Associate Mission Designer
CurrentAssociate Mission Designer on the Campaign for Black Ops 6 in the Call Of Duty franchise at Raven Software, an Activision Blizzard King and Xbox studio.
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@ravensoftware.com
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2 phones found area 704
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Joseph D'Amato is listed as Associate Mission Designer at Raven Software, a with 263 employees, based in Red Bank, New Jersey, United States. AeroLeads shows a work email signal at ravensoftware.com, phone signal with area code 704, and a matched LinkedIn profile for Joseph D'Amato.
Joseph D'Amato previously worked as Junior Designer at Raven Software and Lead Level Designer at Studio Half-. Joseph D'Amato holds Master'S Degree from Florida Interactive Entertainment Academy.
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Currently working at Raven Software on the Design team.Graduated with a 4.0G.P.A. Masters in Interactive Entertainment, and a graduate with a bachelor of arts in communication studies, and a minor in marketing. Graduated cum laude with 3.6 grade point average.Work experience at Raven, and making a full game a part of a 18 person team. Comfortable building multiple levels from WhiteBox to final art.I play all types of games but my specialty, and favorite genre, is shooters.
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Associate Mission Designer on the Campaign for Black Ops 6 in the Call Of Duty franchise at Raven Software, an Activision Blizzard King and Xbox studio.
Orlando, Florida, United States
"Peblito: Rock & Roll"Platformer | Singleplayer | UE4• Owned 2 full levels from concept to ship using flow, engagement, structure, pacing, environmental storytelling, and testing• Used spiral methodology with rapid prototyping to establish the overall design in preproduction• Worked with design lead to created several action blocks, hosted team demos, concepted gameplay mechanics, review modules of levels, and iterated on designs• Led small team of onboarded level designers to review their work and help iterate and generate their ideas.• Implemented static and dynamic lighting to help with conveyance in order to meet performance and art standards
Orlando, Florida, United States
"The Wash"• Created Zombie level using Radiant Mod Tools through the steam workshop• Scripted player zones in order to control zombie spawns based on player location and created teleporter prefab to traverse the map• Implemented CoDTools Maya plugin to export meshes in the game• Researched Treyarch’s documentation and game standards to understand proper scaling and gameplay scripts• Modified music and sound effects within the game to make style and tone consistent
"Mansion" FPS | Multiplayer | UE4• Researched locations and architecture to create mood/reference boards and created a digital layout in Illustrator and planned and implemented in blueprints important level features (i.e. Spawn points, crouch areas, elevation changes)• Measured time to engagement, time to kill with weapons, and player distances from spawns to objectives to ensure balance on both teams• Ran multiple playtesting sessions and iterated after each one• Fully set dressed level with final art and VFX• Designed level layout to support the gameplay of various game modes and have a multifunctional map
Orlando, Florida, United States
"Kasteel Keep"Third Person Shooter | Singleplayer | UE4• Created Modular assets using Maya and exported them to Unreal Engine to create detailed white box• Scripted checkpoint system and waypoints using Blueprints• Applied conveyance techniques such as breadcrumbing, and leading lines to tell the player where to go, and implemented cover system and placed enemies appropriately for combat scenarios
• Created Livestream and associated content to attract and entertain online viewers.• Created multiple social media accounts for the stream, as well as a YouTube account, to create active engagement with audiences.• Designed, edited, and uploaded videos using Adobe Premier.• Used Adobe InDesign and Photoshop to create logos and emotes for Twitch channel.
Dallas/Fort Worth Area
• Worked to build marketing plan and personal website for photographer that includes pictures and videos.• Developed overall site layout using Smugmug platform and background in design and coding experience.• Directed and coordinated marketing activities and policies to promote products and services.• Developing a blog and social media accounts.
Other employees you can reach at ravensoftware.com. View company contacts for 263 employees →
Sara Inani
Colleague at Raven SoftwareMiddleton, Wisconsin, United States
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Raven Cyber
Colleague at Raven SoftwareKenya
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Michael Gilmore
Colleague at Raven SoftwareMadison, Wisconsin, United States
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Kyle Stephens
Colleague at Raven SoftwareMiddleton, Wisconsin, United States
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Andrew Olson
Colleague at Raven SoftwareMadison, Wisconsin, United States
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Nimah Kelly
Colleague at Raven SoftwareMadison, Wisconsin, United States
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Jinnifer G Anstion
Colleague at Raven SoftwareGrand Prairie, Texas, United States
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Ravi Ranjan
Colleague at Raven SoftwarePatna, Bihar, India
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Sarah Bowen
Colleague at Raven SoftwareSeattle, Washington, United States
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Patrick Williams
Colleague at Raven SoftwareMadison, Wisconsin, United States
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Quick answers generated from the profile data available on this page.
Joseph D'Amato works for Raven Software.
Joseph D'Amato is listed as Associate Mission Designer at Raven Software.
AeroLeads has found 1 work email signal at @ravensoftware.com for Joseph D'Amato at Raven Software.
AeroLeads has found 2 phone signal(s) with area code 704 for Joseph D'Amato at Raven Software.
Joseph D'Amato is based in Red Bank, New Jersey, United States while working with Raven Software.
Joseph D'Amato has worked for Raven Software, Studio Half-, Florida Interactive Entertainment Academy, Twitch, and Tara Tamer Photography.
Joseph D'Amato's colleagues at Raven Software include Sara Inani, Raven Cyber, Michael Gilmore, Kyle Stephens, and Andrew Olson.
You can use AeroLeads to view verified contact signals for Joseph D'Amato at Raven Software, including work email, phone, and LinkedIn data when available.
Joseph D'Amato holds Master'S Degree from Florida Interactive Entertainment Academy.
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