Hello! I'm a Game Designer and Producer from the Amazon Rainforest with a bachelor's degree in Game Design.I'm always looking for opportunities to learn about games and how to use this medium to entertain people. Whenever possible, I try to link games to the social environment we live in and represent minority groups, as some of the games in my portfolio demonstrate.In my experience I have worked in the following roles:Director, Game Designer and Producer on the game "The Rescue of the Moon Goddess", where we developed a product with reinterpretations of tales from the lower Tapajós in the Amazon!Level Designer at Hermit Crab Game Studio, assigned for example in the Nobel Land experience. Where we worked beside Nobel Prize winners adapting their research for this game in the Metaverse!I was also Project Manager and Lead Game Designer at Gamelab Univali, where we mainly developed a casual mobile game for blind and low-vision people!
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Game DesignerKokkuBrazil -
Game ProducerMega Cat Studios Jul 2024 - PresentPennsylvania, United States -
Director, Game Designer And ProducerTales Aug 2023 - Apr 2024Berlin, GermanyI am leading the development of the game selected by Tales of Us, The Moon Goddess Rescue as one of Brazil's Amazon representatives at the digital adventure World of US!• My responsibilities as a Game Designer involve developing the game's mechanics, documentation and levels. • As Game Director I guarantee the overall vision of the product aligned with the client in the gameplay, story, audio, art and mechanics.• I also act as Producer creating the roadmap and directing all areas to deliver the planned experience. Besides I Negotiate with the client, understand the team's needs and ensuring that the roadmap is completed. -
Level DesignerHermit Crab Game Studio Jan 2023 - Dec 2023Rio Grande Do Sul, BrasilAs Level Designer at Hermit, I was instrumental in crafting experiences for The Sandbox Metaverse. My involvement spanned the entire process, from initial ideation, documentation, and mapping, to blockout and finalization. In addition, I developed Vertical Slices for the product team and created prototypes to explore the tool’s features.• Level Designer Assigned to several projects, including Nobel Land and the Prized Experience SportsLand, contributing significantly to the new edition of SportsLand New Year’s Eve.• Content Designer for The Valley of Belonging 2, I supported research efforts and worked towards better representation of individuals with physical disabilities. -
Program Manager & Lead Game DesignerUniversidade Do Vale Do Itajaí | Univali Mar 2022 - Apr 2023Florianópolis, Santa Catarina, BrasilAs the responsible monitor , I managed members and games as well as lead projects. I also worked as Game Designer, Art Director and Game Producer.• Negotiated and Developed a game for a client with a Deaf audience that resulted in funding and visibility for the Lab, the "Dra. Sound"!• I implemented Game Design processes and methods, Agile Methodologies and encouraged design thinking to the members.• Managed 28 undergraduate students on different projects.• Co-developed game projects in Unreal and Unity. -
Graphic & Motion Design InternCompanhia Integrada De Desenvolvimento Agrícola De Santa Catarina - Cidasc Oct 2021 - Mar 2022Florianópolis, Santa Catarina, BrazilIn the Advisory Communication Sector i worked in visual communication research, creation, test and production for many media of the company. -
Game Development InstructorMk Academy Floripa Sep 2021 - Feb 2022Florianópolis, Santa Catarina, BrasilI taught Game Development and assets creation with Photoshop and Illustrator to people aged 7 to 33.
José Martins Education Details
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Game Design And Digital Entertainment -
Epic School FlorianópolisComputer Graphics -
Computer Graphics
Frequently Asked Questions about José Martins
What company does José Martins work for?
José Martins works for Kokku
What is José Martins's role at the current company?
José Martins's current role is Game Designer.
What schools did José Martins attend?
José Martins attended Universidade Do Vale Do Itajaí | Univali, Epic School Florianópolis, Gracom Escola De Efeitos Visuais.
Who are José Martins's colleagues?
José Martins's colleagues are Heloísa Medeiros, Suzy Veruschka Oliveira, Danilo Carvalho, Funke Fafunmi, Gyan Kieling, Marília Afonso, Matheus Campelo.
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José Martins
Software Engineer | Frontend Specialist | React | Nextjs | Nodejs | Typescript | DockerBrasília, Df -
1fmc.com
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Jose Martins
Itapira, Sp2nanotimize.com.br, terra.com.br -
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José Martins
Operations Manager | Leadership & People Development | Retail | Agile Methodologies | CommunicationRibeirão Preto, Sp
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