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Joshua Marlowe Email & Phone Number

TCG Retail Specialist at Giga-Bites Tabletop Cafe
Location: Atlanta, Georgia, United States 12 work roles 2 schools
1 work email found @playags.com 2 phones found area 702 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email j****@playags.com
Direct phone (702) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
TCG Retail Specialist
Location
Atlanta, Georgia, United States
Company size

Who is Joshua Marlowe? Overview

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Quick answer

Joshua Marlowe is listed as TCG Retail Specialist at Giga-Bites Tabletop Cafe, a with 3 employees, based in Atlanta, Georgia, United States. AeroLeads shows a work email signal at playags.com, phone signal with area code 702, and a matched LinkedIn profile for Joshua Marlowe.

Joshua Marlowe previously worked as Software Engineer I at Ags - American Gaming Systems and Bookstore Student Assistant at Digipen Institute Of Technology. Joshua Marlowe holds Bachelor Of Science (B.S.), Computer Science And Game Design from Digipen Institute Of Technology.

Company email context

Email format at Giga-Bites Tabletop Cafe

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{first_initial}{last}@playags.com
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AeroLeads found 1 current-domain work email signal for Joshua Marlowe. Compare company email patterns before reaching out.

Profile bio

About Joshua Marlowe

I'm an extroverted game designer and programmer with 10+ years of experience in both the computer science and game design fields. Currently looking to enter a new role! I've previously worked as a Software Engineer building casino games at American Gaming Systems (AGS), Producer and Gameplay Programmer for Supernova Softworks' VALO: Frozen Light, game development at Blok.Party for their PlayTable, and the producer and gameplay programmer for HydroSpark. I enjoy coding, card games, designing new game ideas, and talking with people to gain a new perspective.

Listed skills include Game Development, C++, Programming, Computer Science, and 20 others.

Current workplace

Joshua Marlowe's current company

Company context helps verify the profile and gives searchers a useful next step.

Giga-Bites Tabletop Cafe
Giga-Bites Tabletop Cafe
TCG Retail Specialist
Atlanta, GA, US
Employees
3
AeroLeads page
12 roles

Joshua Marlowe work experience

A career timeline built from the work history available for this profile.

Tcg Retail Specialist

Current

- Contribute to a welcoming and inclusive enviornment from the moment customers enter the store- Making product recommendations to customers- Processed customer transactions and maintained accurate cash drawer - Assist fellow work associates with running TCG tournaments- Utilize CrystalPOS to manage newly acquired and already existing singles stock- Quickly and efficiently pull customers' TCG singles orders from expansive back catalog of product

Feb 2024 - Present

Software Engineer I

Las Vegas, Nevada, Us

- Lead developer on six Class II conversions, based on C3I Jurisdiction games made by company’s ATL, AUS, and SYD studios to keep gameplay as similar to the Class III version as possible, working within legal restrictions- Co-authored and iterated documentation for converting C3 games to C2 to assist onboarding current and new engineers working on conversions- Documented over 20 common bugs across company’s litany of C3 -> C2 conversions to assist both US-based and overseas developers and reduce time spent converting games

Jan 2021 - Aug 2023

Bookstore Student Assistant

Redmond, Wa, Us

- Work the register, helping get through customers when the lines in the cafe are too large, or when the store has a busier time.- Assist customers in finding products in the store.- Act as a liaison between students and the store, sending comments and product recommendations up through the chain of command.

Jan 2018 - Mar 2020

Producer, Gameplay Programmer

Supernova Softworks

- Authored design and monetization documents- Organized timelines for project to keep up to date on deadlines- Assisted in the design of physical prototype

Sep 2019 - Jan 2020

Producer And Designer

Hydrospark

- Developed enemy mechanics and A.I alongside other team programmers using Unity and C#- Managed team objectives to meet deadlines and other due dates

Sep 2018 - Apr 2019

Unity Developer

San Francisco, Ca, Us

- Converted the Toys-to-Life game BattleGrid from Windows-based to Android-based architecture to better connect with the new PlayTable OS- Constructed Game Design Documents used by the company to use as guidelines for producing content- Utilized self-written game design documents to create content for the PlayTable, from simple playing card games to much more complexly built board games.- Wrote articles posted to the products' social media pages detailing my work on porting BattleGrid, general design process for the PlayTable, among other topics- Led demonstrations of the PlayTable across multiple San Francisco events, game developer meetups, and at GenCon 2018 in Indianapolis

