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João Guerra Email & Phone Number

Technical Director at Really Interactive
Location: Stockholm County, Sweden 12 work roles 2 schools
1 work email found @really-interactive.se LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email j****@really-interactive.se
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Current company
Role
Technical Director
Location
Stockholm County, Sweden
Company size

Who is João Guerra? Overview

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Quick answer

João Guerra is listed as Technical Director at Really Interactive, a with 4 employees, based in Stockholm County, Sweden. AeroLeads shows a work email signal at really-interactive.se and a matched LinkedIn profile for João Guerra.

João Guerra previously worked as Freelance Tech Lead at Microsoft and Technical Director at Lodestar Games Ltd. João Guerra holds Master Of Science - Ms, Computer Science from Universidade De Coimbra.

Company email context

Email format at Really Interactive

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*@really-interactive.se
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AeroLeads found 1 current-domain work email signal for João Guerra. Compare company email patterns before reaching out.

Profile bio

About João Guerra

João Guerra is a Technical Director at Really Interactive. They possess expertise in game development, video games, game design, unity3d, c# and 3 more skills. They is proficient in Portuguese and English.

Listed skills include Game Development, Video Games, Game Design, Unity3D, and 4 others.

Current workplace

João Guerra's current company

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Really Interactive
Really Interactive
Technical Director
stockholm, stockholms lan, sweden
Employees
4
AeroLeads page
12 roles

João Guerra work experience

A career timeline built from the work history available for this profile.

Technical Director

Current

Stockholm, Sweden

Really Interactive creates virtual reality and augmented reality experiences, and does consulting within development of games and interactive media. Our clients include Microsoft, Resolution Games and Rovio Entertainment.

Oct 2016 - Present

Freelance Tech Lead

London, United Kingdom

Worked as a Tech Lead contractor on several projects with the Microsoft Brand team, with clients as varied as Virgin Atlantic, Disney and Childing Gambino.The award winning mobile VR experience of Childish Gambino's Pharos concert stands as a highlight among the projects.

Apr 2016 - Jun 2017

Technical Director

Lodestar Games Ltd

Londres, Reino Unido

Following up from our experience at the games accelerator Stugan (http://www.stugan.com), and the overwhelming positive feedback we've been receiving, me and the team decided to pursue the goal of bringing the vision we have for Rosvita to fruition. And hence Lodestar Games was born.

Jun 2015 - Aug 2016

Freelance Games Developer

Londres, Reino Unido

Developed an editor extension of Unity3D that would provide the necessary tools for content creators to develop, localise and publish fully interactive ebooks to the Happy Studio app. This ranged from allowing the creator to add simple popups, to take full advantage of user triggered events or even branching narratives.In parallel to the tool, I also developed the actual 'Reader' that would parse the published package and display it appropriately within the Happy Studio app.

Nov 2015 - Feb 2016

Independent Developer

Suécia

Selected as one of the participants in the first Stugan (http://www.stugan.com) program as part of the indie team working on Rosvita (http://rosvita-game.com).

Jun 2015 - Aug 2015

Freelance Games Developer

Londres, Reino Unido

Lead the development of the Artist game within the Happy Studio app where players can draw and paint with different tools and materials that really take advantage of the medium they're in (touch and mobile device).

Feb 2015 - May 2015

Freelance Games Developer

Londres, Reino Unido

Worked on AquaSnap and EcoSnap for Web and iOS using Unity3D, 2D Toolkit and C#.

Aug 2014 - Nov 2014

Games Programmer

Londres, Reino Unido

Worked on:▪ Merlin - The Game (Facebook) using Actionscript3.▪ Twelve (Android) using Unity3D. Also doubling as Level Designer in the laterstages of the project.▪ Time To Live (Windows/OSX) using Unity3D as Lead Programmer.Participated in monthly game jams, taking game ideas from concept to playableprototypes in 48 hours

Sep 2012 - Jul 2014

Programmer

Londres, Reino Unido

General programming tasks related to Feral’s games, more specifically ondebugging graphical and usability issues that arise when porting Windows games toOSX.Have worked on several titles, which include: Batman: Arkham Asylum, Bioshock 2,Mafia 2 and Sid Meier’s Railroads! (as sole programmer)

Sep 2011 - Sep 2012

Software Engineer

Aveiro E Região, Portugal

Worked on the development of a well-established service designed to manage and register all interventional operations in a network. It can manage support teams, schedule maintenances and report malfunctions on equipment and infrastructures.

May 2011 - Jul 2011

Software Developer

Flor De Utopia

Coimbra E Região, Portugal

Worked on the development of a web-based information and communication technology system for which I researched and modeled a Digital Rights Management (DRM) system, a semantic web search engine and a natural language processing system.

May 2010 - Apr 2011

Project Engineer

Coimbra E Região, Portugal

Worked on the game engine Ludiloom, where I designed, developed and mantained several game editing tools using Ogre3D as our graphical engine.

Sep 2007 - Dec 2009
Team & coworkers

Colleagues at Really Interactive

Other employees you can reach at really-interactive.se. View company contacts for 4 employees →

2 education records

João Guerra education

FAQ

Frequently asked questions about João Guerra

Quick answers generated from the profile data available on this page.

What company does João Guerra work for?

João Guerra works for Really Interactive.

What is João Guerra's role at Really Interactive?

João Guerra is listed as Technical Director at Really Interactive.

What is João Guerra's email address?

AeroLeads has found 1 work email signal at @really-interactive.se for João Guerra at Really Interactive.

Where is João Guerra based?

João Guerra is based in Stockholm County, Sweden while working with Really Interactive.

What companies has João Guerra worked for?

João Guerra has worked for Really Interactive, Microsoft, Lodestar Games Ltd, Preloaded, and Stugan.

Who are João Guerra's colleagues at Really Interactive?

João Guerra's colleagues at Really Interactive include Emelie Tordelöv, Kataline Camus, Björn Albihn, Mikaela Marti, and Jack Ahlberg.

How can I contact João Guerra?

You can use AeroLeads to view verified contact signals for João Guerra at Really Interactive, including work email, phone, and LinkedIn data when available.

What schools did João Guerra attend?

João Guerra holds Master Of Science - Ms, Computer Science from Universidade De Coimbra.

What skills is João Guerra known for?

João Guerra is listed with skills including Game Development, Video Games, Game Design, Unity3D, C#, Java, C++, and Computer Games.

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