José Martins

José Martins Email and Phone Number

Game Designer @ Kokku
Brazil
José Martins's Location
Florianópolis, Santa Catarina, Brazil, Brazil
About José Martins

Hello! I'm a Game Designer and Producer from the Amazon Rainforest with a bachelor's degree in Game Design.I'm always looking for opportunities to learn about games and how to use this medium to entertain people. Whenever possible, I try to link games to the social environment we live in and represent minority groups, as some of the games in my portfolio demonstrate.In my experience I have worked in the following roles:Director, Game Designer and Producer on the game "The Rescue of the Moon Goddess", where we developed a product with reinterpretations of tales from the lower Tapajós in the Amazon!Level Designer at Hermit Crab Game Studio, assigned for example in the Nobel Land experience. Where we worked beside Nobel Prize winners adapting their research for this game in the Metaverse!I was also Project Manager and Lead Game Designer at Gamelab Univali, where we mainly developed a casual mobile game for blind and low-vision people!

José Martins's Current Company Details
Kokku

Kokku

View
Game Designer
Brazil
Website:
kokkuhub.com
Employees:
222
José Martins Work Experience Details
  • Kokku
    Game Designer
    Kokku
    Brazil
  • Mega Cat Studios
    Game Producer
    Mega Cat Studios Jul 2024 - Present
    Pennsylvania, United States
  • Tales
    Director, Game Designer And Producer
    Tales Aug 2023 - Apr 2024
    Berlin, Germany
    I am leading the development of the game selected by Tales of Us, The Moon Goddess Rescue as one of Brazil's Amazon representatives at the digital adventure World of US!• My responsibilities as a Game Designer involve developing the game's mechanics, documentation and levels. • As Game Director I guarantee the overall vision of the product aligned with the client in the gameplay, story, audio, art and mechanics.• I also act as Producer creating the roadmap and directing all areas to deliver the planned experience. Besides I Negotiate with the client, understand the team's needs and ensuring that the roadmap is completed.
  • Hermit Crab Game Studio
    Level Designer
    Hermit Crab Game Studio Jan 2023 - Dec 2023
    Rio Grande Do Sul, Brasil
    As Level Designer at Hermit, I was instrumental in crafting experiences for The Sandbox Metaverse. My involvement spanned the entire process, from initial ideation, documentation, and mapping, to blockout and finalization. In addition, I developed Vertical Slices for the product team and created prototypes to explore the tool’s features.• Level Designer Assigned to several projects, including Nobel Land and the Prized Experience SportsLand, contributing significantly to the new edition of SportsLand New Year’s Eve.• Content Designer for The Valley of Belonging 2, I supported research efforts and worked towards better representation of individuals with physical disabilities.
  • Universidade Do Vale Do Itajaí | Univali
    Program Manager & Lead Game Designer
    Universidade Do Vale Do Itajaí | Univali Mar 2022 - Apr 2023
    Florianópolis, Santa Catarina, Brasil
    As the responsible monitor , I managed members and games as well as lead projects. I also worked as Game Designer, Art Director and Game Producer.• Negotiated and Developed a game for a client with a Deaf audience that resulted in funding and visibility for the Lab, the "Dra. Sound"!• I implemented Game Design processes and methods, Agile Methodologies and encouraged design thinking to the members.• Managed 28 undergraduate students on different projects.• Co-developed game projects in Unreal and Unity.
  • Companhia Integrada De Desenvolvimento Agrícola De Santa Catarina - Cidasc
    Graphic & Motion Design Intern
    Companhia Integrada De Desenvolvimento Agrícola De Santa Catarina - Cidasc Oct 2021 - Mar 2022
    Florianópolis, Santa Catarina, Brazil
    In the Advisory Communication Sector i worked in visual communication research, creation, test and production for many media of the company.
  • Mk Academy Floripa
    Game Development Instructor
    Mk Academy Floripa Sep 2021 - Feb 2022
    Florianópolis, Santa Catarina, Brasil
    I taught Game Development and assets creation with Photoshop and Illustrator to people aged 7 to 33.

José Martins Education Details

Frequently Asked Questions about José Martins

What company does José Martins work for?

José Martins works for Kokku

What is José Martins's role at the current company?

José Martins's current role is Game Designer.

What schools did José Martins attend?

José Martins attended Universidade Do Vale Do Itajaí | Univali, Epic School Florianópolis, Gracom Escola De Efeitos Visuais.

Who are José Martins's colleagues?

José Martins's colleagues are Heloísa Medeiros, Suzy Veruschka Oliveira, Danilo Carvalho, Funke Fafunmi, Gyan Kieling, Marília Afonso, Matheus Campelo.

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