May 2018 - Aug 2018

Producer And Programmer

Supernova Softworks

- Headed production of VALO: Frozen Light, a color-based puzzle platformer, featured at DigiPen's PAX 2018 booth.- Managing team dynamics to create better synergy between the team. - Utilized time and team management apps like Trello, Slack, and custom-built Excel timesheets to keep the team on schedule.- Programmed parts of the developer-side editor, level architecture, and gameplay- Designed and tested levels with playtesters, getting a better understanding of what areas of said levels to change

Jul 2017 - Aug 2018

Instructor

Campbell, Ca, Us

- Taught courses in Video Game Development, specializing in 3D Modelling with Maya, and game development using Unreal Engine 4.14, Fusion 2.5, and RPG Maker MX.- Frequently received high praise from students' parents at a week's end.- Worked with the other instructors to create game playtesting periods so students could have their games/mods tested by peers, resulting in higher quality projects.

May 2017 - Jul 2017

Programmer, Design Director, Sound Programmer

Art3Mis Prime

Designed levels and major gameplay elements, as well as programming necessary state manager engine functions for the then-upcoming project, Light Source, slated to be released by April 2017. Development problems with the engine had us swap to the project Color Rush, where I still coded state manager engine functions and worked on conceptualizing major gameplay elements, as well as creating the sound system for the game. The game was finalized and launched April 2017.

Dec 2016 - Apr 2017

Programmer And Design Director

Goto_Main

Worked as the design director on the Lab Escape Windows Console project for GAM 100. I designed the levels and wrote much of the in-game story, as well as designing a modular room system that was easy for other team members to use.

Sep 2016 - Dec 2016

Game Tester

Las Vegas, Nv, Us

Tested their then-new RTS project Battle Battalions (earlier called Victory Command) and RTS project Grey Goo.

May 2013 - Oct 2015
2 education records

Joshua Marlowe education

Bachelor Of Science (B.S.), Computer Science And Game Design

Digipen Institute Of Technology

High School, Computer Science

Advanced Technologies Academy
FAQ

Frequently asked questions about Joshua Marlowe

Quick answers generated from the profile data available on this page.

What company does Joshua Marlowe work for?

Joshua Marlowe works for Giga-Bites Tabletop Cafe.

What is Joshua Marlowe's role at Giga-Bites Tabletop Cafe?

Joshua Marlowe is listed as TCG Retail Specialist at Giga-Bites Tabletop Cafe.

What is Joshua Marlowe's email address?

AeroLeads has found 1 work email signal at @playags.com for Joshua Marlowe at Giga-Bites Tabletop Cafe.

What is Joshua Marlowe's phone number?

AeroLeads has found 2 phone signal(s) with area code 702 for Joshua Marlowe at Giga-Bites Tabletop Cafe.

Where is Joshua Marlowe based?

Joshua Marlowe is based in Atlanta, Georgia, United States while working with Giga-Bites Tabletop Cafe.

What companies has Joshua Marlowe worked for?

Joshua Marlowe has worked for Giga-Bites Tabletop Cafe, Ags - American Gaming Systems, Digipen Institute Of Technology, Supernova Softworks, and Hydrospark.

Who are Joshua Marlowe's colleagues at Giga-Bites Tabletop Cafe?

Joshua Marlowe's colleagues at Giga-Bites Tabletop Cafe include Rachel Ristau and Mesakh Alberto.

How can I contact Joshua Marlowe?

You can use AeroLeads to view verified contact signals for Joshua Marlowe at Giga-Bites Tabletop Cafe, including work email, phone, and LinkedIn data when available.

What schools did Joshua Marlowe attend?

Joshua Marlowe holds Bachelor Of Science (B.S.), Computer Science And Game Design from Digipen Institute Of Technology.

What skills is Joshua Marlowe known for?

Joshua Marlowe is listed with skills including Game Development, C++, Programming, Computer Science, Game Design, Game Programming, Computer Gaming, and Gameplay.

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