Justin Webb
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Justin Webb Email & Phone Number

Executive Producer at Demiurge Studios
Location: United States 13 work roles 1 school
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Current company
Role
Executive Producer
Location
United States
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Who is Justin Webb? Overview

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Justin Webb is listed as Executive Producer at Demiurge Studios, a with 823 employees, based in United States. AeroLeads shows a matched LinkedIn profile for Justin Webb.

Justin Webb previously worked as Design/Game Director at Virtuos and Creative Director/Producer at Warner Bros. Discovery. Justin Webb holds Bsc Arcs Physics, Physics from Imperial College London.

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Demiurge Studios

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Profile bio

About Justin Webb

I’ve always loved video games. I’ve been a gaming nerd my whole life.I’ve been lucky enough to turn that life-long passion into a 20+-year career as a game-design leader. I've made online games, in leadership and director positions, for some of the heaviest hitters in the industry.My first professional gaming job was making Magic: the Gathering cards. Over the years, I’ve worked on massive billion-dollar mobile hits for Scopely and WB; MMOs for EA and Tencent; and open-world action games for Ubisoft, Avalanche and Sumo. I started out doing lots of system, progression, meta and MTX design, but now I mostly do IP and creative direction.I’ve worked on some huge IPs (Harry Potter, Star Trek, Warhammer, etc.) and helped create new ones from scratch.

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Demiurge Studios
Demiurge Studios
Executive Producer
United States
Employees
823
AeroLeads page
13 roles · 24 years

Justin Webb work experience

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Design/Game Director

Current

Chengdu, Sichuan, China

Currently leading a team of 40 designers, working on a dozen+ co-dev titles, for AAA publishers, with multi-million-dollar budgets.Championing original projects; Building the Design org; Helping Virtuos on its journey toward full AAA game development.

Dec 2023 - Present

Creative Director/Producer

San Francisco, California, United States

Managed the creative relationships between the publisher, the IP holder, and the development team for Harry Potter: Magic Awakened, an MMO set in the Wizarding World. Ran the approval loop. Gatekeeper for brand authenticity. Prevented several IP catastrophes.Successfully launched HP:MA worldwide, resulting in $700 million+ in total revenue since launch.

Apr 2022 - Dec 2023

Creative/Design/Game Director

Sheffield, United Kingdom

Game Director and Creative Director for a modern multiplayer iteration of an established AAA open-world sandbox action franchise.Built a 100+ person team from scratch: reworked the IP/creative pillars; designed the full feature set; managed the backlog; pushed the game through development into production.

Jan 2020 - Mar 2022

Associate Creative Director

Singapore

Creative Direction: Redefined the game vision and re-established the IP pillars as S&B went through a major production pivot, resulting in a more cohesive authentic pirate experience.

Jun 2018 - Jan 2020

Associate Game Director

Singapore

Design Direction: Conceptualized original design, and managed the strike teams, that implemented several huge game systems: progression, economy, itemization, GaaS, customization, seasonal play, MTX.

Feb 2017 - Jun 2018

Design Director

Dublin

Design Director and Principal Designer for Star Trek Fleet Command, a F2P mobile MMO strategy game, that has, so far, generated $700 million in revenue.Responsible for the initial design and MTX for ST:FC. Identified our competitor benchmark games; established the key features that we would focus/innovate on; hired the design team; created the backlog; pushed the game into production.Managed the creative client relationships with the publisher and the IP holder; and resolved all… Show more Design Director and Principal Designer for Star Trek Fleet Command, a F2P mobile MMO strategy game, that has, so far, generated $700 million in revenue.Responsible for the initial design and MTX for ST:FC. Identified our competitor benchmark games; established the key features that we would focus/innovate on; hired the design team; created the backlog; pushed the game into production.Managed the creative client relationships with the publisher and the IP holder; and resolved all emerging design/creative misalignments. Show less

Jul 2015 - Jan 2017

Lead Designer

Berlin Area, Germany

Lead Designer for two innovative midcore titles: Idle RPG (a F2P mobile loot-based asynchronous idle RPG); and Divinity (a F2P mobile collectible RTS multiplayer gacha-based RPG).

Sep 2014 - Jun 2015

Lead Multiplayer Designer

New York, Ny

Lead Multiplayer/Lead Systems Designer — Just Cause 3 • Managed a cross-discipline team tasked with delivering a cutting-edge multiplayer experience for next-gen consoles; including UI, progression, matchmaking, content, combat, progression, economy, and achievements.

Apr 2012 - Sep 2014

Design Manager - Game Monetization

New York, Ny

Designer Manager – Game Monetization/Social Features• Cross-company position responsible for the design of the monetization and social interaction features of all Avalanche games.

Jan 2012 - Sep 2014

Lead Designer

Concord, Ma

Lead Designer for Immortal City: a F2P MMO for the Chinese market, published by Tencent.

Feb 2009 - Dec 2011

Design Lead

Bioware Mythic

Fairfax, Va

Senior member of the launch team, and Strike-Team Lead, for the MMO Warhammer: Age of Reckoning (WAR) (Metacritic: 86). Designed, documented, and managed the implementation of several key systems.

Oct 2006 - Feb 2009

Designer R&D

Renton, Wa

Worked in the R&D department designing, developing, and editing collectible card and miniature games for the industry’s #1 company (20+ credited shipped titles), including Magic: the Gathering (12 sets).

2003 - 2006 ~3 yrs
Team & coworkers

Colleagues at Demiurge Studios

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1 education record

Justin Webb education

FAQ

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What company does Justin Webb work for?

Justin Webb works for Demiurge Studios.

What is Justin Webb's role at Demiurge Studios?

Justin Webb is listed as Executive Producer at Demiurge Studios.

Where is Justin Webb based?

Justin Webb is based in United States while working with Demiurge Studios.

What companies has Justin Webb worked for?

Justin Webb has worked for Demiurge Studios, Virtuos, Warner Bros. Discovery, Sumo Digital Ltd, and Ubisoft Singapore.

Who are Justin Webb's colleagues at Demiurge Studios?

Justin Webb's colleagues at Demiurge Studios include Hanna Hermanovich, Lucas Libessart, Liu Yongsheng, Wang Liang, and 赵星博.

How can I contact Justin Webb?

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What schools did Justin Webb attend?

Justin Webb holds Bsc Arcs Physics, Physics from Imperial College London.

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