about Jonathan Zabel

Quick answers generated from the profile data available on this page.

What company does Jonathan Zabel work for?

Jonathan Zabel works for Scopely.

What is Jonathan Zabel's role at Scopely?

Jonathan Zabel is listed as Director of Production at Scopely at Scopely.

What is Jonathan Zabel's email address?

AeroLeads has found 2 work email signals at @riotgames.com for Jonathan Zabel at Scopely.

What is Jonathan Zabel's phone number?

AeroLeads has found 6 phone signal(s) with area code 818, 650, 424, 602 for Jonathan Zabel at Scopely.

Where is Jonathan Zabel based?

Jonathan Zabel is based in Los Angeles, California, United States while working with Scopely.

What companies has Jonathan Zabel worked for?

Jonathan Zabel has worked for Scopely, Various, Scopely (Formerly Foxnext Games), Riot Games, and Electronic Arts.

Who are Jonathan Zabel's colleagues at Scopely?

Jonathan Zabel's colleagues at Scopely include Kitty Schemmer, John Berges, Brandon Cuff, Namky T., and Lauren S. Choi.

How can I contact Jonathan Zabel?

You can use AeroLeads to view verified contact signals for Jonathan Zabel at Scopely, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Zabel attend?

Jonathan Zabel holds Ba, East Asian Area Studies, Interactive Entertainment from University Of Southern California.

What skills is Jonathan Zabel known for?

Jonathan Zabel is listed with skills including Game Mechanics, Scrum, Gameplay, Product Management, Video Games, User Interface, Computer Games, and Social Games.

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